Player Matchup

Sobek
Sobek
Cronic
Sobek
Level 138
God Stats
5W - 1L
1,407 SR
Queue Stats
38W - 46L
1,411 Elo+
Party 1
Da Ji
Da Ji
DirectedPlace56
Da Ji
Level 66
God Stats
3W - 3L
1,367 SR
Queue Stats
105W - 117L
1,395 Elo+
Solo
Persephone
Persephone
KalonKiwi
Persephone
Level 89
God Stats
10W - 9L
1,598 SR
Queue Stats
355W - 371L
1,407 Elo+
Solo
Izanami
Izanami
LooseyEh
Izanami
Level 60
God Stats
0W - 2L
1,253 SR
Queue Stats
19W - 28L
1,365 Elo+
Party 1
Horus
Horus
Wakelee216
Horus
Level 146
God Stats
7W - 9L
1,548 SR
Queue Stats
45W - 50L
1,414 Elo+
Party 1
Team Averages
Level 100
1,435 SR
1,398 Elo+

VS

Team Averages
Level 110
1,638 SR
1,418 Elo+
Cliodhna
Cliodhna
MurcielagoLV
Cliodhna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,448 Elo+
Solo
Neith
Neith
RUDEBOYPAB
Neith
Level 160
God Stats
1W - 0L
1,731 SR
Queue Stats
250W - 275L
1,392 Elo+
Solo
Anubis
Anubis
SAVAGE_LIFE_44
Anubis
Level 68
God Stats
4W - 1L
1,749 SR
Queue Stats
143W - 131L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
loganator099
Baron Samedi
Level 126
God Stats
2W - 0L
1,797 SR
Queue Stats
23W - 28L
1,428 Elo+
Solo
Mulan
Mulan
tyreese262_
Mulan
Level 127
God Stats
2W - 2L
1,412 SR
Queue Stats
58W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cronic
Sobek
13
2 / 2 / 1
9,030
502
4,645
17,586
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 2
8,310
462
6,613
17,204
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
KalonKiwi
Persephone
14
2 / 5 / 2
9,612
534
11,566
12,129
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LooseyEh
Izanami
15
0 / 1 / 0
8,874
493
5,085
10,877
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
15
1 / 3 / 4
9,185
510
10,669
15,737
11,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MurcielagoLV
Cliodhna
14
8 / 3 / 5
9,478
527
11,747
16,448
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
1 / 0 / 6
9,342
519
8,002
7,963
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 6
9,913
551
11,933
11,541
6,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
loganator099
Baron Samedi
14
1 / 0 / 7
8,960
498
6,202
12,714
12,738
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 2 / 5
9,447
525
9,361
14,705
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cronic
Sobek
2
2
1
1.25
L
1
6
2
0.33
L
Persephone
KalonKiwi
Persephone
2
5
2
0.6
L
Izanami
LooseyEh
Izanami
0
1
0
0
W
Cliodhna
MurcielagoLV
Cliodhna
8
3
5
3.5
W
Neith
1
0
6
4
W
5
1
6
8
L
Horus
1
3
4
1
W
Baron Samedi
loganator099
Baron Samedi
1
0
7
4.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,578
Damage
47,245
73,533
Taken
63,371
48,831
Mitigated
41,617
26,464
Healing
32,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cronic
Sobek
4,645
316
423
6,844
17,586
21,563
0
5,627
11,911
29,401
0
L
6,613
1,980
0
4,860
17,204
7,351
0
2,836
14,148
0
59,943
L
Persephone
KalonKiwi
Persephone
11,566
590
0
1,223
12,129
4,577
0
4,733
7,391
74,012
0
L
Izanami
LooseyEh
Izanami
5,085
3,320
0
4,979
10,877
3,918
1,177
1,631
9,194
0
86,451
W
Cliodhna
MurcielagoLV
Cliodhna
11,747
2,537
0
5,621
16,448
7,189
0
6,046
10,402
0
59,073
W
Neith
8,002
3,017
0
3,456
7,963
3,029
728
906
7,057
0
79,064
W
11,933
693
0
6,894
11,541
6,581
428
3,129
8,412
71,299
0
L
Horus
10,669
3,966
827
7,308
15,737
11,422
0
3,024
12,131
0
67,728
W
Baron Samedi
loganator099
Baron Samedi
6,202
908
2,620
4,782
12,714
12,738
270
4,408
8,306
43,776
5,245
W
9,361
1,021
751
7,995
14,705
12,080
564
1,722
12,983
0
68,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
47,140
527
Minions Killed
559
0
Camps Cleared
0
1,779,902
Distance Traveled
1,690,645
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,030
502
34
2
0
330,447
4
L
Da Ji
8,310
462
103
6
0
385,051
1
L
Persephone
9,612
534
135
8
0
349,640
5
L
Izanami
8,874
493
148
8
0
337,185
2
W
Cliodhna
9,478
527
98
5
0
370,090
1
W
Neith
9,342
519
157
9
0
313,946
6
W
Anubis
9,913
551
131
7
0
315,117
9
L
Horus
9,185
510
107
6
0
377,579
1
W
Baron Samedi
8,960
498
62
3
0
352,858
3
W
Mulan
9,447
525
111
6
0
338,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role