Player Matchup

Atlas
Atlas
CrakaChris222
Atlas
Level 139
God Stats
9W - 3L
1,598 SR
Queue Stats
440W - 399L
1,518 Elo+
Party 2
Horus
Horus
TDG3rdGiant
Horus
Level 29
God Stats
9W - 3L
1,539 SR
Queue Stats
62W - 56L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
bigfeet147
Jormungandr
Level 107
God Stats
5W - 6L
1,443 SR
Queue Stats
419W - 360L
1,503 Elo+
Party 2
Team Averages
Level 92
1,527 SR
1,514 Elo+

VS

Team Averages
Level 40
1,268 SR
1,186 Elo+
Ra
Ra
Bling-Blat38
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 52L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
Haydiepie
Cthulhu
Level 17
God Stats
0W - 4L
1,078 SR
Queue Stats
18W - 59L
1,092 Elo+
Party 1
Thor
Thor
JackiePepperino
Thor
Level 35
God Stats
1W - 9L
1,225 SR
Queue Stats
144W - 210L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,876
788
8,852
4,978
2,295
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 9
7,951
795
4,087
6,322
5,756
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
bigfeet147
Jormungandr
13
6 / 1 / 3
8,155
816
9,465
8,095
7,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,687
669
5,472
6,088
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Haydiepie
Cthulhu
10
0 / 3 / 1
6,088
609
3,902
11,904
7,061
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 3 / 1
6,382
638
3,468
7,726
7,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
4
5
L
Cthulhu
Haydiepie
Cthulhu
0
3
1
0.17
L
0
3
1
0.17
W
0
0
9
4.5
W
Jormungandr
bigfeet147
Jormungandr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
12,842
19,395
Taken
25,718
15,165
Mitigated
17,558
8,790
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,472
306
1,316
1,430
6,088
2,770
0
4,997
1,091
18,934
0
W
8,852
2,168
0
750
4,978
2,295
255
1,714
3,264
43,460
0
L
Cthulhu
Haydiepie
Cthulhu
3,902
498
0
1,440
11,904
7,061
0
9,204
2,700
14,490
0
L
3,468
260
0
250
7,726
7,727
0
4,167
3,559
56
22,643
W
4,087
2,303
1,919
4,059
6,322
5,756
180
3,555
2,767
0
13,315
W
Jormungandr
bigfeet147
Jormungandr
9,465
2,791
0
2,062
8,095
7,114
169
4,230
3,865
30,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
19,157
136
Minions Killed
95
0
Camps Cleared
0
568,553
Distance Traveled
524,671
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,687
669
47
5
0
178,504
0
W
Atlas
7,876
788
71
7
0
198,173
0
L
Cthulhu
6,088
609
15
2
0
177,651
3
L
Thor
6,382
638
33
3
0
168,516
2
W
Horus
7,951
795
25
3
0
199,493
1
W
Jormungandr
8,155
816
40
4
0
170,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role