Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andrewjkb
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,807 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FaraKrik
Ne Zha
Level 160
God Stats
3W - 1L
1,743 SR
Queue Stats
101W - 91L
1,536 Elo+
Party 1
Susano
Susano
SHAMIR245
Susano
Level 155
God Stats
5W - 1L
1,798 SR
Queue Stats
71W - 56L
1,579 Elo+
Party 1
Bellona
Bellona
WHITE-0-DRAGON
Bellona
Level 146
God Stats
1W - 1L
1,304 SR
Queue Stats
86W - 75L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
shadow-hedhehog
Zhong Kui
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
60W - 53L
1,555 Elo+
Party 1
Team Averages
Level 142
1,587 SR
1,540 Elo+

VS

Team Averages
Level 77
1,613 SR
1,524 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BeanFlicker100
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsJustAssault
Ah Muzen Cab
Level 44
God Stats
16W - 13L
1,536 SR
Queue Stats
358W - 397L
1,473 Elo+
Solo
Ne Zha
Ne Zha
TheMixitman
Ne Zha
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 29L
1,469 Elo+
Solo
Charybdis
Charybdis
erbb
Charybdis
Level 134
God Stats
0W - 1L
1,810 SR
Queue Stats
131W - 106L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrewjkb
Ah Muzen Cab
18
2 / 3 / 12
10,789
674
8,676
11,584
5,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
FaraKrik
Ne Zha
14
1 / 2 / 5
9,475
592
2,020
6,341
5,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
SHAMIR245
Susano
20
15 / 5 / 9
13,614
851
27,817
23,561
12,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 17
13,437
840
16,562
21,901
29,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
shadow-hedhehog
Zhong Kui
19
5 / 5 / 8
11,486
718
14,329
17,538
13,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 7 / 10
11,054
691
12,899
18,272
7,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 8 / 13
11,159
697
14,003
16,860
7,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
ItsJustAssault
Ah Muzen Cab
17
2 / 5 / 10
10,965
685
9,910
9,749
4,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
4 / 4 / 14
10,969
686
17,891
19,324
21,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
erbb
Charybdis
20
6 / 6 / 6
12,742
796
14,760
17,588
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
28
Kills
19
19
Deaths
30
51
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
10
1.29
W
Ah Muzen Cab
Andrewjkb
Ah Muzen Cab
2
3
12
2.67
L
3
8
13
1.19
W
Ne Zha
FaraKrik
Ne Zha
1
2
5
1.75
L
Ah Muzen Cab
ItsJustAssault
Ah Muzen Cab
2
5
10
1.4
W
Susano
SHAMIR245
Susano
15
5
9
3.9
L
Ne Zha
4
4
14
2.75
W
5
4
17
3.38
L
Charybdis
erbb
Charybdis
6
6
6
1.5
W
Zhong Kui
shadow-hedhehog
Zhong Kui
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,404
Damage
69,463
80,925
Taken
81,793
67,103
Mitigated
48,376
31,978
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,899
5,189
625
3,003
18,272
7,443
575
4,776
13,496
0
27,772
W
Ah Muzen Cab
Andrewjkb
Ah Muzen Cab
8,676
1,516
1,976
3,180
11,584
5,685
1,710
763
10,821
0
21,977
L
14,003
362
565
1,782
16,860
7,140
436
2,236
14,624
22,249
0
W
Ne Zha
FaraKrik
Ne Zha
2,020
253
151
1,005
6,341
5,008
114
1,201
5,140
0
7,148
L
Ah Muzen Cab
ItsJustAssault
Ah Muzen Cab
9,910
3,806
1,162
1,213
9,749
4,321
717
529
9,220
0
15,305
W
Susano
SHAMIR245
Susano
27,817
8,600
2,486
9,096
23,561
12,685
1,199
4,051
19,510
0
45,960
L
Ne Zha
17,891
3,810
1,028
6,393
19,324
21,455
148
6,263
13,061
328
38,677
W
16,562
3,655
3,745
5,212
21,901
29,972
1,317
4,850
17,051
1,450
28,453
L
Charybdis
erbb
Charybdis
14,760
6,951
464
4,217
17,588
8,017
2,588
1,419
16,169
0
34,722
W
Zhong Kui
shadow-hedhehog
Zhong Kui
14,329
242
655
4,472
17,538
13,753
1,424
3,466
14,072
38,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
56,889
191
Minions Killed
181
0
Camps Cleared
0
1,256,765
Distance Traveled
1,295,498
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,054
691
46
3
0
242,714
4
W
Ah Muzen Cab
10,789
674
39
2
0
273,032
0
L
He Bo
11,159
697
32
2
0
275,564
0
W
Ne Zha
9,475
592
2
0
0
100,116
0
L
Ah Muzen Cab
10,965
685
8
1
0
231,838
1
W
Susano
13,614
851
40
3
0
314,128
0
L
Ne Zha
10,969
686
19
1
0
291,135
0
W
Bellona
13,437
840
31
2
0
313,559
0
L
Charybdis
12,742
796
76
5
0
254,247
2
W
Zhong Kui
11,486
718
79
5
0
255,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role