Player Matchup

Medusa
Medusa
BeatNoodle
Medusa
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 40L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Benjamight93
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 3
Ullr
Ullr
Blewbury
Ullr
Level 118
God Stats
4W - 1L
1,829 SR
Queue Stats
323W - 280L
1,462 Elo+
Party 3
Chaac
Chaac
LadyVespii
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
exoplanetary
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 1
Team Averages
Level 62
1,566 SR
1,427 Elo+

VS

Team Averages
Level 28
1,476 SR
1,496 Elo+
Danzaburou
Danzaburou
DRVortex
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
JDR17
Lancelot
Level 27
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MetroGoldfish60
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
VincentvanGustav
Zhong Kui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
onlySulz
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeatNoodle
Medusa
19
4 / 3 / 20
11,699
731
18,147
14,893
9,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Benjamight93
Jing Wei
20
9 / 2 / 19
13,625
852
30,261
12,763
6,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
18
5 / 2 / 16
11,205
700
15,281
11,805
6,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
13 / 5 / 18
13,563
848
28,192
31,033
52,389
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
exoplanetary
Cabrakan
16
1 / 7 / 24
11,421
714
7,153
25,820
38,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRVortex
Danzaburou
16
1 / 6 / 11
10,320
645
12,040
18,803
12,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JDR17
Lancelot
17
3 / 8 / 11
10,891
681
10,254
22,423
19,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MetroGoldfish60
Tsukuyomi
18
2 / 5 / 13
10,347
647
18,766
22,618
14,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
18
7 / 9 / 8
11,384
712
30,052
26,007
20,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
onlySulz
Artio
20
5 / 4 / 11
12,681
793
7,434
26,219
36,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
72
32
Kills
18
19
Deaths
32
97
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeatNoodle
Medusa
4
3
20
4.67
W
Jing Wei
Benjamight93
Jing Wei
9
2
19
9.25
W
Ullr
5
2
16
6.5
L
Danzaburou
DRVortex
Danzaburou
1
6
11
1.08
L
Lancelot
JDR17
Lancelot
3
8
11
1.06
W
Chaac
13
5
18
4.4
L
Tsukuyomi
MetroGoldfish60
Tsukuyomi
2
5
13
1.7
L
Zhong Kui
7
9
8
1.22
W
Cabrakan
exoplanetary
Cabrakan
1
7
24
1.86
L
Artio
onlySulz
Artio
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,034
Damage
78,546
96,314
Taken
116,070
113,493
Mitigated
104,057
31,603
Healing
39,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeatNoodle
Medusa
18,147
9,944
1,072
3,299
14,893
9,020
3,149
7,116
7,777
0
32,683
W
Jing Wei
Benjamight93
Jing Wei
30,261
21,975
1,514
4,799
12,763
6,795
4,116
3,942
8,821
0
72,182
W
Ullr
15,281
6,010
1,256
1,860
11,805
6,301
999
5,693
6,112
0
23,742
L
Danzaburou
DRVortex
Danzaburou
12,040
5,249
1,650
3,599
18,803
12,367
534
1,601
17,202
0
25,175
L
Lancelot
JDR17
Lancelot
10,254
2,102
987
2,437
22,423
19,707
344
1,471
20,952
0
20,189
W
Chaac
28,192
3,044
1,788
9,141
31,033
52,389
430
8,456
22,577
0
46,518
L
Tsukuyomi
MetroGoldfish60
Tsukuyomi
18,766
6,368
1,523
5,596
22,618
14,623
774
663
21,955
0
39,853
L
Zhong Kui
30,052
2,786
1,668
6,241
26,007
20,723
231
1,835
24,172
50,978
0
W
Cabrakan
exoplanetary
Cabrakan
7,153
839
2,964
3,910
25,820
38,988
57
12,279
13,541
14,239
0
L
Artio
onlySulz
Artio
7,434
1,180
6,672
9,555
26,219
36,637
56
1,583
24,636
15,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,513
Gold Earned
55,623
172
Minions Killed
154
0
Camps Cleared
0
1,390,933
Distance Traveled
1,401,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,699
731
33
2
0
278,537
1
W
Jing Wei
13,625
852
79
5
0
280,676
1
W
Ullr
11,205
700
16
1
0
274,146
0
L
Danzaburou
10,320
645
34
2
0
240,943
0
L
Lancelot
10,891
681
17
1
0
316,647
0
W
Chaac
13,563
848
30
2
0
301,497
0
L
Tsukuyomi
10,347
647
35
2
0
289,330
0
L
Zhong Kui
11,384
712
54
3
0
240,830
0
W
Cabrakan
11,421
714
14
1
0
256,077
0
L
Artio
12,681
793
14
1
0
313,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role