Player Matchup

Sol
Sol
LittleNinjaSober
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,447 Elo+
Party 1
Tyr
Tyr
SuprSpun
Tyr
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 16L
1,401 Elo+
Party 1
Neith
Neith
doby-2000
Neith
Level 15
God Stats
2W - 2L
1,501 SR
Queue Stats
5W - 7L
1,325 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,391 Elo+

VS

Team Averages
Level 87
1,433 SR
1,327 Elo+
Neith
Neith
ChrxnicNugzZz
Neith
Level 25
God Stats
22W - 37L
1,432 SR
Queue Stats
22W - 38L
1,308 Elo+
Party 2
Chaac
Chaac
Eon Poseidon
Chaac
Level 148
God Stats
7W - 10L
1,495 SR
Queue Stats
139W - 202L
1,367 Elo+
Party 2
Ra
Ra
Lingotnt
Ra
Level 88
God Stats
6W - 10L
1,373 SR
Queue Stats
90W - 115L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
8,995
900
13,983
8,248
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 6
7,607
761
5,687
7,785
5,801
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
doby-2000
Neith
12
1 / 1 / 4
7,081
708
5,027
3,775
1,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,138
614
6,113
8,696
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,426
643
4,203
10,700
8,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 1
7,085
709
3,191
7,760
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
3
1
0.5
L
2
4
1
0.63
W
8
0
3
9.5
W
2
2
6
2.5
W
Neith
doby-2000
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
13,507
19,808
Taken
27,156
11,235
Mitigated
16,117
6,664
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,113
3,406
0
911
8,696
3,698
0
3,951
4,745
0
17,538
L
4,203
1,222
183
2,953
10,700
8,957
0
4,743
5,957
0
13,726
L
3,191
324
657
1,589
7,760
3,462
0
3,513
4,247
23,986
0
W
13,983
6,292
0
5,130
8,248
3,769
724
994
7,254
42,336
5,865
W
5,687
899
0
614
7,785
5,801
0
732
7,053
0
19,195
W
Neith
doby-2000
Neith
5,027
2,155
235
685
3,775
1,665
210
1,497
2,278
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
19,649
129
Minions Killed
96
0
Camps Cleared
0
472,438
Distance Traveled
507,395
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,138
614
35
4
0
167,350
0
L
Chaac
6,426
643
16
2
0
171,253
0
L
Ra
7,085
709
45
5
0
168,792
1
W
Sol
8,995
900
80
8
0
159,874
3
W
Tyr
7,607
761
16
2
0
163,252
2
W
Neith
7,081
708
33
3
0
149,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role