Player Matchup

Hercules
Hercules
BlinkOverBeads
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,875 Elo+
Party 2
Ullr
Ullr
DmgDilluh
Ullr
Level 122
God Stats
2W - 2L
1,611 SR
Queue Stats
138W - 135L
1,627 Elo+
Party 2
Bellona
Bellona
OkamiRyuken
Bellona
Level 135
God Stats
8W - 9L
1,481 SR
Queue Stats
189W - 215L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
OpheliacticCat
Ah Puch
Level 156
God Stats
4W - 2L
1,610 SR
Queue Stats
197W - 224L
1,501 Elo+
Party 1
Yemoja
Yemoja
abcdefghijkI
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,517 Elo+
Party 2
Team Averages
Level 93
1,540 SR
1,617 Elo+

VS

Team Averages
Level 64
1,598 SR
1,606 Elo+
Hades
Hades
BasedSwoleBalls
Hades
Level 124
God Stats
5W - 2L
1,727 SR
Queue Stats
249W - 211L
1,510 Elo+
Party 3
Athena
Athena
ChaacAndBalls
Athena
Level 18
God Stats
0W - 2L
1,734 SR
Queue Stats
23W - 11L
1,753 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jotchykun
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 3
Horus
Horus
Vintegg
Horus
Level 27
God Stats
0W - 1L
1,387 SR
Queue Stats
18W - 15L
1,550 Elo+
Party 3
Hachiman
Hachiman
birdordog
Hachiman
Level 147
God Stats
15W - 9L
1,641 SR
Queue Stats
352W - 363L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 0 / 2
8,509
567
4,820
10,351
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
16
5 / 1 / 2
9,842
656
9,256
10,563
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
OkamiRyuken
Bellona
14
0 / 1 / 2
8,596
573
8,609
13,560
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 1
6,584
439
1,087
10,851
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
3 / 0 / 2
8,104
540
5,124
10,035
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,423
562
9,526
11,165
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
4,488
299
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Jotchykun
Kumbhakarna
13
2 / 2 / 0
7,739
516
4,074
12,350
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Vintegg
Horus
15
1 / 0 / 0
8,593
573
7,032
12,094
9,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
birdordog
Hachiman
12
0 / 4 / 0
7,217
481
653
9,291
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
8
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Hercules
1
0
2
2
L
0
0
0
0
W
Ullr
5
1
2
6
L
Kumbhakarna
Jotchykun
Kumbhakarna
2
2
0
1
W
Bellona
OkamiRyuken
Bellona
0
1
2
1
W
0
6
1
0.08
L
Horus
Vintegg
Horus
1
0
0
1
W
Yemoja
3
0
2
4
L
Hachiman
birdordog
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
21,285
55,360
Taken
44,900
32,154
Mitigated
25,138
18,595
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,526
2,032
69
3,204
11,165
6,591
0
3,168
7,710
56,630
0
W
Hercules
4,820
1,072
0
6,107
10,351
4,949
0
2,862
7,489
0
75,752
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
9,256
3,179
0
1,034
10,563
5,032
2,250
1,627
8,936
0
85,413
L
Kumbhakarna
Jotchykun
Kumbhakarna
4,074
637
0
5,347
12,350
5,958
0
1,873
10,345
46,370
4,684
W
Bellona
OkamiRyuken
Bellona
8,609
3,814
0
7,369
13,560
9,850
98
830
12,730
0
73,387
W
1,087
164
0
1,160
10,851
4,067
0
3,050
7,801
30,639
0
L
Horus
Vintegg
Horus
7,032
3,154
45
5,874
12,094
9,570
0
0
12,094
0
72,787
W
Yemoja
5,124
1,146
1,071
1,854
10,035
8,256
561
4,668
5,367
40,606
1,752
L
Hachiman
birdordog
Hachiman
653
335
0
2,746
9,291
3,019
0
457
8,736
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
36,460
514
Minions Killed
416
0
Camps Cleared
0
1,440,002
Distance Traveled
1,125,748
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,423
562
123
8
0
269,294
2
W
Hercules
8,509
567
131
9
0
354,443
6
L
Athena
4,488
299
0
0
0
6,403
0
W
Ullr
9,842
656
128
9
0
285,205
1
L
Kumbhakarna
7,739
516
79
5
0
284,476
0
W
Bellona
8,596
573
135
9
0
290,888
2
W
Ah Puch
6,584
439
56
4
0
224,094
2
L
Horus
8,593
573
123
8
0
314,721
3
W
Yemoja
8,104
540
64
4
0
285,372
5
L
Hachiman
7,217
481
91
6
0
250,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role