Player Matchup

Sylvanus
Sylvanus
BaneGuard
Sylvanus
Level 126
God Stats
63W - 75L
1,484 SR
Queue Stats
387W - 391L
1,531 Elo+
Solo
Danzaburou
Danzaburou
BrandaM
Danzaburou
Level 128
God Stats
15W - 15L
1,548 SR
Queue Stats
324W - 358L
1,441 Elo+
Party 1
Poseidon
Poseidon
Pela98
Poseidon
Level 108
God Stats
6W - 5L
1,641 SR
Queue Stats
132W - 160L
1,469 Elo+
Party 1
Agni
Agni
RocotoFeo
Agni
Level 122
God Stats
54W - 62L
1,511 SR
Queue Stats
255W - 291L
1,435 Elo+
Party 1
Geb
Geb
kobeiamhim300
Geb
Level 118
God Stats
42W - 31L
1,639 SR
Queue Stats
46W - 42L
1,566 Elo+
Solo
Team Averages
Level 120
1,565 SR
1,488 Elo+

VS

Team Averages
Level 124
1,543 SR
1,519 Elo+
Skadi
Skadi
AngelOfItami
Skadi
Level 103
God Stats
21W - 9L
1,569 SR
Queue Stats
77W - 63L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
DaddyMinaj
Cthulhu
Level 146
God Stats
4W - 3L
1,521 SR
Queue Stats
166W - 149L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
HanSoLazy
Hun Batz
Level 107
God Stats
9W - 10L
1,494 SR
Queue Stats
80W - 66L
1,504 Elo+
Solo
Aphrodite
Aphrodite
PrinceCereza
Aphrodite
Level 157
God Stats
42W - 42L
1,553 SR
Queue Stats
151W - 133L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
Wolf of Stark
Yu Huang
Level 105
God Stats
2W - 5L
1,580 SR
Queue Stats
333W - 307L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaneGuard
Sylvanus
16
4 / 1 / 1
10,082
593
13,710
17,415
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BrandaM
Danzaburou
13
1 / 2 / 1
7,987
470
7,752
13,028
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Pela98
Poseidon
14
1 / 5 / 1
8,041
473
6,806
9,121
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
12
2 / 2 / 1
7,679
452
9,558
9,009
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
7,672
451
5,309
11,534
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
9,375
551
13,144
11,508
4,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DaddyMinaj
Cthulhu
15
0 / 3 / 2
8,880
522
10,535
17,203
9,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
HanSoLazy
Hun Batz
15
3 / 3 / 1
8,864
521
6,684
15,879
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PrinceCereza
Aphrodite
13
1 / 0 / 8
8,345
491
5,805
12,353
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Wolf of Stark
Yu Huang
14
2 / 2 / 3
8,649
509
5,994
7,722
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
11
11
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Sylvanus
BaneGuard
Sylvanus
4
1
1
4.5
L
Danzaburou
BrandaM
Danzaburou
1
2
1
0.75
W
Cthulhu
DaddyMinaj
Cthulhu
0
3
2
0.33
W
Hun Batz
HanSoLazy
Hun Batz
3
3
1
1.17
L
Poseidon
Pela98
Poseidon
1
5
1
0.3
W
Aphrodite
PrinceCereza
Aphrodite
1
0
8
5
L
Agni
2
2
1
1.25
W
Yu Huang
Wolf of Stark
Yu Huang
2
2
3
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
42,162
60,107
Taken
64,665
32,086
Mitigated
36,588
24,004
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,144
4,887
0
381
11,508
4,624
867
4,590
6,918
0
78,153
L
Sylvanus
BaneGuard
Sylvanus
13,710
3,778
200
8,605
17,415
11,036
726
11,014
6,401
72,070
14,791
L
Danzaburou
BrandaM
Danzaburou
7,752
1,926
0
7,069
13,028
4,442
0
2,417
10,611
0
71,729
W
Cthulhu
DaddyMinaj
Cthulhu
10,535
639
100
4,827
17,203
9,279
0
10,519
6,684
77,052
0
W
Hun Batz
HanSoLazy
Hun Batz
6,684
3,096
0
7,277
15,879
6,788
0
6,275
9,604
0
74,532
L
Poseidon
Pela98
Poseidon
6,806
960
0
250
9,121
3,575
0
3,654
5,467
63,739
0
W
Aphrodite
PrinceCereza
Aphrodite
5,805
726
4,867
5,904
12,353
12,854
230
7,264
5,089
29,595
0
L
Agni
9,558
658
0
3,527
9,009
2,973
0
2,180
6,829
55,761
0
W
Yu Huang
Wolf of Stark
Yu Huang
5,994
397
0
110
7,722
3,043
0
5,276
2,446
65,436
0
L
5,309
279
163
4,190
11,534
10,060
0
3,403
8,131
27,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
44,113
472
Minions Killed
566
0
Camps Cleared
0
1,633,472
Distance Traveled
1,728,479
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,375
551
130
8
0
345,765
0
L
Sylvanus
10,082
593
160
9
0
261,338
6
L
Danzaburou
7,987
470
112
7
0
330,920
3
W
Cthulhu
8,880
522
144
8
0
331,340
1
W
Hun Batz
8,864
521
115
7
0
384,002
0
L
Poseidon
8,041
473
101
6
0
346,158
5
W
Aphrodite
8,345
491
45
3
0
328,860
3
L
Agni
7,679
452
84
5
0
315,764
1
W
Yu Huang
8,649
509
132
8
0
338,512
2
L
Geb
7,672
451
15
1
0
379,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role