Player Matchup

Horus
Horus
CerealPlane97464
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 130L
1,384 Elo+
Solo
Achilles
Achilles
MostlyNoble
Achilles
Level 63
God Stats
17W - 17L
1,466 SR
Queue Stats
257W - 321L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
Odoyle420
Danzaburou
Level 23
God Stats
36W - 47L
1,472 SR
Queue Stats
48W - 61L
1,387 Elo+
Party 2
Hera
Hera
kimu0ra
Hera
Level 51
God Stats
1W - 1L
1,382 SR
Queue Stats
17W - 21L
1,455 Elo+
Solo
Bacchus
Bacchus
xVCJKVx
Bacchus
Level 45
God Stats
3W - 3L
1,467 SR
Queue Stats
84W - 115L
1,338 Elo+
Party 2
Team Averages
Level 46
1,458 SR
1,375 Elo+

VS

Team Averages
Level 60
1,466 SR
1,278 Elo+
Hades
Hades
Da_Crusherr
Hades
Level 157
God Stats
4W - 2L
1,697 SR
Queue Stats
218W - 249L
1,414 Elo+
Solo
Izanami
Izanami
DrNerdwafflez97
Izanami
Level 10
God Stats
6W - 15L
1,156 SR
Queue Stats
6W - 18L
1,113 Elo+
Party 1
Hel
Hel
Master_Kota
Hel
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 101L
1,389 Elo+
Party 1
Ares
Ares
YaYamani1221
Ares
Level 43
God Stats
1W - 1L
1,723 SR
Queue Stats
39W - 61L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
bubbamoss
Tsukuyomi
Level 12
God Stats
3W - 10L
1,253 SR
Queue Stats
3W - 13L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 26
11,624
1,162
11,549
13,189
17,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
MostlyNoble
Achilles
18
9 / 0 / 23
12,121
1,212
21,140
11,212
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Odoyle420
Danzaburou
19
12 / 0 / 19
11,970
1,197
36,093
15,207
8,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
kimu0ra
Hera
18
4 / 0 / 17
10,846
1,085
20,759
6,492
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
xVCJKVx
Bacchus
18
7 / 0 / 21
11,983
1,198
13,541
8,257
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

306

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 0
9,255
926
15,674
24,168
16,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 8 / 0
9,324
932
9,423
20,325
9,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 0
9,541
954
9,463
20,691
15,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 0
9,360
936
3,141
22,678
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
bubbamoss
Tsukuyomi
15
0 / 4 / 0
9,141
914
6,140
19,749
9,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
0
35
Kills
0
0
Deaths
35
106
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
L
0
8
0
0
L
0
8
0
0
L
0
5
0
0
W
Achilles
MostlyNoble
Achilles
9
0
23
20.5
W
Danzaburou
Odoyle420
Danzaburou
12
0
19
21.5
L
0
10
0
0
L
Tsukuyomi
bubbamoss
Tsukuyomi
0
4
0
0
W
Hera
kimu0ra
Hera
4
0
17
12.5
W
Bacchus
xVCJKVx
Bacchus
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,082
Damage
43,841
54,357
Taken
107,611
51,961
Mitigated
65,621
22,236
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,549
3,985
4,899
4,063
13,189
17,217
0
5,428
7,343
0
21,665
L
15,674
1,335
845
3,432
24,168
16,553
0
6,800
16,799
30,209
0
L
9,423
4,591
330
1,465
20,325
9,828
0
6,171
13,862
0
32,618
L
9,463
1,051
4,861
3,048
20,691
15,019
0
6,573
14,064
40,719
0
W
Achilles
MostlyNoble
Achilles
21,140
3,655
0
1,976
11,212
15,972
0
5,344
5,868
0
27,845
W
Danzaburou
Odoyle420
Danzaburou
36,093
21,447
0
6,709
15,207
8,372
0
9,973
5,234
0
59,271
L
3,141
529
0
684
22,678
14,399
0
7,198
14,954
6,965
0
L
Tsukuyomi
bubbamoss
Tsukuyomi
6,140
1,096
0
493
19,749
9,822
0
7,558
12,017
0
16,748
W
Hera
kimu0ra
Hera
20,759
4,697
86
1,374
6,492
3,393
0
3,741
2,751
44,987
0
W
Bacchus
xVCJKVx
Bacchus
13,541
809
0
3,129
8,257
7,007
0
3,792
4,465
22,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
46,621
163
Minions Killed
173
5
Camps Cleared
3
1,047,184
Distance Traveled
830,515
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,624
1,162
16
2
0
204,427
2
L
Hades
9,255
926
31
3
0
150,349
1
L
Izanami
9,324
932
49
5
0
154,263
1
L
Hel
9,541
954
70
7
1
182,219
1
W
Achilles
12,121
1,212
16
2
2
232,943
2
W
Danzaburou
11,970
1,197
51
5
3
196,372
0
L
Ares
9,360
936
7
1
2
133,541
0
L
Tsukuyomi
9,141
914
16
2
0
210,143
0
W
Hera
10,846
1,085
57
6
0
203,224
0
W
Bacchus
11,983
1,198
23
2
0
210,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role