Player Matchup

Osiris
Osiris
ElectroNomical
Osiris
Level 127
God Stats
6W - 7L
1,469 SR
Queue Stats
38W - 49L
1,476 Elo+
Party 2
Chang'e
Chang'e
clubelectrolyte
Chang'e
Level 108
God Stats
2W - 0L
1,598 SR
Queue Stats
12W - 11L
1,428 Elo+
Party 2
Neith
Neith
desnake007
Neith
Level 108
God Stats
4W - 2L
1,456 SR
Queue Stats
46W - 49L
1,497 Elo+
Party 2
Team Averages
Level 114
1,508 SR
1,467 Elo+

VS

Team Averages
Level 45
1,423 SR
1,251 Elo+
Persephone
Persephone
HealthyFishy
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,384 Elo+
Party 1
Anhur
Anhur
PrincessBriBri
Anhur
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
Threshypoo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,660
805
9,066
11,602
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 9
10,123
844
6,183
8,510
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
4 / 0 / 13
10,012
834
16,426
6,961
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HealthyFishy
Persephone
12
1 / 7 / 0
8,221
685
5,521
9,995
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 1
7,753
646
3,317
10,535
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Threshypoo
Cthulhu
12
0 / 5 / 0
7,674
640
7,988
16,541
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Persephone
HealthyFishy
Persephone
1
7
0
0.14
L
0
5
1
0.1
L
Cthulhu
Threshypoo
Cthulhu
0
5
0
0
W
7
1
9
11.5
W
Neith
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
16,826
27,073
Taken
37,071
17,871
Mitigated
27,556
14,764
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,066
2,180
177
3,268
11,602
10,496
0
5,056
6,546
0
32,697
L
Persephone
HealthyFishy
Persephone
5,521
764
0
424
9,995
3,807
0
1,588
8,400
16,390
0
L
3,317
1,058
0
1,750
10,535
4,265
57
2,518
8,017
0
24,779
L
Cthulhu
Threshypoo
Cthulhu
7,988
657
0
2,171
16,541
19,484
0
2,102
14,439
22,268
0
W
6,183
1,139
2,319
4,991
8,510
3,978
367
5,045
3,465
33,870
0
W
Neith
16,426
7,769
0
4,009
6,961
3,397
2,598
3,444
3,517
0
58,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
23,648
185
Minions Killed
103
0
Camps Cleared
0
700,105
Distance Traveled
626,249
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,660
805
38
3
0
259,991
5
L
Persephone
8,221
685
38
3
0
213,655
1
L
Anhur
7,753
646
41
3
0
206,141
0
L
Cthulhu
7,674
640
24
2
0
206,453
0
W
Chang'e
10,123
844
45
4
0
217,269
0
W
Neith
10,012
834
102
9
0
222,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role