Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MrH00D
Horus
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
241W - 166L
1,651 Elo+
Party 2
Atlas
Atlas
kindertodeslied
Atlas
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 32L
1,567 Elo+
Party 2
Team Averages
Level 82
1,427 SR
1,573 Elo+

VS

Team Averages
Level 52
1,484 SR
1,369 Elo+
Cthulhu
Cthulhu
Blankx04
Cthulhu
Level 11
God Stats
0W - 3L
1,394 SR
Queue Stats
4W - 10L
1,364 Elo+
Party 1
Chang'e
Chang'e
Pineconenoscoper
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trevitone
Tsukuyomi
Level 97
God Stats
0W - 3L
1,559 SR
Queue Stats
1W - 7L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 2 / 4
9,882
824
13,207
8,951
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
MrH00D
Horus
14
2 / 0 / 8
8,517
710
7,935
13,733
14,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 8
9,978
832
8,912
13,748
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blankx04
Cthulhu
12
0 / 4 / 0
7,272
606
5,617
12,833
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,925
744
11,877
12,289
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Trevitone
Tsukuyomi
11
0 / 4 / 1
7,554
630
9,897
11,030
4,111
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
4
4
L
Cthulhu
Blankx04
Cthulhu
0
4
0
0
W
Horus
MrH00D
Horus
2
0
8
6
L
2
3
0
0.67
L
Tsukuyomi
Trevitone
Tsukuyomi
0
4
1
0.13
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,054
Damage
27,391
36,432
Taken
36,152
35,218
Mitigated
15,446
10,767
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,207
1,090
0
1,430
8,951
3,879
1,361
6,215
2,474
52,097
0
L
Cthulhu
Blankx04
Cthulhu
5,617
380
49
504
12,833
6,246
29
8,289
4,544
15,092
0
W
Horus
MrH00D
Horus
7,935
3,068
1,296
3,142
13,733
14,155
627
4,493
8,982
0
21,608
L
11,877
463
1,034
3,626
12,289
5,089
0
7,155
5,134
43,041
0
L
Tsukuyomi
Trevitone
Tsukuyomi
9,897
2,449
0
613
11,030
4,111
0
6,699
4,142
0
28,514
W
8,912
3,024
84
4,815
13,748
17,184
648
6,035
7,361
28,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
23,751
140
Minions Killed
131
0
Camps Cleared
0
717,285
Distance Traveled
662,429
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,882
824
96
8
0
223,217
0
L
Cthulhu
7,272
606
31
3
0
194,650
1
W
Horus
8,517
710
20
2
0
256,993
4
L
Chang'e
8,925
744
65
5
0
238,547
1
L
Tsukuyomi
7,554
630
35
3
0
229,232
3
W
Atlas
9,978
832
24
2
0
237,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role