Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CrownSkipper
Apollo
Level 32
God Stats
38W - 23L
1,457 SR
Queue Stats
136W - 147L
1,361 Elo+
Solo
Sol
Sol
KirinaRave
Sol
Level 155
God Stats
4W - 5L
1,524 SR
Queue Stats
117W - 119L
1,533 Elo+
Party 2
Atlas
Atlas
Megatron8184
Atlas
Level 26
God Stats
3W - 0L
1,759 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Hel
Hel
http_discarded_
Hel
Level 158
God Stats
1W - 1L
1,202 SR
Queue Stats
107W - 118L
1,555 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,490 Elo+

VS

Team Averages
Level 93
1,498 SR
1,516 Elo+
Jormungandr
Jormungandr
MomoshiUwU
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,445 Elo+
Party 1
Janus
Janus
RubeMendoza98
Janus
Level 146
God Stats
1W - 3L
1,499 SR
Queue Stats
223W - 211L
1,519 Elo+
Party 1
Lancelot
Lancelot
Shiido-San
Lancelot
Level 136
God Stats
1W - 1L
1,493 SR
Queue Stats
216W - 199L
1,542 Elo+
Party 1
Anhur
Anhur
l420GANERl
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,619 Elo+
Solo
Cu Chulainn
Cu Chulainn
llSecondLastll
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 0 / 3
7,789
487
4,153
7,988
2,449
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
16
2 / 2 / 3
9,915
620
8,182
14,826
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 3
9,333
583
10,433
9,716
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 7
8,558
535
8,104
15,971
15,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 3
8,813
551
9,029
14,015
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MomoshiUwU
Jormungandr
10
0 / 2 / 1
6,697
419
5,654
13,380
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 1
7,553
472
7,664
9,015
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Shiido-San
Lancelot
13
2 / 3 / 2
8,013
501
8,251
13,952
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
12
0 / 2 / 0
7,324
458
6,436
12,858
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
llSecondLastll
Cu Chulainn
13
1 / 4 / 1
8,297
519
10,812
13,801
10,921
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
0
3
4.5
W
Apollo
2
2
3
1.75
W
4
0
3
5.5
W
1
0
7
4.5
L
Jormungandr
MomoshiUwU
Jormungandr
0
2
1
0.25
L
1
3
1
0.5
L
Lancelot
Shiido-San
Lancelot
2
3
2
1
W
4
2
3
2.75
L
Anhur
0
2
0
0
L
Cu Chulainn
llSecondLastll
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
38,817
62,516
Taken
63,006
34,869
Mitigated
38,624
32,131
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,153
1,398
0
535
7,988
2,449
170
240
7,748
0
32,869
W
Apollo
8,182
5,498
0
6,637
14,826
6,820
804
615
14,211
0
74,894
W
10,433
4,657
0
5,597
9,716
3,866
4,549
751
8,965
68,157
11,639
W
8,104
3,405
2,690
4,560
15,971
15,954
636
6,886
9,085
27,647
1,567
L
Jormungandr
MomoshiUwU
Jormungandr
5,654
1,281
0
3,725
13,380
12,470
497
8,843
4,537
24,161
0
L
7,664
372
0
434
9,015
4,095
170
5,773
3,242
70,693
0
L
Lancelot
Shiido-San
Lancelot
8,251
2,560
0
390
13,952
6,048
0
2,840
11,112
0
60,781
W
9,029
540
5,239
6,873
14,015
5,780
645
4,826
9,189
67,256
0
L
Anhur
6,436
1,708
0
4,803
12,858
5,090
418
6,070
6,788
0
67,994
L
Cu Chulainn
llSecondLastll
Cu Chulainn
10,812
1,977
0
2,944
13,801
10,921
66
2,329
11,472
0
61,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
37,884
476
Minions Killed
476
0
Camps Cleared
0
1,508,665
Distance Traveled
1,485,448
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,789
487
59
4
0
288,300
4
W
Apollo
9,915
620
145
9
0
304,476
5
W
Sol
9,333
583
126
8
0
291,856
4
W
Atlas
8,558
535
27
2
0
293,801
0
L
Jormungandr
6,697
419
31
2
0
295,520
0
L
Janus
7,553
472
130
8
0
302,644
2
L
Lancelot
8,013
501
101
6
0
340,175
1
W
Hel
8,813
551
119
7
0
330,232
5
L
Anhur
7,324
458
105
7
0
269,985
3
L
Cu Chulainn
8,297
519
109
7
0
277,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role