Player Matchup

Nu Wa
Nu Wa
OldManWest410
Nu Wa
Level 120
God Stats
40W - 42L
1,461 SR
Queue Stats
610W - 673L
1,302 Elo+
Party 3
Heimdallr
Heimdallr
PizzaBabe94
Heimdallr
Level 109
God Stats
13W - 13L
1,434 SR
Queue Stats
501W - 556L
1,302 Elo+
Party 3
Yemoja
Yemoja
WinnebagoWreckr
Yemoja
Level 108
God Stats
0W - 2L
1,222 SR
Queue Stats
408W - 455L
1,307 Elo+
Party 3
Guan Yu
Guan Yu
timoute69
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,322 Elo+
Party 2
Thor
Thor
xMr_Boox
Thor
Level 68
God Stats
0W - 2L
1,213 SR
Queue Stats
121W - 127L
1,368 Elo+
Party 2
Team Averages
Level 90
1,366 SR
1,320 Elo+

VS

Team Averages
Level 88
1,433 SR
1,437 Elo+
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DeadlyJello00
Hercules
Level 124
God Stats
10W - 16L
1,408 SR
Queue Stats
158W - 163L
1,435 Elo+
Party 1
Hachiman
Hachiman
SkoobaJesus
Hachiman
Level 89
God Stats
2W - 4L
1,423 SR
Queue Stats
120W - 129L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
THE VOSSWATER
Cthulhu
Level 47
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
darwinjuarez52_
Hel
Level 57
God Stats
20W - 19L
1,348 SR
Queue Stats
188W - 202L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,026
564
11,562
10,457
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PizzaBabe94
Heimdallr
12
0 / 5 / 1
6,824
427
8,221
18,108
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 0 / 1
7,520
470
4,730
12,015
9,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
timoute69
Guan Yu
13
0 / 1 / 0
7,664
479
3,638
10,482
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
14
3 / 3 / 1
8,196
512
5,753
15,483
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 6
8,201
513
7,330
17,591
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DeadlyJello00
Hercules
15
2 / 0 / 0
9,206
575
7,212
7,734
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
SkoobaJesus
Hachiman
15
6 / 0 / 1
8,699
544
10,952
10,523
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
14
1 / 1 / 4
7,682
480
9,821
11,245
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 1
8,805
550
5,712
10,768
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
4
6
1
W
Hercules
DeadlyJello00
Hercules
2
0
0
2
L
4
3
2
1.67
L
Heimdallr
PizzaBabe94
Heimdallr
0
5
1
0.1
W
Hachiman
SkoobaJesus
Hachiman
6
0
1
6.5
W
Cthulhu
1
1
4
3
L
0
0
1
0.5
W
2
2
1
1.25
L
Guan Yu
timoute69
Guan Yu
0
1
0
0
L
Thor
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
41,027
66,545
Taken
57,861
40,477
Mitigated
25,505
25,294
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,330
2,382
291
6,935
17,591
6,655
1,605
2,615
14,753
0
47,448
W
Hercules
DeadlyJello00
Hercules
7,212
2,254
0
3,644
7,734
4,795
2,293
608
6,068
0
56,482
L
11,562
2,863
0
2,033
10,457
4,549
1,256
5,238
5,219
59,928
0
L
Heimdallr
PizzaBabe94
Heimdallr
8,221
4,038
223
3,754
18,108
8,376
89
3,683
13,847
0
69,421
W
Hachiman
SkoobaJesus
Hachiman
10,952
6,485
0
7,016
10,523
4,060
1,157
2,937
7,496
0
63,282
W
Cthulhu
9,821
188
449
3,584
11,245
5,988
259
2,671
8,484
38,865
546
L
4,730
1,079
5,017
4,305
12,015
9,268
0
3,803
7,572
20,384
0
W
5,712
555
73
4,922
10,768
4,007
632
6,597
3,765
72,903
0
L
Guan Yu
timoute69
Guan Yu
3,638
825
176
4,266
10,482
11,658
0
0
9,686
0
42,370
L
Thor
5,753
1,552
0
5,520
15,483
6,626
0
1,431
13,880
0
72,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
42,593
450
Minions Killed
481
0
Camps Cleared
0
1,394,761
Distance Traveled
1,648,950
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,201
513
70
4
0
318,635
0
W
Hercules
9,206
575
126
8
0
293,117
4
L
Nu Wa
9,026
564
106
7
0
278,454
9
L
Heimdallr
6,824
427
111
7
0
205,284
0
W
Hachiman
8,699
544
87
5
0
309,167
3
W
Cthulhu
7,682
480
77
5
0
406,276
3
L
Yemoja
7,520
470
23
1
0
265,921
4
W
Hel
8,805
550
121
8
0
321,755
0
L
Guan Yu
7,664
479
84
5
0
312,339
0
L
Thor
8,196
512
126
8
0
332,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role