Player Matchup

Odin
Odin
Gold I
AyoHakim
Odin
Gold I
Level 159
God Stats
4W - 7L
1,440 SR
Queue Stats
473W - 486L
1,460 MMR
Solo
Sobek
Sobek
Gold V
FilletWeld
Sobek
Gold V
Level 159
God Stats
6W - 5L
1,650 SR
Queue Stats
98W - 101L
1,502 MMR
Solo
Da Ji
Da Ji
Gold III
Fr0styTree
Da Ji
Gold III
Level 122
God Stats
19W - 19L
1,582 SR
Queue Stats
187W - 185L
1,544 MMR
Party 1
Ra
Ra
Gold IV
HebrewHammer290
Ra
Gold IV
Level 96
God Stats
1W - 3L
1,399 SR
Queue Stats
228W - 229L
1,386 MMR
Party 1
Cernunnos
Cernunnos
Gold III
StrikeEmissary
Cernunnos
Gold III
Level 124
God Stats
14W - 18L
1,577 SR
Queue Stats
332W - 345L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,530 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,527 SR
1,469 MMR
Hou Yi
Hou Yi
Gold IV
BENTFlawless
Hou Yi
Gold IV
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
84W - 78L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Discordia05
Cu Chulainn
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 MMR
Solo
Horus
Horus
Gold IV
KeisWAZhere
Horus
Gold IV
Level 126
God Stats
15W - 7L
1,611 SR
Queue Stats
165W - 165L
1,436 MMR
Solo
Merlin
Merlin
Gold III
LtMantisToboggan
Merlin
Gold III
Level 143
God Stats
5W - 7L
1,512 SR
Queue Stats
241W - 248L
1,482 MMR
Party 2
Mercury
Mercury
Gold II
StripprGlitter
Mercury
Gold II
Level 124
God Stats
3W - 3L
1,311 SR
Queue Stats
185W - 187L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 6 / 2
9,858
429
7,014
25,944
31,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
14
0 / 5 / 5
9,325
405
10,703
27,735
40,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
16
6 / 7 / 2
10,839
471
11,020
22,181
12,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 3
10,293
448
16,605
18,859
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
StrikeEmissary
Cernunnos
15
0 / 8 / 0
9,197
400
6,663
21,763
8,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ChaacHadesArtioIshtarAthena

VS

Bans
RavanaKaliMorgan Le FayHeraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 0 / 10
13,066
568
17,868
11,884
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Discordia05
Cu Chulainn
19
3 / 1 / 17
13,025
566
19,358
28,303
33,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
7 / 0 / 20
11,668
507
11,387
21,554
27,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 3 / 14
13,120
570
25,787
15,182
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
9 / 4 / 7
13,210
574
12,573
21,364
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
8
Kills
36
36
Deaths
8
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
2
0.33
W
Hou Yi
9
0
10
14
W
Cu Chulainn
Discordia05
Cu Chulainn
3
1
17
11.5
L
Sobek
0
5
5
0.5
L
Da Ji
6
7
2
1
L
1
10
3
0.25
W
7
0
20
17
W
8
3
14
5
L
Cernunnos
StrikeEmissary
Cernunnos
0
8
0
0
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
86,973
116,482
Taken
98,287
101,799
Mitigated
83,851
21,672
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,014
1,369
0
5,014
25,944
31,512
0
7,279
18,665
0
54,591
W
Hou Yi
17,868
10,177
0
7,478
11,884
5,739
5,255
3,091
8,163
0
104,582
W
Cu Chulainn
Discordia05
Cu Chulainn
19,358
2,834
228
7,402
28,303
33,350
0
6,871
21,432
16,921
78,165
L
Sobek
10,703
816
0
5,974
27,735
40,131
0
8,482
19,253
46,911
0
L
Da Ji
11,020
2,567
0
400
22,181
12,482
0
4,508
17,673
0
77,927
L
16,605
1,332
1,204
2,355
18,859
8,937
0
6,496
12,363
79,865
0
W
11,387
4,093
4,062
7,181
21,554
27,413
473
6,626
14,928
59
45,651
W
25,787
1,559
0
2,060
15,182
7,654
3,974
8,322
6,860
107,166
0
L
Cernunnos
StrikeEmissary
Cernunnos
6,663
2,064
0
6,725
21,763
8,737
0
3,527
18,236
0
76,677
W
12,573
6,068
0
2,061
21,364
9,695
0
6,884
14,480
0
121,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,512
Gold Earned
64,089
520
Minions Killed
643
0
Camps Cleared
0
2,026,069
Distance Traveled
2,342,447
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,858
429
91
4
0
443,070
12
W
Hou Yi
13,066
568
145
6
0
445,327
4
W
Cu Chulainn
13,025
566
146
6
0
447,376
11
L
Sobek
9,325
405
50
2
0
417,035
3
L
Da Ji
10,839
471
120
5
0
399,388
4
L
Ra
10,293
448
128
6
0
391,851
6
W
Horus
11,668
507
60
3
0
471,599
3
W
Merlin
13,120
570
142
6
0
426,312
6
L
Cernunnos
9,197
400
131
6
0
374,725
0
W
Mercury
13,210
574
150
7
0
551,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role