Player Matchup

Olorun
Olorun
BillyLumberjack
Olorun
Level 13
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 10L
1,453 Elo+
Party 1
Lancelot
Lancelot
BuBBleBlowerBuzz
Lancelot
Level 15
God Stats
2W - 11L
1,338 SR
Queue Stats
3W - 13L
1,300 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chronic_420_Weed
Cu Chulainn
Level 148
God Stats
1W - 1L
1,556 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
LokisTightPants
Danzaburou
Level 155
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 35L
1,469 Elo+
Party 2
Atlas
Atlas
Lvcifix
Atlas
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 72
1,531 SR
1,440 Elo+

VS

Team Averages
Level 65
1,495 SR
1,518 Elo+
Maui
Maui
Apexu
Maui
Level 43
God Stats
11W - 5L
1,743 SR
Queue Stats
104W - 59L
1,684 Elo+
Solo
Skadi
Skadi
DippinCopeKilla
Skadi
Level 52
God Stats
20W - 3L
1,738 SR
Queue Stats
128W - 82L
1,615 Elo+
Solo
Hera
Hera
Jhooowe
Hera
Level 27
God Stats
6W - 10L
1,373 SR
Queue Stats
31W - 36L
1,340 Elo+
Solo
Vamana
Vamana
Treski2525
Vamana
Level 78
God Stats
15W - 13L
1,414 SR
Queue Stats
210W - 254L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
xRamus
Ao Kuang
Level 125
God Stats
3W - 5L
1,207 SR
Queue Stats
262W - 335L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
10,236
640
7,769
18,901
8,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 1
9,578
599
9,085
17,117
12,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Chronic_420_Weed
Cu Chulainn
17
1 / 8 / 5
11,238
702
11,591
30,277
37,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LokisTightPants
Danzaburou
19
4 / 5 / 1
12,095
756
26,859
17,808
8,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Lvcifix
Atlas
16
1 / 9 / 3
10,583
661
11,515
26,638
32,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Apexu
Maui
19
1 / 0 / 26
12,748
797
14,355
22,378
36,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 10
13,747
859
23,772
16,267
10,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Jhooowe
Hera
20
9 / 1 / 20
13,488
843
29,484
10,660
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Treski2525
Vamana
17
4 / 4 / 19
12,382
774
11,919
24,030
26,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
xRamus
Ao Kuang
19
10 / 1 / 15
13,443
840
13,814
24,423
31,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
125
7
Kills
35
35
Deaths
8
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Maui
Apexu
Maui
1
0
26
14
L
1
8
1
0.19
L
0
5
1
0.1
L
Cu Chulainn
Chronic_420_Weed
Cu Chulainn
1
8
5
0.44
W
11
2
10
8
W
Hera
Jhooowe
Hera
9
1
20
19
L
Danzaburou
LokisTightPants
Danzaburou
4
5
1
0.9
L
Atlas
Lvcifix
Atlas
1
9
3
0.28
W
Vamana
Treski2525
Vamana
4
4
19
3.38
W
Ao Kuang
xRamus
Ao Kuang
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,819
Damage
93,344
110,741
Taken
97,758
99,709
Mitigated
112,114
12,676
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Apexu
Maui
14,355
3,595
0
1,986
22,378
36,293
446
5,142
17,236
29,685
0
L
7,769
5,437
370
886
18,901
8,380
0
12,121
6,780
25,269
0
L
9,085
806
0
2,388
17,117
12,666
0
9,825
7,292
0
26,293
L
Cu Chulainn
Chronic_420_Weed
Cu Chulainn
11,591
1,648
1,757
1,935
30,277
37,530
0
12,313
17,964
0
33,243
W
23,772
11,187
0
0
16,267
10,135
6,582
2,841
13,426
0
74,508
W
Hera
Jhooowe
Hera
29,484
10,748
0
250
10,660
7,023
2,889
2,817
7,843
79,185
0
L
Danzaburou
LokisTightPants
Danzaburou
26,859
12,445
0
3,100
17,808
8,276
434
8,065
9,743
0
70,579
L
Atlas
Lvcifix
Atlas
11,515
5,200
0
2,240
26,638
32,857
0
15,329
11,309
29,158
0
W
Vamana
Treski2525
Vamana
11,919
4,806
2,110
7,092
24,030
26,954
1,389
4,288
19,742
0
27,527
W
Ao Kuang
xRamus
Ao Kuang
13,814
5,149
2,767
8,423
24,423
31,709
82
4,196
20,227
28,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,730
Gold Earned
65,808
215
Minions Killed
302
0
Camps Cleared
0
1,364,631
Distance Traveled
1,715,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,748
797
39
2
0
367,547
2
L
Olorun
10,236
640
24
2
0
217,973
0
L
Lancelot
9,578
599
40
3
0
334,839
0
L
Cu Chulainn
11,238
702
35
2
0
279,092
0
W
Skadi
13,747
859
83
5
0
329,669
1
W
Hera
13,488
843
140
9
0
312,041
1
L
Danzaburou
12,095
756
82
5
0
292,625
2
L
Atlas
10,583
661
34
2
0
240,102
4
W
Vamana
12,382
774
20
1
0
342,006
0
W
Ao Kuang
13,443
840
20
1
0
364,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role