Player Matchup

Scylla
Scylla
BomTomdaBil1325
Scylla
Level 128
God Stats
2W - 3L
1,517 SR
Queue Stats
283W - 328L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
KingHaef
Zhong Kui
Level 90
God Stats
3W - 2L
1,727 SR
Queue Stats
105W - 102L
1,428 Elo+
Solo
Sobek
Sobek
NYCKILLER09
Sobek
Level 109
God Stats
3W - 4L
1,380 SR
Queue Stats
337W - 378L
1,421 Elo+
Solo
Lancelot
Lancelot
Prodegy Z
Lancelot
Level 108
God Stats
0W - 2L
1,292 SR
Queue Stats
43W - 26L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
RxANDxY
Cthulhu
Level 55
God Stats
5W - 2L
1,392 SR
Queue Stats
58W - 66L
1,469 Elo+
Party 1
Team Averages
Level 98
1,462 SR
1,427 Elo+

VS

Team Averages
Level 94
1,550 SR
1,387 Elo+
Hou Yi
Hou Yi
Aody
Hou Yi
Level 114
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 84L
1,385 Elo+
Solo
Cabrakan
Cabrakan
DARKShadow1254
Cabrakan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Solo
Cerberus
Cerberus
DrowsierSquare5
Cerberus
Level 128
God Stats
6W - 6L
1,491 SR
Queue Stats
135W - 151L
1,421 Elo+
Party 2
Hera
Hera
NastyChiliRing
Hera
Level 108
God Stats
16W - 6L
1,620 SR
Queue Stats
346W - 362L
1,396 Elo+
Party 2
Mercury
Mercury
guaridatigre
Mercury
Level 60
God Stats
1W - 0L
1,424 SR
Queue Stats
14W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 8
9,395
553
13,287
12,684
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
KingHaef
Zhong Kui
20
8 / 5 / 7
11,584
681
24,841
20,733
25,706
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 9
10,769
633
11,414
30,850
25,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Prodegy Z
Lancelot
15
4 / 9 / 7
9,706
571
10,062
19,483
12,060
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RxANDxY
Cthulhu
20
3 / 4 / 12
11,870
698
17,102
33,424
39,223
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aody
Hou Yi
20
7 / 2 / 15
12,629
743
27,136
20,798
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
18
4 / 5 / 14
11,258
662
9,914
20,260
32,465
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
18
3 / 4 / 21
11,175
657
11,814
23,440
25,763
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 3 / 15
13,268
780
37,225
13,823
8,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
guaridatigre
Mercury
18
7 / 5 / 11
12,154
715
14,004
15,540
8,161
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
18
Kills
30
30
Deaths
19
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aody
Hou Yi
7
2
15
7.25
L
0
7
8
0.57
W
Cabrakan
4
5
14
2.2
W
Cerberus
3
4
21
3.38
L
Zhong Kui
KingHaef
Zhong Kui
8
5
7
2.3
L
3
5
9
1.5
W
9
3
15
5.5
L
Lancelot
Prodegy Z
Lancelot
4
9
7
0.83
L
Cthulhu
RxANDxY
Cthulhu
3
4
12
2.25
W
Mercury
guaridatigre
Mercury
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,706
Damage
100,093
117,174
Taken
93,861
107,387
Mitigated
88,824
43,418
Healing
33,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aody
Hou Yi
27,136
10,833
283
9,955
20,798
14,421
3,568
15,350
5,448
0
56,885
L
13,287
255
1,284
1,159
12,684
5,218
0
6,808
5,592
33,184
0
W
Cabrakan
9,914
1,293
1,478
2,055
20,260
32,465
227
11,634
8,626
14,327
0
W
Cerberus
11,814
594
1,882
7,595
23,440
25,763
762
16,027
7,413
21,973
0
L
Zhong Kui
KingHaef
Zhong Kui
24,841
503
2,281
4,579
20,733
25,706
0
12,059
8,175
48,421
0
L
11,414
1,228
1,353
10,539
30,850
25,180
0
15,520
14,904
20,484
0
W
37,225
9,327
1,851
1,887
13,823
8,014
1,912
11,494
2,329
64,908
0
L
Lancelot
Prodegy Z
Lancelot
10,062
2,283
1,551
951
19,483
12,060
0
10,628
8,530
0
16,166
L
Cthulhu
RxANDxY
Cthulhu
17,102
238
4,982
14,739
33,424
39,223
0
13,938
18,768
40,393
0
W
Mercury
guaridatigre
Mercury
14,004
5,732
1,540
4,566
15,540
8,161
26
12,139
3,401
0
28,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
60,484
135
Minions Killed
171
0
Camps Cleared
0
1,386,776
Distance Traveled
1,466,431
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,629
743
52
3
0
257,271
0
L
Scylla
9,395
553
44
3
0
281,218
0
W
Cabrakan
11,258
662
7
0
0
296,275
0
W
Cerberus
11,175
657
25
1
0
296,162
0
L
Zhong Kui
11,584
681
37
2
0
294,683
1
L
Sobek
10,769
633
11
1
0
217,772
0
W
Hera
13,268
780
52
3
0
283,519
0
L
Lancelot
9,706
571
6
0
0
283,773
2
L
Cthulhu
11,870
698
37
2
0
309,330
0
W
Mercury
12,154
715
35
2
0
333,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role