Player Matchup

Ymir
Ymir
DearRuin
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
KidBoiBoi
Danzaburou
Level 127
God Stats
17W - 13L
1,555 SR
Queue Stats
569W - 617L
1,450 Elo+
Party 3
Ishtar
Ishtar
LeekBBQ
Ishtar
Level 88
God Stats
1W - 0L
1,289 SR
Queue Stats
40W - 59L
1,426 Elo+
Party 1
Freya
Freya
Mundodono
Freya
Level 106
God Stats
7W - 5L
1,418 SR
Queue Stats
292W - 311L
1,436 Elo+
Party 3
Ares
Ares
squishysodacans
Ares
Level 146
God Stats
10W - 5L
1,638 SR
Queue Stats
240W - 245L
1,475 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,430 Elo+

VS

Team Averages
Level 115
1,342 SR
1,466 Elo+
Merlin
Merlin
BDGKingHendrix
Merlin
Level 143
God Stats
8W - 5L
1,448 SR
Queue Stats
142W - 144L
1,468 Elo+
Party 2
Hachiman
Hachiman
BDGVociferous34
Hachiman
Level 109
God Stats
0W - 1L
1,313 SR
Queue Stats
181W - 189L
1,494 Elo+
Party 2
Skadi
Skadi
BDGYoungBoy
Skadi
Level 129
God Stats
0W - 3L
1,255 SR
Queue Stats
102W - 91L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
Glaak2
Amaterasu
Level 128
God Stats
2W - 6L
1,192 SR
Queue Stats
1,144W - 1,252L
1,492 Elo+
Solo
Ymir
Ymir
Haggty
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 16
9,468
947
6,797
21,986
17,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KidBoiBoi
Danzaburou
17
5 / 2 / 16
9,579
958
18,032
10,441
5,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
LeekBBQ
Ishtar
15
4 / 3 / 15
9,058
906
13,877
8,487
4,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Mundodono
Freya
15
6 / 3 / 12
9,131
913
11,020
9,145
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 13
8,935
894
10,703
10,836
14,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
8,489
849
10,663
8,621
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
15
2 / 3 / 5
7,980
798
15,844
11,511
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 5
7,867
787
12,229
10,409
4,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Glaak2
Amaterasu
13
2 / 5 / 4
7,418
742
5,704
16,293
15,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Haggty
Ymir
13
1 / 8 / 3
7,186
719
4,861
19,798
22,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
23
Kills
12
13
Deaths
23
72
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
Hachiman
2
3
5
1.5
L
2
4
5
1.13
W
Ymir
3
2
16
5.5
L
Amaterasu
Glaak2
Amaterasu
2
5
4
0.8
L
Ymir
Haggty
Ymir
1
8
3
0.31
W
Danzaburou
KidBoiBoi
Danzaburou
5
2
16
6.5
W
Ishtar
LeekBBQ
Ishtar
4
3
15
3.83
W
Freya
Mundodono
Freya
6
3
12
4
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,429
Damage
49,301
60,895
Taken
66,632
45,888
Mitigated
53,576
23,740
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,663
890
1,132
2,290
8,621
4,472
62
3,574
5,047
26,696
0
L
Hachiman
15,844
7,592
606
4,258
11,511
6,089
0
4,955
6,556
0
26,385
L
12,229
4,105
262
1,983
10,409
4,846
345
4,695
5,714
0
25,847
W
Ymir
6,797
1,144
338
9,311
21,986
17,490
489
5,347
16,639
12,717
0
L
Amaterasu
Glaak2
Amaterasu
5,704
1,908
128
4,653
16,293
15,926
540
6,024
10,269
0
7,298
L
Ymir
Haggty
Ymir
4,861
623
457
1,174
19,798
22,243
0
9,272
10,526
6,713
0
W
Danzaburou
KidBoiBoi
Danzaburou
18,032
5,790
538
3,389
10,441
5,522
350
3,056
7,385
0
36,660
W
Ishtar
LeekBBQ
Ishtar
13,877
8,427
583
1,523
8,487
4,228
2,010
2,006
6,481
0
25,840
W
Freya
Mundodono
Freya
11,020
3,592
1,424
1,828
9,145
4,593
1,374
3,288
5,857
17,916
0
W
10,703
113
2,643
2,163
10,836
14,055
452
1,827
9,009
13,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
38,940
103
Minions Killed
101
0
Camps Cleared
0
998,327
Distance Traveled
905,299
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,489
849
34
3
0
162,442
0
L
Hachiman
7,980
798
27
3
0
195,023
1
L
Skadi
7,867
787
35
4
0
170,014
1
W
Ymir
9,468
947
13
1
0
198,695
0
L
Amaterasu
7,418
742
3
0
0
205,321
0
L
Ymir
7,186
719
2
0
0
172,499
0
W
Danzaburou
9,579
958
41
4
0
206,712
0
W
Ishtar
9,058
906
29
3
0
188,935
0
W
Freya
9,131
913
14
1
0
190,977
0
W
Ares
8,935
894
6
1
0
213,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role