Player Matchup

Baron Samedi
Baron Samedi
Agust29
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,256 Elo+
Party 4
Heimdallr
Heimdallr
BruddahOSasA
Heimdallr
Level 122
God Stats
2W - 1L
1,716 SR
Queue Stats
14W - 11L
1,607 Elo+
Party 1
Lancelot
Lancelot
PAY10
Lancelot
Level 83
God Stats
0W - 2L
1,395 SR
Queue Stats
25W - 21L
1,603 Elo+
Party 1
Achilles
Achilles
xX58BEAST58Xx
Achilles
Level 44
God Stats
0W - 1L
1,710 SR
Queue Stats
12W - 7L
1,671 Elo+
Party 1
Ymir
Ymir
yonsito11
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 4
Team Averages
Level 59
1,564 SR
1,513 Elo+

VS

Team Averages
Level 104
1,583 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CoJonaz
Fenrir
Level 130
God Stats
5W - 6L
1,586 SR
Queue Stats
471W - 444L
1,583 Elo+
Party 3
Merlin
Merlin
VVFallenVV
Merlin
Level 45
God Stats
2W - 2L
1,785 SR
Queue Stats
104W - 86L
1,599 Elo+
Party 3
Guan Yu
Guan Yu
lowshak
Guan Yu
Level 127
God Stats
5W - 6L
1,545 SR
Queue Stats
147W - 120L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agust29
Baron Samedi
12
0 / 2 / 1
6,886
459
1,962
8,367
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
BruddahOSasA
Heimdallr
11
1 / 2 / 1
6,598
440
9,609
11,367
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
PAY10
Lancelot
12
2 / 3 / 0
6,927
462
7,952
12,474
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
xX58BEAST58Xx
Achilles
10
0 / 4 / 0
5,689
379
3,406
10,191
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
0 / 2 / 0
6,430
429
3,456
12,401
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 4
6,565
438
4,088
8,974
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
 
Cthulhu
11
0 / 1 / 4
6,447
430
7,258
9,598
9,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
CoJonaz
Fenrir
14
6 / 0 / 3
8,692
579
6,326
10,662
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
VVFallenVV
Merlin
15
5 / 0 / 1
8,979
599
9,516
4,893
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
lowshak
Guan Yu
13
2 / 0 / 6
8,324
555
9,026
12,661
13,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
4
1
W
Cthulhu
 
Cthulhu
0
1
4
2
L
Baron Samedi
Agust29
Baron Samedi
0
2
1
0.25
L
Heimdallr
BruddahOSasA
Heimdallr
1
2
1
0.75
W
Fenrir
CoJonaz
Fenrir
6
0
3
7.5
L
Lancelot
PAY10
Lancelot
2
3
0
0.67
W
Merlin
VVFallenVV
Merlin
5
0
1
5.5
W
Guan Yu
lowshak
Guan Yu
2
0
6
5
L
Achilles
xX58BEAST58Xx
Achilles
0
4
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
36,214
54,800
Taken
46,788
30,594
Mitigated
32,288
13,774
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,088
3,293
0
2,330
8,974
2,872
0
545
8,429
0
41,667
W
Cthulhu
 
Cthulhu
7,258
299
291
3,110
9,598
9,451
0
1,712
7,886
29,097
0
L
Baron Samedi
Agust29
Baron Samedi
1,962
129
389
2,074
8,367
4,051
0
3,669
4,698
44,030
257
L
Heimdallr
BruddahOSasA
Heimdallr
9,609
4,462
0
5,538
11,367
4,607
0
3,329
8,038
0
64,466
W
Fenrir
CoJonaz
Fenrir
6,326
1,749
0
6,567
10,662
4,673
0
1,226
9,436
0
70,537
L
Lancelot
PAY10
Lancelot
7,952
1,741
0
2,027
12,474
4,443
0
3,291
9,183
0
61,634
W
Merlin
VVFallenVV
Merlin
9,516
1,431
0
631
4,893
2,040
0
826
4,067
68,895
0
W
Guan Yu
lowshak
Guan Yu
9,026
1,342
1,724
4,612
12,661
13,252
0
1,013
11,014
0
49,229
L
Achilles
xX58BEAST58Xx
Achilles
3,406
1,136
0
2,200
10,191
8,858
0
621
9,570
0
24,977
L
Ymir
3,456
309
0
1,546
12,401
8,635
0
5,864
6,537
17,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
39,007
339
Minions Killed
436
0
Camps Cleared
0
1,410,152
Distance Traveled
1,544,522
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,565
438
76
5
0
302,198
3
W
Cthulhu
6,447
430
30
2
0
301,203
5
L
Baron Samedi
6,886
459
98
7
0
286,882
4
L
Heimdallr
6,598
440
98
7
0
231,910
0
W
Fenrir
8,692
579
112
7
0
344,239
5
L
Lancelot
6,927
462
90
6
0
352,013
3
W
Merlin
8,979
599
126
8
0
289,719
4
W
Guan Yu
8,324
555
92
6
0
307,163
3
L
Achilles
5,689
379
27
2
0
256,791
3
L
Ymir
6,430
429
26
2
0
282,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role