Player Matchup

Baron Samedi
Baron Samedi
GivingxBirth
Baron Samedi
Level 27
God Stats
38W - 49L
1,420 SR
Queue Stats
43W - 63L
1,305 Elo+
Party 1
Izanami
Izanami
MasterAaron135
Izanami
Level 105
God Stats
5W - 2L
1,708 SR
Queue Stats
41W - 18L
1,740 Elo+
Solo
Yemoja
Yemoja
MikeSchneider18
Yemoja
Level 45
God Stats
14W - 20L
1,331 SR
Queue Stats
144W - 241L
1,346 Elo+
Party 1
Team Averages
Level 59
1,486 SR
1,464 Elo+

VS

Team Averages
Level 108
1,407 SR
1,463 Elo+
Persephone
Persephone
Sparkler110
Persephone
Level 133
God Stats
66W - 78L
1,553 SR
Queue Stats
114W - 152L
1,356 Elo+
Solo
Odin
Odin
SrAsesino
Odin
Level 85
God Stats
0W - 4L
1,168 SR
Queue Stats
269W - 339L
1,400 Elo+
Solo
Ne Zha
Ne Zha
ZuesBag
Ne Zha
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 131L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GivingxBirth
Baron Samedi
13
0 / 0 / 5
6,980
698
4,574
5,972
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 1
7,819
782
9,973
7,186
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 4
7,608
761
3,513
8,883
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Sparkler110
Persephone
11
0 / 2 / 1
6,849
685
7,541
6,035
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
1 / 1 / 0
6,582
658
3,844
9,892
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
ZuesBag
Ne Zha
11
0 / 3 / 0
6,042
604
4,056
7,945
5,065
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GivingxBirth
Baron Samedi
0
0
5
2.5
W
5
1
1
5.5
W
1
0
4
3
L
Persephone
Sparkler110
Persephone
0
2
1
0.25
L
Odin
1
1
0
1
L
Ne Zha
ZuesBag
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
15,441
22,041
Taken
23,872
11,686
Mitigated
14,556
8,359
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GivingxBirth
Baron Samedi
4,574
128
795
1,952
5,972
3,108
28
2,245
3,530
18,141
0
W
9,973
6,077
0
1,417
7,186
3,246
281
1,465
5,520
0
42,516
W
3,513
919
2,299
1,896
8,883
5,332
462
3,877
4,917
13,944
0
L
Persephone
Sparkler110
Persephone
7,541
440
270
1,302
6,035
2,307
0
2,365
3,668
25,431
0
L
Odin
3,844
542
0
1,346
9,892
7,184
0
2,882
7,010
0
17,043
L
Ne Zha
ZuesBag
Ne Zha
4,056
482
0
509
7,945
5,065
0
2,906
5,039
0
19,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
19,473
128
Minions Killed
97
0
Camps Cleared
0
568,455
Distance Traveled
556,739
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,980
698
28
3
0
205,808
1
W
Izanami
7,819
782
72
7
0
182,808
4
W
Yemoja
7,608
761
28
3
0
179,839
4
L
Persephone
6,849
685
46
5
0
179,279
4
L
Odin
6,582
658
30
3
0
180,814
0
L
Ne Zha
6,042
604
21
2
0
196,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role