Player Matchup

Ne Zha
Ne Zha
Brunsauce2011
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,243 Elo+
Party 3
Nike
Nike
MIKAEL12357
Nike
Level 48
God Stats
6W - 5L
1,446 SR
Queue Stats
328W - 319L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
Mauri321
Zhong Kui
Level 133
God Stats
3W - 2L
1,854 SR
Queue Stats
137W - 159L
1,530 Elo+
Solo
Charybdis
Charybdis
Nain_XD
Charybdis
Level 125
God Stats
7W - 3L
1,686 SR
Queue Stats
551W - 540L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
Shackxman
Kuzenbo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,271 Elo+
Party 3
Team Averages
Level 108
1,597 SR
1,425 Elo+

VS

Team Averages
Level 130
1,464 SR
1,506 Elo+
Izanami
Izanami
FluffyTheGuy
Izanami
Level 100
God Stats
0W - 2L
1,258 SR
Queue Stats
220W - 186L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
LeeringPig
Hou Yi
Level 148
God Stats
3W - 2L
1,679 SR
Queue Stats
106W - 116L
1,430 Elo+
Solo
Skadi
Skadi
SALMON8055
Skadi
Level 109
God Stats
3W - 4L
1,372 SR
Queue Stats
321W - 331L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Wolfheart117
Cabrakan
Level 148
God Stats
5W - 6L
1,545 SR
Queue Stats
262W - 227L
1,551 Elo+
Party 1
Lancelot
Lancelot
nesquikee
Lancelot
Level 147
God Stats
3W - 4L
1,467 SR
Queue Stats
223W - 246L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
9,807
701
15,028
12,124
7,737
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 2 / 10
10,704
765
10,124
21,665
24,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Mauri321
Zhong Kui
17
3 / 4 / 9
10,143
725
11,008
14,048
11,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Nain_XD
Charybdis
18
5 / 1 / 10
11,027
788
12,888
9,199
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Shackxman
Kuzenbo
16
2 / 1 / 12
10,600
757
9,933
15,373
30,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FluffyTheGuy
Izanami
16
2 / 2 / 3
8,700
621
9,865
8,718
4,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
LeeringPig
Hou Yi
15
1 / 5 / 7
8,918
637
11,742
15,460
6,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
16
3 / 4 / 4
9,348
668
11,814
13,013
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
Wolfheart117
Cabrakan
13
0 / 4 / 6
8,026
573
5,643
13,093
14,622
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
nesquikee
Lancelot
18
4 / 4 / 2
9,717
694
15,325
17,446
10,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
18
Kills
10
12
Deaths
19
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Izanami
FluffyTheGuy
Izanami
2
2
3
1.75
L
Hou Yi
LeeringPig
Hou Yi
1
5
7
0.9
W
5
2
10
5
W
Zhong Kui
Mauri321
Zhong Kui
3
4
9
1.88
W
Charybdis
Nain_XD
Charybdis
5
1
10
10
L
Skadi
3
4
4
1.25
W
Kuzenbo
Shackxman
Kuzenbo
2
1
12
8
L
Cabrakan
Wolfheart117
Cabrakan
0
4
6
0.75
L
Lancelot
nesquikee
Lancelot
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,981
Damage
54,389
72,409
Taken
67,730
79,474
Mitigated
41,940
25,677
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,028
296
1,949
1,361
12,124
7,737
1,408
1,111
10,949
0
31,061
L
Izanami
FluffyTheGuy
Izanami
9,865
4,720
1,798
750
8,718
4,042
1,361
2,656
6,062
0
22,238
L
Hou Yi
LeeringPig
Hou Yi
11,742
4,453
2,560
2,874
15,460
6,994
861
6,350
9,110
0
27,809
W
10,124
813
2,340
7,347
21,665
24,824
481
2,533
18,954
0
17,040
W
Zhong Kui
Mauri321
Zhong Kui
11,008
492
1,262
2,388
14,048
11,534
1,702
1,074
12,850
20,280
0
W
Charybdis
Nain_XD
Charybdis
12,888
5,952
1,055
1,893
9,199
5,167
3,451
237
8,958
0
49,392
L
Skadi
11,814
3,837
2,394
2,745
13,013
6,245
661
3,652
9,361
0
29,804
W
Kuzenbo
Shackxman
Kuzenbo
9,933
2,447
2,493
3,589
15,373
30,212
1,002
372
14,965
19,405
0
L
Cabrakan
Wolfheart117
Cabrakan
5,643
643
2,791
1,980
13,093
14,622
116
3,001
10,092
7,892
0
L
Lancelot
nesquikee
Lancelot
15,325
1,531
0
6,064
17,446
10,037
0
5,282
12,164
90
31,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
44,709
157
Minions Killed
156
0
Camps Cleared
0
1,336,111
Distance Traveled
1,240,950
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,807
701
21
2
0
256,316
0
L
Izanami
8,700
621
30
2
0
260,093
0
L
Hou Yi
8,918
637
47
3
0
212,373
2
W
Nike
10,704
765
11
1
0
284,047
0
W
Zhong Kui
10,143
725
18
1
0
265,964
3
W
Charybdis
11,027
788
86
6
0
241,702
0
L
Skadi
9,348
668
46
3
0
242,862
0
W
Kuzenbo
10,600
757
21
2
0
288,082
0
L
Cabrakan
8,026
573
8
1
0
261,753
5
L
Lancelot
9,717
694
25
2
0
263,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role