Player Matchup

Izanami
Izanami
BiggusDicqus
Izanami
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
222W - 197L
1,509 Elo+
Party 2
Tyr
Tyr
DpLclock05
Tyr
Level 146
God Stats
0W - 4L
1,180 SR
Queue Stats
549W - 512L
1,628 Elo+
Party 4
Kukulkan
Kukulkan
FOGASA69
Kukulkan
Level 27
God Stats
2W - 3L
1,600 SR
Queue Stats
89W - 67L
1,570 Elo+
Party 4
Thanatos
Thanatos
KingKhaos99
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,512 Elo+
Solo
Ymir
Ymir
SilentWhale
Ymir
Level 68
God Stats
348W - 313L
1,513 SR
Queue Stats
406W - 386L
1,475 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,539 Elo+

VS

Team Averages
Level 95
1,643 SR
1,562 Elo+
Rama
Rama
BigJenyTailia
Rama
Level 29
God Stats
8W - 3L
1,703 SR
Queue Stats
82W - 54L
1,613 Elo+
Party 3
Chronos
Chronos
DerpKun
Chronos
Level 109
God Stats
10W - 8L
1,618 SR
Queue Stats
217W - 179L
1,657 Elo+
Party 3
Horus
Horus
LucasJ22
Horus
Level 35
God Stats
4W - 3L
1,764 SR
Queue Stats
33W - 36L
1,570 Elo+
Solo
Fafnir
Fafnir
Windveil
Fafnir
Level 156
God Stats
8W - 5L
1,618 SR
Queue Stats
333W - 321L
1,511 Elo+
Party 1
Neith
Neith
kayminnie
Neith
Level 145
God Stats
88W - 83L
1,515 SR
Queue Stats
211W - 219L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggusDicqus
Izanami
16
6 / 1 / 3
9,412
588
10,222
13,607
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 7 / 1
7,514
470
8,332
25,570
16,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
FOGASA69
Kukulkan
15
5 / 1 / 3
9,313
582
11,383
7,067
3,227
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KingKhaos99
Thanatos
11
2 / 4 / 4
7,292
456
5,329
11,245
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 4
7,182
449
3,055
15,447
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,696
544
7,550
12,753
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DerpKun
Chronos
18
11 / 1 / 2
12,097
756
30,700
19,571
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
LucasJ22
Horus
13
1 / 2 / 6
8,880
555
7,614
12,506
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Windveil
Fafnir
13
0 / 3 / 3
8,878
555
3,801
14,132
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
kayminnie
Neith
14
4 / 2 / 2
8,664
542
6,103
9,974
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
13
Kills
16
16
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Izanami
BiggusDicqus
Izanami
6
1
3
7.5
W
Chronos
DerpKun
Chronos
11
1
2
12
L
0
7
1
0.07
L
Kukulkan
FOGASA69
Kukulkan
5
1
3
6.5
L
Thanatos
KingKhaos99
Thanatos
2
4
4
1
W
Horus
LucasJ22
Horus
1
2
6
2
L
0
3
4
0.67
W
Fafnir
Windveil
Fafnir
0
3
3
0.5
W
Neith
kayminnie
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
55,768
72,936
Taken
68,936
44,693
Mitigated
33,959
24,147
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
6,390
0
4,765
12,753
3,415
2,787
559
12,194
0
75,628
L
Izanami
BiggusDicqus
Izanami
10,222
7,090
0
5,536
13,607
5,474
770
2,260
11,347
0
93,443
W
Chronos
DerpKun
Chronos
30,700
16,483
0
11,972
19,571
8,824
3,484
3,465
16,106
106,405
0
L
8,332
2,075
0
7,459
25,570
16,136
0
19,407
6,163
0
50,905
L
Kukulkan
FOGASA69
Kukulkan
11,383
1,347
0
1,128
7,067
3,227
0
1,803
5,264
76,464
0
L
Thanatos
KingKhaos99
Thanatos
5,329
2,255
0
6,882
11,245
5,343
0
2,440
8,805
0
38,489
W
Horus
LucasJ22
Horus
7,614
4,045
550
1,907
12,506
5,497
0
3,436
9,070
0
62,735
L
3,055
763
0
3,142
15,447
14,513
0
8,591
6,856
27,641
3,021
W
Fafnir
Windveil
Fafnir
3,801
697
0
5,283
14,132
12,260
237
2,316
11,816
29,811
0
W
Neith
kayminnie
Neith
6,103
2,570
0
1,767
9,974
3,963
1,836
5,002
4,972
0
61,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
47,215
506
Minions Killed
518
0
Camps Cleared
0
1,489,190
Distance Traveled
1,487,770
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,696
544
130
8
0
289,312
4
L
Izanami
9,412
588
149
9
0
292,084
2
W
Chronos
12,097
756
155
10
0
301,308
3
L
Tyr
7,514
470
95
6
0
302,531
3
L
Kukulkan
9,313
582
144
9
0
341,225
3
L
Thanatos
7,292
456
59
4
0
261,342
0
W
Horus
8,880
555
97
6
0
326,513
3
L
Ymir
7,182
449
59
4
0
292,008
6
W
Fafnir
8,878
555
30
2
0
292,473
11
W
Neith
8,664
542
106
7
0
278,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role