Player Matchup

Atlas
Atlas
BeeScoop
Atlas
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
51W - 15L
1,691 Elo+
Party 1
Charybdis
Charybdis
Boi-Bani
Charybdis
Level 157
God Stats
1W - 0L
1,616 SR
Queue Stats
49W - 39L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
Chief_Sosa_0
Cernunnos
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
122W - 90L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
GloccBoyyDre
Gilgamesh
Level 137
God Stats
1W - 0L
1,817 SR
Queue Stats
45W - 27L
1,654 Elo+
Party 1
Cabrakan
Cabrakan
ImCollided
Cabrakan
Level 88
God Stats
2W - 0L
1,697 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 1
Team Averages
Level 110
1,715 SR
1,612 Elo+

VS

Team Averages
Level 37
1,464 SR
1,539 Elo+
Izanami
Izanami
CheckyaMap
Izanami
Level 8
God Stats
6W - 6L
1,376 SR
Queue Stats
60W - 49L
1,658 Elo+
Party 2
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 122
God Stats
40W - 37L
1,552 SR
Queue Stats
365W - 421L
1,447 Elo+
Party 2
Chang'e
Chang'e
Rickgeta
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,594 Elo+
Party 2
Nemesis
Nemesis
Vention101
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 2
Loki
Loki
kittygbaby
Loki
Level 43
God Stats
2W - 3L
1,392 SR
Queue Stats
32W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BeeScoop
Atlas
20
7 / 0 / 7
15,366
615
22,170
21,892
23,897
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Boi-Bani
Charybdis
20
4 / 4 / 2
15,530
621
13,527
22,605
9,392
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Chief_Sosa_0
Cernunnos
20
11 / 2 / 6
15,133
605
20,628
19,602
10,742
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
GloccBoyyDre
Gilgamesh
20
7 / 1 / 7
14,977
599
13,743
25,571
22,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
ImCollided
Cabrakan
18
1 / 1 / 19
12,939
518
9,532
21,465
32,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheckyaMap
Izanami
20
5 / 2 / 1
13,676
547
19,850
20,172
7,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
12
0 / 7 / 4
9,192
368
5,040
24,596
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Rickgeta
Chang'e
17
0 / 7 / 1
10,885
435
7,137
21,018
8,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Vention101
Nemesis
19
1 / 5 / 1
12,198
488
14,360
24,443
14,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 9 / 1
10,897
436
5,149
21,030
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
30
Kills
7
8
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
BeeScoop
Atlas
7
0
7
10.5
W
Charybdis
Boi-Bani
Charybdis
4
4
2
1.25
L
Izanami
CheckyaMap
Izanami
5
2
1
2.75
W
Cernunnos
Chief_Sosa_0
Cernunnos
11
2
6
7
W
Gilgamesh
GloccBoyyDre
Gilgamesh
7
1
7
10.5
W
Cabrakan
ImCollided
Cabrakan
1
1
19
10.5
L
Bacchus
0
7
4
0.29
L
Chang'e
Rickgeta
Chang'e
0
7
1
0.07
L
Nemesis
Vention101
Nemesis
1
5
1
0.3
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,600
Damage
51,536
111,135
Taken
111,259
98,934
Mitigated
62,152
42,124
Healing
33,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BeeScoop
Atlas
22,170
6,377
0
5,809
21,892
23,897
1,217
762
21,090
115,911
0
W
Charybdis
Boi-Bani
Charybdis
13,527
8,847
0
10,466
22,605
9,392
2,883
1,046
21,559
0
149,106
L
Izanami
CheckyaMap
Izanami
19,850
14,749
0
8,616
20,172
7,293
154
3,120
16,993
0
142,799
W
Cernunnos
Chief_Sosa_0
Cernunnos
20,628
9,817
0
11,074
19,602
10,742
3,514
4,283
15,071
0
172,981
W
Gilgamesh
GloccBoyyDre
Gilgamesh
13,743
4,279
0
9,542
25,571
22,686
2,622
2,644
22,812
0
174,491
W
Cabrakan
ImCollided
Cabrakan
9,532
1,725
224
5,009
21,465
32,217
297
4,122
17,089
37,467
0
L
Bacchus
5,040
696
526
4,607
24,596
24,104
0
6,163
18,305
26,231
2,170
L
Chang'e
Rickgeta
Chang'e
7,137
127
473
4,568
21,018
8,615
0
2,825
18,193
88,110
0
L
Nemesis
Vention101
Nemesis
14,360
5,495
0
8,004
24,443
14,067
660
13,770
10,057
27
100,256
L
5,149
1,121
528
5,731
21,030
8,073
0
4,831
15,776
0
77,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,945
Gold Earned
56,848
853
Minions Killed
720
0
Camps Cleared
0
2,444,361
Distance Traveled
2,264,688
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,366
615
201
8
0
492,280
8
W
Charybdis
15,530
621
215
9
0
413,159
1
L
Izanami
13,676
547
230
9
0
475,786
9
W
Cernunnos
15,133
605
213
9
0
487,493
8
W
Gilgamesh
14,977
599
194
8
0
562,545
6
W
Cabrakan
12,939
518
30
1
0
488,884
6
L
Bacchus
9,192
368
31
1
0
401,395
7
L
Chang'e
10,885
435
141
6
0
428,917
7
L
Nemesis
12,198
488
192
8
0
462,092
0
L
Loki
10,897
436
126
5
0
496,498
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role