Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Damontej143
Discordia
Level 25
God Stats
3W - 2L
1,358 SR
Queue Stats
43W - 61L
1,392 Elo+
Party 3
Nemesis
Nemesis
JThingSoNasty
Nemesis
Level 123
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 3
Neith
Neith
ValacideBV
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Chiron
Chiron
WickedDeath7
Chiron
Level 109
God Stats
3W - 3L
1,292 SR
Queue Stats
219W - 204L
1,461 Elo+
Solo
Team Averages
Level 80
1,468 SR
1,395 Elo+

VS

Team Averages
Level 122
1,523 SR
1,560 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Garudinha
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,857 Elo+
Party 2
Heimdallr
Heimdallr
KINGNUTZ
Heimdallr
Level 158
God Stats
7W - 6L
1,617 SR
Queue Stats
301W - 320L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 4 / 13
11,933
746
17,580
20,429
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Damontej143
Discordia
15
1 / 4 / 6
9,928
621
8,767
12,137
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
2 / 4 / 15
11,130
696
10,822
23,098
29,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
20
10 / 2 / 8
12,515
782
25,142
16,547
8,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
20
7 / 1 / 11
12,358
772
23,568
15,143
16,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 6 / 5
12,030
752
19,354
20,666
9,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
17
2 / 3 / 8
10,008
626
10,909
20,544
29,059
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
 
Lancelot
13
0 / 4 / 5
8,325
520
3,016
16,088
14,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Garudinha
Artemis
15
2 / 7 / 6
9,918
620
15,352
17,841
7,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
KINGNUTZ
Heimdallr
20
4 / 5 / 5
11,363
710
22,682
20,982
11,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
25
Kills
13
15
Deaths
25
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
13
2.88
L
Chiron
 
Chiron
5
6
5
1.25
L
Guan Yu
 
Guan Yu
2
3
8
2
L
Lancelot
 
Lancelot
0
4
5
0.63
W
Discordia
Damontej143
Discordia
1
4
6
1
L
Artemis
Garudinha
Artemis
2
7
6
0.71
W
Nemesis
2
4
15
2.38
L
Heimdallr
KINGNUTZ
Heimdallr
4
5
5
1.3
W
Neith
10
2
8
7
W
Chiron
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,879
Damage
71,313
87,354
Taken
96,121
67,361
Mitigated
71,717
45,335
Healing
43,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,580
917
9,059
8,269
20,429
8,687
1,179
0
20,429
37,405
0
L
Chiron
 
Chiron
19,354
6,907
4,048
5,987
20,666
9,594
708
5,920
14,746
0
43,627
L
Guan Yu
 
Guan Yu
10,909
539
13,247
9,633
20,544
29,059
147
5,371
15,173
40
15,160
L
Lancelot
 
Lancelot
3,016
413
1,706
1,180
16,088
14,720
15
3,728
12,360
49
6,655
W
Discordia
Damontej143
Discordia
8,767
149
2,557
2,335
12,137
3,863
794
0
12,137
20,634
0
L
Artemis
Garudinha
Artemis
15,352
5,130
259
2,157
17,841
7,024
32
6,865
10,976
0
23,233
W
Nemesis
10,822
2,841
2,673
4,889
23,098
29,697
385
49
23,049
0
22,228
L
Heimdallr
KINGNUTZ
Heimdallr
22,682
11,671
867
4,474
20,982
11,320
1,575
4,463
16,519
0
51,993
W
Neith
25,142
11,558
0
7,272
16,547
8,514
4,177
0
16,547
0
47,632
W
Chiron
23,568
3,493
3,857
4,424
15,143
16,600
876
0
15,143
0
48,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
51,644
187
Minions Killed
151
0
Camps Cleared
0
1,552,632
Distance Traveled
1,306,325
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,933
746
56
4
0
311,433
0
L
Chiron
12,030
752
56
4
0
264,432
0
L
Guan Yu
10,008
626
8
1
0
308,785
1
L
Lancelot
8,325
520
7
0
0
262,763
1
W
Discordia
9,928
621
18
1
0
278,607
0
L
Artemis
9,918
620
20
1
0
224,244
0
W
Nemesis
11,130
696
18
1
0
318,099
0
L
Heimdallr
11,363
710
60
4
0
246,101
1
W
Neith
12,515
782
44
3
0
325,305
0
W
Chiron
12,358
772
51
3
0
319,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role