Player Matchup

Medusa
Medusa
K3mpner
Medusa
Level 129
God Stats
0W - 1L
1,282 SR
Queue Stats
98W - 86L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Laila_white_
Cthulhu
Level 42
God Stats
32W - 31L
1,449 SR
Queue Stats
43W - 52L
1,358 Elo+
Solo
Osiris
Osiris
bennyboy0620
Osiris
Level 85
God Stats
11W - 13L
1,490 SR
Queue Stats
409W - 439L
1,414 Elo+
Solo
Izanami
Izanami
el_mata_otakuss
Izanami
Level 64
God Stats
6W - 7L
1,487 SR
Queue Stats
25W - 28L
1,438 Elo+
Solo
The Morrigan
The Morrigan
toothiccbih98
The Morrigan
Level 119
God Stats
11W - 12L
1,479 SR
Queue Stats
225W - 226L
1,336 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,390 Elo+

VS

Team Averages
Level 91
1,560 SR
1,383 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
RaahimFdz
Ishtar
Level 69
God Stats
2W - 1L
1,438 SR
Queue Stats
164W - 229L
1,367 Elo+
Solo
Bacchus
Bacchus
iconicGemini
Bacchus
Level 147
God Stats
9W - 2L
1,744 SR
Queue Stats
148W - 160L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
timoute69
Zhong Kui
Level 46
God Stats
6W - 2L
1,645 SR
Queue Stats
40W - 47L
1,307 Elo+
Party 1
Arachne
Arachne
xMr_Boox
Arachne
Level 68
God Stats
7W - 5L
1,472 SR
Queue Stats
121W - 127L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K3mpner
Medusa
10
2 / 2 / 1
6,278
483
6,029
8,725
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Laila_white_
Cthulhu
9
1 / 2 / 1
6,015
463
4,096
14,257
8,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
11
1 / 6 / 0
6,875
529
6,589
13,397
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 1
5,179
398
2,521
7,678
2,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
toothiccbih98
The Morrigan
9
0 / 3 / 1
5,801
446
3,362
5,575
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 4
7,523
579
6,612
9,056
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
RaahimFdz
Ishtar
10
1 / 2 / 1
6,277
483
5,283
7,803
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iconicGemini
Bacchus
10
1 / 0 / 4
6,569
505
5,032
11,407
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
timoute69
Zhong Kui
12
2 / 1 / 5
7,340
565
6,503
9,887
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
xMr_Boox
Arachne
13
9 / 0 / 3
8,279
637
8,750
12,926
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
4
6
L
Medusa
K3mpner
Medusa
2
2
1
1.25
L
Cthulhu
Laila_white_
Cthulhu
1
2
1
0.75
W
Ishtar
RaahimFdz
Ishtar
1
2
1
0.75
L
Osiris
1
6
0
0.17
L
0
4
1
0.13
W
Bacchus
iconicGemini
Bacchus
1
0
4
3
W
Zhong Kui
timoute69
Zhong Kui
2
1
5
4.5
L
The Morrigan
toothiccbih98
The Morrigan
0
3
1
0.17
W
Arachne
xMr_Boox
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
32,180
49,632
Taken
51,079
26,742
Mitigated
30,816
12,899
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,612
1,205
0
5,030
9,056
5,294
0
448
8,608
0
40,442
L
Medusa
K3mpner
Medusa
6,029
2,739
0
3,889
8,725
3,290
0
2,884
5,841
0
35,517
L
Cthulhu
Laila_white_
Cthulhu
4,096
430
467
5,495
14,257
8,679
0
3,944
10,313
25,688
0
W
Ishtar
RaahimFdz
Ishtar
5,283
3,264
0
2,343
7,803
2,857
660
1,074
6,729
0
34,222
L
Osiris
6,589
2,367
0
1,700
13,397
10,251
0
927
11,894
0
47,627
L
2,521
2,066
0
658
7,678
2,423
2,484
1,727
5,913
0
22,162
W
Bacchus
iconicGemini
Bacchus
5,032
783
132
4,297
11,407
10,583
720
2,390
9,017
27,313
0
W
Zhong Kui
timoute69
Zhong Kui
6,503
791
906
4,943
9,887
7,252
730
2,618
7,269
43,109
0
L
The Morrigan
toothiccbih98
The Morrigan
3,362
992
0
690
5,575
2,099
324
2,048
3,516
33,842
0
W
Arachne
xMr_Boox
Arachne
8,750
5,992
0
5,358
12,926
4,830
0
928
11,344
0
59,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
35,988
272
Minions Killed
324
0
Camps Cleared
0
1,077,252
Distance Traveled
1,189,294
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,523
579
64
5
0
246,674
2
L
Medusa
6,278
483
56
4
0
218,788
6
L
Cthulhu
6,015
463
31
2
0
245,715
2
W
Ishtar
6,277
483
68
5
0
209,412
1
L
Osiris
6,875
529
86
7
0
209,565
4
L
Izanami
5,179
398
42
3
0
187,802
1
W
Bacchus
6,569
505
21
2
0
216,510
0
W
Zhong Kui
7,340
565
64
5
0
217,968
1
L
The Morrigan
5,801
446
57
4
0
215,382
0
W
Arachne
8,279
637
107
8
0
298,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role