Player Matchup

Hel
Hel
SouIBtw
Hel
Level 88
God Stats
14W - 5L
1,761 SR
Queue Stats
89W - 75L
1,499 Elo+
Party 1
Artio
Artio
Souzalsr
Artio
Level 157
God Stats
13W - 15L
1,471 SR
Queue Stats
67W - 72L
1,473 Elo+
Party 2
Sol
Sol
ThegameplayersL
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 2
Ravana
Ravana
Yago HLM
Ravana
Level 144
God Stats
4W - 3L
1,708 SR
Queue Stats
49W - 55L
1,469 Elo+
Party 2
Vamana
Vamana
horrific II
Vamana
Level 104
God Stats
1W - 1L
1,227 SR
Queue Stats
136W - 112L
1,494 Elo+
Party 1
Team Averages
Level 123
1,533 SR
1,478 Elo+

VS

Team Averages
Level 110
1,454 SR
1,432 Elo+
Lancelot
Lancelot
Getsukage
Lancelot
Level 142
God Stats
4W - 11L
1,165 SR
Queue Stats
92W - 119L
1,380 Elo+
Solo
Chiron
Chiron
Kiyoshi_xdd
Chiron
Level 125
God Stats
8W - 6L
1,413 SR
Queue Stats
290W - 318L
1,424 Elo+
Solo
Scylla
Scylla
KronicZike
Scylla
Level 88
God Stats
4W - 1L
1,709 SR
Queue Stats
281W - 293L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Sniper45_god
Gilgamesh
Level 65
God Stats
0W - 2L
1,532 SR
Queue Stats
82W - 86L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
psfireplay
Baron Samedi
Level 128
God Stats
4W - 7L
1,451 SR
Queue Stats
276W - 337L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 4 / 3
11,231
488
15,711
22,800
12,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Souzalsr
Artio
17
3 / 0 / 10
11,013
479
9,299
27,369
35,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 7
10,432
454
16,364
16,703
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Yago HLM
Ravana
17
8 / 4 / 5
11,503
500
20,481
17,521
10,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
17
1 / 2 / 3
10,532
458
17,066
25,344
22,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Getsukage
Lancelot
16
6 / 5 / 3
10,370
451
20,342
20,565
10,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
17
2 / 4 / 1
10,747
467
16,326
24,912
11,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KronicZike
Scylla
15
1 / 6 / 3
9,650
420
12,756
15,523
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sniper45_god
Gilgamesh
17
0 / 1 / 3
10,849
472
17,902
27,002
31,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
psfireplay
Baron Samedi
15
3 / 2 / 2
10,305
448
12,522
18,967
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
12
12
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Getsukage
Lancelot
6
5
3
1.5
L
Chiron
2
4
1
0.63
L
Scylla
KronicZike
Scylla
1
6
3
0.42
L
Gilgamesh
Sniper45_god
Gilgamesh
0
1
3
1.5
W
Hel
4
4
3
1.38
W
Artio
Souzalsr
Artio
3
0
10
8
W
2
2
7
2.75
W
Ravana
Yago HLM
Ravana
8
4
5
2.63
W
Vamana
1
2
3
1.25
L
Baron Samedi
psfireplay
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,921
Damage
79,848
109,737
Taken
106,969
87,287
Mitigated
80,283
49,892
Healing
32,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Getsukage
Lancelot
20,342
2,954
0
2,851
20,565
10,090
0
9,116
11,449
0
84,459
L
Chiron
16,326
8,107
341
12,305
24,912
11,253
1,533
11,622
13,207
0
101,788
L
Scylla
KronicZike
Scylla
12,756
1,943
668
3,897
15,523
6,657
318
6,829
8,694
72,069
0
L
Gilgamesh
Sniper45_god
Gilgamesh
17,902
4,757
0
2,586
27,002
31,246
1,068
6,631
20,371
0
92,100
W
Hel
15,711
1,145
7,618
11,384
22,800
12,862
731
8,129
14,671
89,469
0
W
Artio
Souzalsr
Artio
9,299
1,266
1,813
10,105
27,369
35,773
11
8,436
18,055
31,292
0
W
16,364
5,406
733
8,271
16,703
6,284
1,652
1,845
14,858
85,959
1,112
W
Ravana
Yago HLM
Ravana
20,481
4,939
0
1,698
17,521
10,106
0
2,707
14,814
0
83,441
W
Vamana
17,066
8,277
0
8,270
25,344
22,262
1,266
3,862
21,482
72
90,929
L
Baron Samedi
psfireplay
Baron Samedi
12,522
1,133
2,736
7,298
18,967
21,037
0
7,072
11,895
40,786
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
51,921
567
Minions Killed
584
0
Camps Cleared
0
2,226,917
Distance Traveled
2,110,652
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,370
451
112
5
0
516,495
3
L
Chiron
10,747
467
150
7
0
376,422
0
L
Scylla
9,650
420
115
5
0
388,271
5
L
Gilgamesh
10,849
472
153
7
0
420,374
3
W
Hel
11,231
488
149
6
0
428,848
5
W
Artio
11,013
479
45
2
0
457,174
4
W
Sol
10,432
454
128
6
0
403,889
0
W
Ravana
11,503
500
102
4
0
471,098
3
W
Vamana
10,532
458
143
6
0
465,908
5
L
Baron Samedi
10,305
448
54
2
0
409,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role