Player Matchup

Ullr
Ullr
AWM-iChocoTV
Ullr
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 82L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
KingofHearts_06
Ao Kuang
Level 46
God Stats
10W - 8L
1,376 SR
Queue Stats
105W - 149L
1,270 Elo+
Solo
Vamana
Vamana
Roc D LuLu
Vamana
Level 124
God Stats
2W - 2L
1,848 SR
Queue Stats
207W - 205L
1,293 Elo+
Solo
Ganesha
Ganesha
THF Reaper
Ganesha
Level 38
God Stats
3W - 3L
1,715 SR
Queue Stats
87W - 104L
1,145 Elo+
Solo
Ra
Ra
dakotanitz
Ra
Level 66
God Stats
32W - 20L
1,385 SR
Queue Stats
219W - 234L
1,328 Elo+
Solo
Team Averages
Level 68
1,522 SR
1,262 Elo+

VS

Team Averages
Level 51
1,421 SR
1,252 Elo+
Hun Batz
Hun Batz
Ferjpf
Hun Batz
Level 43
God Stats
56W - 51L
1,381 SR
Queue Stats
72W - 84L
1,263 Elo+
Solo
Sobek
Sobek
INF3RNOM
Sobek
Level 18
God Stats
0W - 2L
1,394 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Sol
Sol
Percahontas7701
Sol
Level 62
God Stats
3W - 6L
1,453 SR
Queue Stats
32W - 37L
1,302 Elo+
Solo
Bakasura
Bakasura
Y0yo M2N
Bakasura
Level 50
God Stats
0W - 2L
1,394 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Ishtar
Ishtar
stream mobile
Ishtar
Level 82
God Stats
26W - 34L
1,482 SR
Queue Stats
143W - 153L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,380
438
11,247
17,148
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
18
11 / 3 / 12
12,643
486
12,098
25,234
11,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Roc D LuLu
Vamana
19
8 / 2 / 9
13,267
510
14,552
22,717
18,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
THF Reaper
Ganesha
17
0 / 8 / 15
11,650
448
9,407
31,280
37,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 11
14,970
576
25,146
18,168
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ferjpf
Hun Batz
17
4 / 8 / 5
12,540
482
11,942
23,007
8,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
INF3RNOM
Sobek
15
1 / 7 / 6
10,018
385
5,754
22,006
23,237
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 8 / 5
11,696
450
19,781
16,980
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Y0yo M2N
Bakasura
16
3 / 8 / 6
11,089
427
14,001
20,091
10,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 7 / 5
11,903
458
17,058
26,361
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
37
Kills
16
18
Deaths
38
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Hun Batz
Ferjpf
Hun Batz
4
8
5
0.81
L
Sobek
INF3RNOM
Sobek
1
7
6
0.57
W
Ao Kuang
11
3
12
5.67
L
4
8
5
0.81
W
Vamana
Roc D LuLu
Vamana
8
2
9
6.25
W
Ganesha
THF Reaper
Ganesha
0
8
15
0.94
L
Bakasura
Y0yo M2N
Bakasura
3
8
6
0.75
W
12
2
11
8.75
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,450
Damage
68,536
114,547
Taken
108,445
84,055
Mitigated
59,774
33,256
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,247
5,804
0
985
17,148
7,603
2,988
2,666
14,292
0
56,932
L
Hun Batz
Ferjpf
Hun Batz
11,942
3,818
0
711
23,007
8,974
3,165
9,323
13,684
0
66,078
L
Sobek
INF3RNOM
Sobek
5,754
977
1,138
3,202
22,006
23,237
791
7,596
14,410
26,912
577
W
Ao Kuang
12,098
4,694
0
11,095
25,234
11,160
2,306
4,818
20,276
75,641
0
L
19,781
3,822
0
3,868
16,980
6,366
1,798
9,395
7,585
79,046
0
W
Vamana
Roc D LuLu
Vamana
14,552
6,415
0
5,350
22,717
18,950
3,384
5,476
16,821
0
103,461
W
Ganesha
THF Reaper
Ganesha
9,407
1,128
574
5,727
31,280
37,579
356
7,173
23,401
49,458
0
L
Bakasura
Y0yo M2N
Bakasura
14,001
7,923
349
3,390
20,091
10,128
2,313
8,145
11,946
0
53,688
W
25,146
3,189
2,961
6,564
18,168
8,763
887
5,283
12,227
178,186
1,740
L
17,058
11,823
158
8,630
26,361
11,069
1,068
12,071
13,750
0
92,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,910
Gold Earned
57,246
657
Minions Killed
441
0
Camps Cleared
0
2,539,311
Distance Traveled
2,265,305
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,380
438
105
4
0
477,623
3
L
Hun Batz
12,540
482
87
3
0
507,620
1
L
Sobek
10,018
385
44
2
0
472,243
1
W
Ao Kuang
12,643
486
93
4
0
522,787
2
L
Sol
11,696
450
93
4
0
394,650
0
W
Vamana
13,267
510
168
6
0
560,187
2
W
Ganesha
11,650
448
22
1
0
453,713
3
L
Bakasura
11,089
427
96
4
0
494,617
3
W
Ra
14,970
576
269
10
0
525,001
1
L
Ishtar
11,903
458
121
5
0
396,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role