Player Matchup

Neith
Neith
Gunrad
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Tomatoh
Mulan
Level 49
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 3L
1,669 Elo+
Party 2
Sol
Sol
TrippyTraps
Sol
Level 140
God Stats
27W - 17L
1,612 SR
Queue Stats
66W - 65L
1,576 Elo+
Solo
Team Averages
Level 64
1,616 SR
1,582 Elo+

VS

Team Averages
Level 72
1,571 SR
1,425 Elo+
Cerberus
Cerberus
OdinBodin
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zersz
Baron Samedi
Level 106
God Stats
25W - 19L
1,712 SR
Queue Stats
594W - 580L
1,702 Elo+
Solo
Jing Wei
Jing Wei
frog76
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gunrad
Neith
20
1 / 8 / 13
14,949
623
14,226
19,447
8,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Tomatoh
Mulan
20
7 / 5 / 12
16,800
700
27,441
35,088
49,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 5 / 5
18,087
754
33,512
30,510
13,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OdinBodin
Cerberus
19
2 / 8 / 9
15,306
638
11,167
35,613
52,555
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Baron Samedi
Zersz
Baron Samedi
20
16 / 2 / 2
20,143
839
47,359
26,074
26,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
frog76
Jing Wei
16
0 / 12 / 10
14,013
584
12,892
25,018
10,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
22
Kills
18
18
Deaths
22
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Gunrad
Neith
1
8
13
0.94
L
Cerberus
OdinBodin
Cerberus
2
8
9
0.81
W
Mulan
Tomatoh
Mulan
7
5
12
2.6
W
14
5
5
3.3
L
Baron Samedi
Zersz
Baron Samedi
16
2
2
8.5
L
Jing Wei
frog76
Jing Wei
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,179
Damage
71,418
85,045
Taken
86,705
71,008
Mitigated
90,467
23,132
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gunrad
Neith
14,226
6,096
0
3,203
19,447
8,091
658
15,512
3,935
23
58,713
L
Cerberus
OdinBodin
Cerberus
11,167
1,399
0
5,507
35,613
52,555
186
15,571
20,042
49,202
0
W
Mulan
Tomatoh
Mulan
27,441
3,538
0
3,762
35,088
49,534
230
22,037
13,051
511
68,707
W
33,512
10,978
0
16,167
30,510
13,383
2,679
21,062
9,448
122,730
8,857
L
Baron Samedi
Zersz
Baron Samedi
47,359
4,324
2,852
13,070
26,074
26,935
132
7,285
18,789
126,381
0
L
Jing Wei
frog76
Jing Wei
12,892
8,267
0
1,869
25,018
10,977
2,214
8,916
16,102
0
60,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
49,462
267
Minions Killed
282
0
Camps Cleared
0
1,227,233
Distance Traveled
1,180,984
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,949
623
77
3
0
365,522
1
L
Cerberus
15,306
638
72
3
0
386,728
8
W
Mulan
16,800
700
66
3
0
450,209
1
W
Sol
18,087
754
124
5
0
411,502
2
L
Baron Samedi
20,143
839
154
6
0
398,714
7
L
Jing Wei
14,013
584
56
2
0
395,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role