Player Matchup

Charybdis
Charybdis
F1owlik3a1r
Charybdis
Level 88
God Stats
12W - 7L
1,749 SR
Queue Stats
296W - 276L
1,536 Elo+
Party 2
Kali
Kali
NH2L4048
Kali
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 111L
1,468 Elo+
Party 2
Cerberus
Cerberus
StarEmpty1
Cerberus
Level 108
God Stats
2W - 1L
1,387 SR
Queue Stats
512W - 479L
1,533 Elo+
Party 2
Thoth
Thoth
YourBoiNate
Thoth
Level 28
God Stats
6W - 7L
1,530 SR
Queue Stats
92W - 82L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
matteochill
Guan Yu
Level 18
God Stats
7W - 3L
1,875 SR
Queue Stats
76W - 67L
1,507 Elo+
Party 2
Team Averages
Level 62
1,608 SR
1,511 Elo+

VS

Team Averages
Level 48
1,463 SR
1,421 Elo+
Aphrodite
Aphrodite
Alyenka
Aphrodite
Level 104
God Stats
102W - 105L
1,491 SR
Queue Stats
356W - 425L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
erosharcos
Cthulhu
Level 25
God Stats
4W - 13L
1,273 SR
Queue Stats
26W - 47L
1,310 Elo+
Party 1
Thor
Thor
motherofbeef
Thor
Level 28
God Stats
48W - 49L
1,537 SR
Queue Stats
82W - 106L
1,416 Elo+
Party 1
Neith
Neith
nickadoo
Neith
Level 29
God Stats
18W - 13L
1,553 SR
Queue Stats
85W - 76L
1,501 Elo+
Party 1
Izanami
Izanami
relliknoon
Izanami
Level 52
God Stats
23W - 24L
1,461 SR
Queue Stats
153W - 195L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
F1owlik3a1r
Charybdis
18
4 / 5 / 4
12,870
560
20,976
22,346
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
18
2 / 3 / 7
11,716
509
5,941
20,409
9,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
StarEmpty1
Cerberus
19
3 / 2 / 4
13,019
566
13,301
21,653
31,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 6
11,528
501
17,879
14,049
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
matteochill
Guan Yu
18
11 / 2 / 7
13,234
575
15,563
23,549
35,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alyenka
Aphrodite
16
1 / 5 / 3
10,306
448
4,790
14,097
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
erosharcos
Cthulhu
15
1 / 7 / 9
10,053
437
13,118
27,285
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 3
11,707
509
11,171
21,761
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
nickadoo
Neith
18
7 / 0 / 2
12,294
535
14,246
14,442
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
relliknoon
Izanami
17
4 / 6 / 6
11,252
489
12,132
21,053
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
22
Kills
16
17
Deaths
22
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alyenka
Aphrodite
1
5
3
0.5
W
Charybdis
F1owlik3a1r
Charybdis
4
5
4
1.2
W
Kali
2
3
7
1.83
W
Cerberus
StarEmpty1
Cerberus
3
2
4
2.5
W
2
5
6
1
L
Cthulhu
erosharcos
Cthulhu
1
7
9
0.79
W
Guan Yu
matteochill
Guan Yu
11
2
7
7.25
L
3
4
3
1.13
L
Neith
nickadoo
Neith
7
0
2
8
L
Izanami
relliknoon
Izanami
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
55,457
102,006
Taken
98,638
93,306
Mitigated
51,775
36,178
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alyenka
Aphrodite
4,790
1,249
2,795
4,998
14,097
5,654
0
5,768
8,329
51,021
0
W
Charybdis
F1owlik3a1r
Charybdis
20,976
11,152
205
7,726
22,346
11,181
6,462
4,962
17,384
0
138,626
W
Kali
5,941
3,006
0
2,958
20,409
9,633
3,823
2,590
17,721
0
89,394
W
Cerberus
StarEmpty1
Cerberus
13,301
1,309
0
7,906
21,653
31,577
768
4,183
17,240
111,229
0
W
17,879
694
0
785
14,049
5,782
1,542
2,779
11,190
96,118
0
L
Cthulhu
erosharcos
Cthulhu
13,118
2,871
141
1,943
27,285
23,388
54
5,631
21,654
35,592
0
W
Guan Yu
matteochill
Guan Yu
15,563
1,488
5,756
10,842
23,549
35,133
1,122
4,794
18,727
0
30,300
L
11,171
3,554
0
5,791
21,761
9,037
0
9,352
12,409
0
104,863
L
Neith
nickadoo
Neith
14,246
4,205
0
8,296
14,442
7,393
1,056
5,104
9,338
0
120,217
L
Izanami
relliknoon
Izanami
12,132
8,249
0
3,636
21,053
6,303
0
5,640
15,413
0
77,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
55,612
772
Minions Killed
615
0
Camps Cleared
0
2,252,848
Distance Traveled
1,935,752
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,306
448
111
5
0
326,224
0
W
Charybdis
12,870
560
190
8
0
393,890
2
W
Kali
11,716
509
130
6
0
519,493
3
W
Cerberus
13,019
566
287
12
0
391,715
2
W
Thoth
11,528
501
146
6
0
411,202
4
L
Cthulhu
10,053
437
37
2
0
435,661
5
W
Guan Yu
13,234
575
19
1
0
536,548
0
L
Thor
11,707
509
175
8
0
425,923
5
L
Neith
12,294
535
171
7
0
357,215
7
L
Izanami
11,252
489
121
5
0
390,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role