Player Matchup

Hou Yi
Hou Yi
GhostRider8513
Hou Yi
Level 106
God Stats
19W - 31L
1,452 SR
Queue Stats
152W - 136L
1,477 Elo+
Party 2
Khepri
Khepri
Kambama
Khepri
Level 149
God Stats
3W - 8L
1,344 SR
Queue Stats
185W - 170L
1,437 Elo+
Party 2
Yemoja
Yemoja
Kamuz saint
Yemoja
Level 64
God Stats
107W - 125L
1,418 SR
Queue Stats
270W - 297L
1,293 Elo+
Solo
Da Ji
Da Ji
Ready4blood9658
Da Ji
Level 38
God Stats
23W - 21L
1,472 SR
Queue Stats
128W - 124L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
Sir Vibin
Guan Yu
Level 127
God Stats
1W - 2L
1,482 SR
Queue Stats
130W - 107L
1,447 Elo+
Party 2
Team Averages
Level 97
1,434 SR
1,429 Elo+

VS

Team Averages
Level 57
1,534 SR
1,440 Elo+
Artemis
Artemis
AdrianThePR
Artemis
Level 84
God Stats
15W - 15L
1,564 SR
Queue Stats
80W - 73L
1,514 Elo+
Party 1
Geb
Geb
KKUCCI
Geb
Level 6
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
LilDebbyCremePie
Baron Samedi
Level 43
God Stats
2W - 4L
1,407 SR
Queue Stats
75W - 84L
1,342 Elo+
Solo
Danzaburou
Danzaburou
itslashon
Danzaburou
Level 68
God Stats
4W - 0L
1,894 SR
Queue Stats
77W - 69L
1,544 Elo+
Party 1
Ishtar
Ishtar
zrk-ark
Ishtar
Level 82
God Stats
1W - 3L
1,092 SR
Queue Stats
24W - 33L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
10,103
481
16,445
22,892
9,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Kambama
Khepri
12
0 / 3 / 6
7,873
375
4,425
12,820
18,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
15
1 / 4 / 2
8,652
412
7,822
11,379
6,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 4 / 0
8,572
408
8,534
15,841
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Sir Vibin
Guan Yu
16
4 / 6 / 1
10,085
480
12,027
23,247
21,412
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdrianThePR
Artemis
19
8 / 2 / 6
12,046
574
19,600
19,377
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
KKUCCI
Geb
14
0 / 2 / 13
10,087
480
5,637
12,178
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LilDebbyCremePie
Baron Samedi
17
0 / 2 / 5
11,050
526
9,005
15,520
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
itslashon
Danzaburou
20
15 / 4 / 2
14,430
687
25,666
21,122
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
zrk-ark
Ishtar
13
0 / 5 / 5
9,256
441
2,814
20,517
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
23
23
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdrianThePR
Artemis
8
2
6
5.5
L
7
6
2
1.33
W
Geb
KKUCCI
Geb
0
2
13
3.25
L
Khepri
Kambama
Khepri
0
3
6
1
L
Yemoja
1
4
2
0.5
W
Baron Samedi
LilDebbyCremePie
Baron Samedi
0
2
5
1.25
L
3
4
0
0.75
L
Guan Yu
Sir Vibin
Guan Yu
4
6
1
0.75
W
Danzaburou
itslashon
Danzaburou
15
4
2
4
W
Ishtar
zrk-ark
Ishtar
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
62,722
86,179
Taken
88,714
63,731
Mitigated
42,825
19,816
Healing
36,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdrianThePR
Artemis
19,600
10,521
0
10,726
19,377
8,335
4,854
2,726
16,651
0
108,111
L
16,445
7,659
0
7,797
22,892
9,920
192
3,574
19,318
0
69,934
W
Geb
KKUCCI
Geb
5,637
295
0
2,776
12,178
9,775
120
2,583
9,595
21,700
3,482
L
Khepri
Kambama
Khepri
4,425
267
732
1,199
12,820
18,309
0
2,689
10,131
32,717
4,802
L
Yemoja
7,822
162
310
0
11,379
6,729
344
2,815
8,564
62,145
0
W
Baron Samedi
LilDebbyCremePie
Baron Samedi
9,005
675
1,051
3,972
15,520
7,719
3,219
3,131
12,389
82,356
0
L
8,534
1,209
0
4,299
15,841
7,361
735
1,268
14,573
0
64,260
L
Guan Yu
Sir Vibin
Guan Yu
12,027
1,937
311
5,168
23,247
21,412
879
3,989
19,258
39
65,768
W
Danzaburou
itslashon
Danzaburou
25,666
14,653
0
11,667
21,122
8,912
3,693
3,232
17,890
0
101,982
W
Ishtar
zrk-ark
Ishtar
2,814
1,236
126
6,489
20,517
8,084
2,007
1,241
19,276
0
48,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
56,869
436
Minions Killed
522
0
Camps Cleared
0
1,692,122
Distance Traveled
1,767,832
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,046
574
141
7
0
356,504
2
L
Hou Yi
10,103
481
83
4
0
299,690
3
W
Geb
10,087
480
18
1
0
370,358
6
L
Khepri
7,873
375
66
3
0
307,582
4
L
Yemoja
8,652
412
89
4
0
323,664
0
W
Baron Samedi
11,050
526
141
7
0
363,370
5
L
Da Ji
8,572
408
85
4
0
404,147
1
L
Guan Yu
10,085
480
113
5
0
357,039
1
W
Danzaburou
14,430
687
144
7
0
334,716
2
W
Ishtar
9,256
441
78
4
0
342,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role