Player Matchup

Persephone
Persephone
ArcTrooperHeavy
Persephone
Level 107
God Stats
3W - 0L
1,832 SR
Queue Stats
91W - 74L
1,542 Elo+
Solo
Serqet
Serqet
Cyoky
Serqet
Level 107
God Stats
6W - 2L
1,698 SR
Queue Stats
268W - 172L
1,585 Elo+
Party 1
Merlin
Merlin
I Ophii I
Merlin
Level 125
God Stats
2W - 2L
1,459 SR
Queue Stats
202W - 185L
1,486 Elo+
Solo
Cerberus
Cerberus
iMuncheeze
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 52L
1,670 Elo+
Party 1
Anhur
Anhur
omgitsjack123
Anhur
Level 139
God Stats
2W - 0L
1,758 SR
Queue Stats
5W - 1L
1,747 Elo+
Solo
Team Averages
Level 121
1,649 SR
1,606 Elo+

VS

Team Averages
Level 137
1,572 SR
1,526 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JosiahOHIO
Fenrir
Level 129
God Stats
1W - 1L
1,720 SR
Queue Stats
102W - 101L
1,524 Elo+
Solo
Vamana
Vamana
glcann
Vamana
Level 158
God Stats
0W - 2L
1,578 SR
Queue Stats
15W - 13L
1,598 Elo+
Solo
Anubis
Anubis
j smoove0210
Anubis
Level 86
God Stats
1W - 2L
1,562 SR
Queue Stats
9W - 9L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArcTrooperHeavy
Persephone
13
1 / 2 / 8
7,978
1,140
5,240
4,327
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Cyoky
Serqet
13
1 / 2 / 5
7,701
1,100
8,644
6,267
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
I Ophii I
Merlin
13
1 / 0 / 7
7,888
1,127
5,239
3,046
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
iMuncheeze
Cerberus
14
4 / 0 / 5
8,679
1,240
7,820
7,143
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 5
8,524
1,218
9,713
5,620
2,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

329

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 3
7,730
1,104
8,450
6,339
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
12
1 / 3 / 3
7,611
1,087
4,321
14,142
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
JosiahOHIO
Fenrir
11
0 / 0 / 0
6,475
925
629
593
184
Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
glcann
Vamana
13
0 / 3 / 3
7,837
1,120
5,490
14,110
8,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
2 / 3 / 2
7,814
1,116
4,134
6,504
2,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
11
Kills
4
4
Deaths
11
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
3
1.25
L
Bacchus
 
Bacchus
1
3
3
0.83
W
Persephone
ArcTrooperHeavy
Persephone
1
2
8
2.5
W
Serqet
Cyoky
Serqet
1
2
5
1.75
W
Merlin
I Ophii I
Merlin
1
0
7
4.5
L
Fenrir
JosiahOHIO
Fenrir
0
0
0
0
L
Vamana
glcann
Vamana
0
3
3
0.5
W
Cerberus
iMuncheeze
Cerberus
4
0
5
6.5
L
Anubis
2
3
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
23,024
26,403
Taken
41,688
12,080
Mitigated
28,150
5,799
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,450
5,627
0
1,486
6,339
2,189
0
3,120
3,219
0
28,106
L
Bacchus
 
Bacchus
4,321
773
0
914
14,142
14,541
0
6,008
7,657
6,792
0
W
Persephone
ArcTrooperHeavy
Persephone
5,240
437
0
416
4,327
1,613
0
1,956
2,369
15,723
0
W
Serqet
Cyoky
Serqet
8,644
2,060
0
380
6,267
3,257
0
2,522
3,745
0
13,523
W
Merlin
I Ophii I
Merlin
5,239
443
0
200
3,046
1,353
0
679
2,367
30,032
0
L
Fenrir
JosiahOHIO
Fenrir
629
337
0
53
593
184
0
208
385
0
1,182
L
Vamana
glcann
Vamana
5,490
1,434
692
722
14,110
8,475
0
6,230
7,880
0
30,061
W
Cerberus
iMuncheeze
Cerberus
7,820
516
0
4,111
7,143
3,494
0
2,105
5,038
20,845
0
L
Anubis
4,134
72
0
1,035
6,504
2,761
0
2,733
3,721
17,435
0
W
9,713
4,896
0
692
5,620
2,363
0
1,192
4,428
0
20,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
37,467
196
Minions Killed
141
10
Camps Cleared
1
752,906
Distance Traveled
561,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,730
1,104
44
6
0
123,271
0
L
Bacchus
7,611
1,087
3
0
0
145,828
3
W
Persephone
7,978
1,140
26
4
3
152,313
0
W
Serqet
7,701
1,100
15
2
3
149,315
3
W
Merlin
7,888
1,127
56
8
1
146,647
0
L
Fenrir
6,475
925
1
0
0
18,026
1
L
Vamana
7,837
1,120
72
10
1
155,948
0
W
Cerberus
8,679
1,240
61
9
1
151,144
0
L
Anubis
7,814
1,116
21
3
0
118,525
0
W
Anhur
8,524
1,218
38
5
2
153,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role