Player Matchup

Heimdallr
Heimdallr
Anomanderus
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
Flapocalypse
Danzaburou
Level 147
God Stats
1W - 3L
1,417 SR
Queue Stats
88W - 41L
1,739 Elo+
Party 1
Ah Puch
Ah Puch
SS0211
Ah Puch
Level 155
God Stats
4W - 1L
1,741 SR
Queue Stats
79W - 40L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
Sully_Il
Cthulhu
Level 127
God Stats
9W - 5L
1,420 SR
Queue Stats
403W - 401L
1,512 Elo+
Solo
Olorun
Olorun
auroraborealis13
Olorun
Level 147
God Stats
4W - 2L
1,704 SR
Queue Stats
173W - 167L
1,521 Elo+
Solo
Team Averages
Level 145
1,557 SR
1,639 Elo+

VS

Team Averages
Level 140
1,574 SR
1,543 Elo+
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Skermer
Sol
Level 109
God Stats
3W - 4L
1,508 SR
Queue Stats
371W - 333L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Toooombie
Jing Wei
Level 153
God Stats
4W - 3L
1,665 SR
Queue Stats
298W - 312L
1,580 Elo+
Solo
Bacchus
Bacchus
Zdzichowsky
Bacchus
Level 129
God Stats
3W - 1L
1,809 SR
Queue Stats
187W - 185L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
krssz
Baron Samedi
Level 159
God Stats
3W - 6L
1,387 SR
Queue Stats
639W - 718L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anomanderus
Heimdallr
19
8 / 5 / 11
11,772
841
16,613
17,622
10,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Flapocalypse
Danzaburou
16
2 / 5 / 14
10,448
746
13,440
17,423
8,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SS0211
Ah Puch
18
2 / 3 / 13
10,681
763
20,119
14,341
7,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sully_Il
Cthulhu
19
6 / 5 / 11
11,239
803
19,947
23,833
35,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 13
10,712
765
9,562
15,540
8,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 5 / 12
10,434
745
9,124
19,205
12,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
18
10 / 4 / 11
11,367
812
27,503
19,189
11,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Toooombie
Jing Wei
17
3 / 4 / 14
10,039
717
12,098
15,093
8,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Zdzichowsky
Bacchus
17
0 / 4 / 17
10,350
739
8,071
20,918
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
krssz
Baron Samedi
17
4 / 4 / 13
10,501
750
13,288
15,192
13,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
88
21
Kills
21
21
Deaths
21
62
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
12
2
W
Heimdallr
Anomanderus
Heimdallr
8
5
11
2.7
W
Danzaburou
Flapocalypse
Danzaburou
2
5
14
1.8
W
Ah Puch
SS0211
Ah Puch
2
3
13
2.83
L
Sol
10
4
11
3.88
W
Cthulhu
Sully_Il
Cthulhu
6
5
11
2.3
L
Jing Wei
Toooombie
Jing Wei
3
4
14
2.5
L
Bacchus
Zdzichowsky
Bacchus
0
4
17
2.13
W
3
3
13
3.17
L
Baron Samedi
krssz
Baron Samedi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,681
Damage
70,084
88,759
Taken
89,597
70,960
Mitigated
80,448
36,260
Healing
43,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,124
4,451
3,175
5,293
19,205
12,925
0
9,912
8,854
0
19,055
W
Heimdallr
Anomanderus
Heimdallr
16,613
6,869
1,845
2,743
17,622
10,735
2,557
10,549
7,073
0
40,199
W
Danzaburou
Flapocalypse
Danzaburou
13,440
3,864
1,126
4,338
17,423
8,988
2,428
10,310
7,113
0
25,314
W
Ah Puch
SS0211
Ah Puch
20,119
419
1,626
3,085
14,341
7,160
1,126
7,962
6,379
39,706
0
L
Sol
27,503
12,087
224
6,471
19,189
11,236
1,058
9,537
9,531
43,582
0
W
Cthulhu
Sully_Il
Cthulhu
19,947
366
1,775
3,246
23,833
35,551
334
10,205
13,628
30,986
0
L
Jing Wei
Toooombie
Jing Wei
12,098
9,306
3,386
3,209
15,093
8,745
554
8,873
5,968
0
25,530
L
Bacchus
Zdzichowsky
Bacchus
8,071
396
1,958
3,622
20,918
33,688
18
9,096
11,369
13,278
0
W
9,562
3,236
8,916
7,560
15,540
8,526
2,969
9,836
5,704
20,285
0
L
Baron Samedi
krssz
Baron Samedi
13,288
559
11,105
5,227
15,192
13,854
386
10,803
4,247
33,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,852
Gold Earned
52,691
164
Minions Killed
175
0
Camps Cleared
0
1,328,548
Distance Traveled
1,346,175
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,434
745
33
2
0
270,523
3
W
Heimdallr
11,772
841
49
4
0
255,462
3
W
Danzaburou
10,448
746
23
2
0
284,876
2
W
Ah Puch
10,681
763
43
3
0
253,653
4
L
Sol
11,367
812
52
4
0
256,068
0
W
Cthulhu
11,239
803
22
2
0
268,429
0
L
Jing Wei
10,039
717
33
2
0
269,516
0
L
Bacchus
10,350
739
12
1
0
282,453
2
W
Olorun
10,712
765
27
2
0
266,128
1
L
Baron Samedi
10,501
750
45
3
0
267,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role