Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TroubledService
Lancelot
Level 107
God Stats
20W - 22L
1,571 SR
Queue Stats
260W - 242L
1,481 Elo+
Solo
Cernunnos
Cernunnos
WhyMiio
Cernunnos
Level 84
God Stats
9W - 12L
1,393 SR
Queue Stats
307W - 351L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Zarareis
Sun Wukong
Level 160
God Stats
2W - 5L
1,518 SR
Queue Stats
150W - 141L
1,461 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,481 Elo+

VS

Team Averages
Level 107
1,377 SR
1,495 Elo+
Thor
Thor
BucketHeadD1852
Thor
Level 134
God Stats
15W - 11L
1,534 SR
Queue Stats
83W - 77L
1,467 Elo+
Party 2
Tyr
Tyr
Deathstroke_10PR
Tyr
Level 110
God Stats
2W - 6L
1,213 SR
Queue Stats
530W - 563L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
El_Jincho_Pelu
Morgan Le Fay
Level 124
God Stats
6W - 10L
1,378 SR
Queue Stats
479W - 534L
1,394 Elo+
Party 1
Bellona
Bellona
Hefty Fam
Bellona
Level 59
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 4L
1,675 Elo+
Party 2
Sol
Sol
Syx429
Sol
Level 109
God Stats
2W - 2L
1,250 SR
Queue Stats
89W - 86L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 3 / 1
5,281
528
4,930
7,142
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
 
Sylvanus
8
1 / 1 / 0
4,895
490
5,331
9,274
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
9
2 / 3 / 0
5,267
527
3,570
7,686
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
WhyMiio
Cernunnos
9
0 / 1 / 1
5,239
524
2,727
6,462
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Zarareis
Sun Wukong
8
1 / 1 / 0
5,158
516
2,304
3,702
2,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 0
6,983
698
6,194
6,677
2,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,867
587
2,016
5,767
3,524
Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
El_Jincho_Pelu
Morgan Le Fay
8
0 / 2 / 5
5,405
541
4,871
6,072
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Hefty Fam
Bellona
8
1 / 1 / 0
4,787
479
2,926
7,888
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Syx429
Sol
9
0 / 0 / 0
5,214
521
5,100
5,590
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
L
Sylvanus
 
Sylvanus
1
1
0
1
W
8
0
0
8
W
0
1
2
1
W
Morgan Le Fay
El_Jincho_Pelu
Morgan Le Fay
0
2
5
1.25
W
Bellona
Hefty Fam
Bellona
1
1
0
1
W
Sol
Syx429
Sol
0
0
0
0
L
Lancelot
2
3
0
0.67
L
Cernunnos
WhyMiio
Cernunnos
0
1
1
0.5
L
Sun Wukong
Zarareis
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,862
Damage
21,107
34,266
Taken
31,994
15,234
Mitigated
15,138
10,560
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,930
2,048
0
1,410
7,142
2,265
0
2,588
4,554
35,757
0
L
Sylvanus
 
Sylvanus
5,331
1,807
845
4,397
9,274
5,933
60
2,408
6,866
20,340
12,221
W
6,194
2,108
0
250
6,677
2,565
0
1,704
4,823
0
40,372
W
2,016
693
0
1,889
5,767
3,524
139
0
5,767
0
35,364
W
Morgan Le Fay
El_Jincho_Pelu
Morgan Le Fay
4,871
614
0
531
6,072
2,297
0
2,759
3,165
24,510
0
W
Bellona
Hefty Fam
Bellona
2,926
1,735
0
2,721
7,888
4,973
0
2,768
5,116
0
16,434
W
Sol
Syx429
Sol
5,100
2,266
0
2,911
5,590
1,779
113
1,335
4,255
34,551
5,473
L
Lancelot
3,570
500
0
320
7,686
2,634
0
1,345
6,341
0
30,018
L
Cernunnos
WhyMiio
Cernunnos
2,727
1,477
0
2,077
6,462
2,238
0
2,719
3,743
0
31,954
L
Sun Wukong
Zarareis
Sun Wukong
2,304
971
0
1,511
3,702
2,164
0
0
3,702
0
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
28,256
290
Minions Killed
286
0
Camps Cleared
0
928,456
Distance Traveled
977,347
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,281
528
63
6
0
196,850
3
L
Sylvanus
4,895
490
48
5
0
159,818
0
W
Thor
6,983
698
71
7
0
212,730
2
W
Tyr
5,867
587
67
7
0
203,864
1
W
Morgan Le Fay
5,405
541
44
4
0
185,327
2
W
Bellona
4,787
479
28
3
0
205,485
0
W
Sol
5,214
521
76
8
0
169,941
1
L
Lancelot
5,267
527
63
6
0
230,440
0
L
Cernunnos
5,239
524
66
7
0
171,321
1
L
Sun Wukong
5,158
516
50
5
0
170,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role