Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DatsQuann_
Sylvanus
Level 101
God Stats
8W - 23L
1,417 SR
Queue Stats
184W - 194L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Ssj4_Hunt
Gilgamesh
Level 49
God Stats
0W - 1L
1,808 SR
Queue Stats
77W - 90L
1,346 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,405 Elo+

VS

Team Averages
Level 117
1,624 SR
1,467 Elo+
Hercules
Hercules
TGTQ Rush
Hercules
Level 91
God Stats
1W - 0L
1,663 SR
Queue Stats
11W - 5L
1,492 Elo+
Solo
Vulcan
Vulcan
alexisgamer405
Vulcan
Level 121
God Stats
9W - 5L
1,700 SR
Queue Stats
131W - 157L
1,483 Elo+
Solo
Neith
Neith
uneemployed
Neith
Level 140
God Stats
233W - 213L
1,508 SR
Queue Stats
681W - 765L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 3 / 2
12,764
709
10,491
14,136
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
DatsQuann_
Sylvanus
17
1 / 3 / 4
11,828
657
4,799
19,030
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Ssj4_Hunt
Gilgamesh
15
1 / 5 / 4
10,374
576
7,033
23,912
22,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TGTQ Rush
Hercules
17
3 / 0 / 6
12,021
668
12,462
15,664
17,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 3 / 3
14,277
793
25,327
6,612
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 8
11,464
637
11,119
11,365
5,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
2
1.67
L
Sylvanus
DatsQuann_
Sylvanus
1
3
4
1
L
Gilgamesh
Ssj4_Hunt
Gilgamesh
1
5
4
0.6
W
Hercules
TGTQ Rush
Hercules
3
0
6
6
W
8
3
3
3.17
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
48,908
57,078
Taken
33,641
51,552
Mitigated
27,045
16,246
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,491
932
119
3,420
14,136
7,244
0
4,615
9,391
91,606
0
L
Sylvanus
DatsQuann_
Sylvanus
4,799
875
2,149
4,700
19,030
21,639
0
10,215
8,527
21,348
0
L
Gilgamesh
Ssj4_Hunt
Gilgamesh
7,033
1,839
300
5,558
23,912
22,669
0
10,601
12,716
0
26,349
W
Hercules
TGTQ Rush
Hercules
12,462
4,613
0
3,733
15,664
17,772
459
5,442
10,222
0
42,883
W
25,327
12,036
0
420
6,612
3,765
1,032
3,676
2,936
97,460
0
W
11,119
2,957
72
2,016
11,365
5,508
1,765
6,632
4,733
0
39,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
37,762
198
Minions Killed
238
0
Camps Cleared
0
942,242
Distance Traveled
1,009,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,764
709
144
8
0
302,768
4
L
Sylvanus
11,828
657
23
1
0
300,073
2
L
Gilgamesh
10,374
576
31
2
0
339,401
0
W
Hercules
12,021
668
39
2
0
339,756
0
W
Vulcan
14,277
793
137
8
0
355,084
0
W
Neith
11,464
637
62
3
0
314,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role