Player Matchup

Scylla
Scylla
Tarnold19778
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,643 Elo+
Party 1
Geb
Geb
YoungVlone
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
xMaiBigKohlx
Danzaburou
Level 29
God Stats
2W - 3L
1,610 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Team Averages
Level 37
1,537 SR
1,491 Elo+

VS

Team Averages
Level 75
1,496 SR
1,553 Elo+
Neith
Neith
MrBringBacon
Neith
Level 33
God Stats
6W - 6L
1,356 SR
Queue Stats
59W - 45L
1,576 Elo+
Party 2
Vamana
Vamana
TheApocalypse37
Vamana
Level 46
God Stats
1W - 1L
1,523 SR
Queue Stats
71W - 58L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
oticonmike
Baron Samedi
Level 146
God Stats
40W - 19L
1,608 SR
Queue Stats
144W - 168L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 9 / 2
7,250
725
2,057
9,851
3,197
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 2
7,046
705
5,358
15,475
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xMaiBigKohlx
Danzaburou
11
2 / 6 / 0
6,842
684
7,460
10,888
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
8,796
880
15,048
7,986
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 12
8,356
836
7,079
12,475
10,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
oticonmike
Baron Samedi
13
8 / 1 / 9
8,537
854
7,886
4,533
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Scylla
1
9
2
0.22
W
3
2
12
4.5
L
0
3
2
0.33
W
Baron Samedi
oticonmike
Baron Samedi
8
1
9
12.5
L
Danzaburou
xMaiBigKohlx
Danzaburou
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
30,013
36,214
Taken
24,994
21,254
Mitigated
17,068
3,993
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,048
8,150
0
1,764
7,986
3,782
1,419
3,329
4,657
0
35,382
L
Scylla
2,057
391
167
542
9,851
3,197
0
2,249
7,602
10,922
0
W
7,079
3,468
1,495
4,039
12,475
10,393
591
3,187
9,288
0
18,372
L
5,358
402
0
928
15,475
13,270
0
3,847
11,628
11,831
0
W
Baron Samedi
oticonmike
Baron Samedi
7,886
861
2,046
1,900
4,533
2,893
620
1,515
3,018
32,792
0
L
Danzaburou
xMaiBigKohlx
Danzaburou
7,460
2,909
222
2,134
10,888
4,787
0
1,790
9,098
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,138
Gold Earned
25,689
56
Minions Killed
122
0
Camps Cleared
0
418,943
Distance Traveled
516,916
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,796
880
64
6
0
161,192
1
L
Scylla
7,250
725
7
1
0
114,909
0
W
Vamana
8,356
836
13
1
0
186,838
0
L
Geb
7,046
705
12
1
0
180,416
0
W
Baron Samedi
8,537
854
45
5
0
168,886
4
L
Danzaburou
6,842
684
37
4
0
123,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role