Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
gersonyt
Cerberus
Level 157
God Stats
1W - 1L
1,620 SR
Queue Stats
20W - 30L
1,494 Elo+
Party 1
Chaac
Chaac
luisplayer890
Chaac
Level 119
God Stats
2W - 2L
1,582 SR
Queue Stats
14W - 13L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
nicolas2029
Erlang Shen
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 12L
1,557 Elo+
Party 1
Team Averages
Level 146
1,503 SR
1,523 Elo+

VS

Team Averages
Level 118
1,491 SR
1,377 Elo+
Cupid
Cupid
Itsumy
Cupid
Level 157
God Stats
0W - 1L
1,562 SR
Queue Stats
78W - 88L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Macho_Pigeon
Erlang Shen
Level 105
God Stats
1W - 5L
1,165 SR
Queue Stats
328W - 351L
1,318 Elo+
Party 2
Vulcan
Vulcan
Turtlesauce32
Vulcan
Level 89
God Stats
14W - 16L
1,482 SR
Queue Stats
189W - 218L
1,357 Elo+
Party 2
He Bo
He Bo
VortiCo
He Bo
Level 137
God Stats
4W - 3L
1,746 SR
Queue Stats
549W - 632L
1,381 Elo+
Solo
Atlas
Atlas
nbrooks92
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
5 / 2 / 1
6,413
583
5,862
7,500
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
11
1 / 1 / 4
6,026
548
4,603
7,061
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
gersonyt
Cerberus
10
1 / 0 / 6
6,170
561
4,268
7,842
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 0
6,977
634
6,377
9,097
6,315
Erlang Shen
nicolas2029
Erlang Shen
11
4 / 0 / 3
6,271
570
4,636
8,306
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Itsumy
Cupid
10
1 / 3 / 0
5,380
489
4,086
8,785
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Macho_Pigeon
Erlang Shen
10
0 / 1 / 0
5,234
476
1,747
7,854
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 0
6,386
581
5,027
5,931
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
VortiCo
He Bo
10
0 / 3 / 1
5,690
517
5,062
7,402
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
nbrooks92
Atlas
9
0 / 3 / 3
5,828
530
3,735
10,716
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
1
2.75
W
Neith
 
Neith
1
1
4
3
L
Cupid
Itsumy
Cupid
1
3
0
0.33
L
Erlang Shen
Macho_Pigeon
Erlang Shen
0
1
0
0
L
3
3
0
1
L
He Bo
VortiCo
He Bo
0
3
1
0.17
W
Cerberus
gersonyt
Cerberus
1
0
6
4
W
2
1
0
2
L
Atlas
nbrooks92
Atlas
0
3
3
0.5
W
Erlang Shen
nicolas2029
Erlang Shen
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
19,657
39,806
Taken
40,688
20,165
Mitigated
17,668
15,975
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,862
1,806
0
2,314
7,500
2,984
240
5,130
2,166
42,209
0
W
Neith
 
Neith
4,603
1,757
0
3,246
7,061
2,287
512
899
6,162
0
44,206
L
Cupid
Itsumy
Cupid
4,086
2,141
61
3,181
8,785
2,767
0
2,055
6,730
0
34,529
L
Erlang Shen
Macho_Pigeon
Erlang Shen
1,747
507
0
2,897
7,854
4,235
0
0
7,854
0
25,219
L
5,027
1,524
0
583
5,931
2,159
0
2,605
3,162
36,939
0
L
He Bo
VortiCo
He Bo
5,062
369
0
250
7,402
2,127
0
2,476
4,754
38,602
0
W
Cerberus
gersonyt
Cerberus
4,268
334
0
2,383
7,842
4,902
0
2,521
5,289
23,814
0
W
6,377
780
0
3,048
9,097
6,315
0
2,434
6,621
0
41,585
L
Atlas
nbrooks92
Atlas
3,735
1,676
0
1,442
10,716
6,380
0
2,626
8,058
20,314
0
W
Erlang Shen
nicolas2029
Erlang Shen
4,636
2,329
0
4,984
8,306
3,677
0
2,677
5,512
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
28,518
362
Minions Killed
288
0
Camps Cleared
0
1,155,740
Distance Traveled
998,515
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,413
583
73
7
0
234,450
1
W
Neith
6,026
548
72
7
0
191,589
6
L
Cupid
5,380
489
71
6
0
177,255
2
L
Erlang Shen
5,234
476
46
4
0
197,719
6
L
Vulcan
6,386
581
73
7
0
216,550
2
L
He Bo
5,690
517
81
7
0
219,653
3
W
Cerberus
6,170
561
76
7
0
232,956
1
W
Chaac
6,977
634
82
7
0
241,057
1
L
Atlas
5,828
530
17
2
0
187,338
3
W
Erlang Shen
6,271
570
59
5
0
255,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role