Player Matchup

Guan Yu
Guan Yu
Beouwolff
Guan Yu
Level 127
God Stats
14W - 7L
1,835 SR
Queue Stats
357W - 304L
1,660 Elo+
Party 2
Janus
Janus
MelWinch
Janus
Level 69
God Stats
8W - 14L
1,540 SR
Queue Stats
42W - 65L
1,417 Elo+
Party 3
Hades
Hades
MobileBlu
Hades
Level 160
God Stats
6W - 3L
1,841 SR
Queue Stats
531W - 483L
1,625 Elo+
Party 2
Lancelot
Lancelot
Ponyboy1
Lancelot
Level 109
God Stats
2W - 2L
1,483 SR
Queue Stats
54W - 70L
1,489 Elo+
Party 3
Hachiman
Hachiman
QuickAxe
Hachiman
Level 158
God Stats
0W - 1L
1,413 SR
Queue Stats
72W - 60L
1,568 Elo+
Solo
Team Averages
Level 125
1,623 SR
1,552 Elo+

VS

Team Averages
Level 136
1,523 SR
1,538 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MrJamzi
Medusa
Level 103
God Stats
10W - 12L
1,627 SR
Queue Stats
60W - 50L
1,550 Elo+
Party 1
Vamana
Vamana
PieceOfSheep
Vamana
Level 160
God Stats
11W - 13L
1,549 SR
Queue Stats
1,174W - 1,231L
1,616 Elo+
Solo
Kukulkan
Kukulkan
VAMASUKA
Kukulkan
Level 126
God Stats
1W - 0L
1,743 SR
Queue Stats
36W - 37L
1,545 Elo+
Party 1
Yemoja
Yemoja
sgherru
Yemoja
Level 129
God Stats
1W - 0L
1,195 SR
Queue Stats
27W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beouwolff
Guan Yu
16
1 / 4 / 3
9,800
653
7,583
22,276
22,050
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
MelWinch
Janus
16
0 / 7 / 3
9,344
623
10,562
13,888
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
MobileBlu
Hades
19
5 / 5 / 3
11,775
785
19,222
20,559
17,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Ponyboy1
Lancelot
15
0 / 6 / 1
9,070
605
7,930
16,578
7,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
QuickAxe
Hachiman
18
3 / 3 / 6
11,358
757
17,420
16,908
6,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 3 / 11
12,525
835
25,443
19,837
12,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MrJamzi
Medusa
18
6 / 1 / 7
11,822
788
13,963
12,883
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
19
3 / 3 / 9
12,369
825
12,129
28,840
17,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
VAMASUKA
Kukulkan
20
6 / 2 / 9
12,238
816
15,739
8,659
4,494
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
sgherru
Yemoja
18
0 / 0 / 15
11,794
786
7,310
17,483
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
9
Kills
25
25
Deaths
9
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
3
11
5.17
L
Guan Yu
Beouwolff
Guan Yu
1
4
3
0.63
L
Janus
MelWinch
Janus
0
7
3
0.21
L
Hades
MobileBlu
Hades
5
5
3
1.3
W
Medusa
MrJamzi
Medusa
6
1
7
9.5
W
Vamana
3
3
9
2.5
L
Lancelot
Ponyboy1
Lancelot
0
6
1
0.08
L
Hachiman
QuickAxe
Hachiman
3
3
6
2
W
Kukulkan
VAMASUKA
Kukulkan
6
2
9
5.25
W
Yemoja
sgherru
Yemoja
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
74,584
90,209
Taken
87,702
58,621
Mitigated
65,396
15,393
Healing
26,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
25,443
2,691
0
4,672
19,837
12,845
1,655
7,007
12,830
0
57,881
L
Guan Yu
Beouwolff
Guan Yu
7,583
948
788
4,046
22,276
22,050
0
8,016
14,260
0
14,155
L
Janus
MelWinch
Janus
10,562
246
160
609
13,888
4,560
0
3,454
10,434
29,593
0
L
Hades
MobileBlu
Hades
19,222
2,140
422
5,601
20,559
17,216
634
4,150
16,409
60,666
0
W
Medusa
MrJamzi
Medusa
13,963
5,671
0
1,439
12,883
6,504
5,969
3,716
9,167
0
39,233
W
Vamana
12,129
8,120
1,996
6,636
28,840
17,873
1,423
7,286
21,554
2,469
47,529
L
Lancelot
Ponyboy1
Lancelot
7,930
2,335
0
1,326
16,578
7,959
0
4,385
12,193
341
20,944
L
Hachiman
QuickAxe
Hachiman
17,420
11,611
0
2,441
16,908
6,836
0
3,672
13,236
0
51,233
W
Kukulkan
VAMASUKA
Kukulkan
15,739
1,123
0
1,220
8,659
4,494
1,030
4,536
4,123
55,680
0
W
Yemoja
sgherru
Yemoja
7,310
2,244
4,821
5,243
17,483
23,680
929
7,570
9,913
20,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
60,748
248
Minions Killed
315
0
Camps Cleared
0
1,423,577
Distance Traveled
1,574,745
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,525
835
49
3
0
322,261
2
L
Guan Yu
9,800
653
10
1
0
313,202
2
L
Janus
9,344
623
42
3
0
270,420
4
L
Hades
11,775
785
110
7
0
282,971
3
W
Medusa
11,822
788
63
4
0
322,491
3
W
Vamana
12,369
825
69
5
0
330,107
1
L
Lancelot
9,070
605
29
2
0
276,207
1
L
Hachiman
11,358
757
57
4
0
280,777
2
W
Kukulkan
12,238
816
113
8
0
312,105
4
W
Yemoja
11,794
786
21
1
0
287,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role