Player Matchup

Sobek
Sobek
Allwight19
Sobek
Level 105
God Stats
3W - 10L
1,262 SR
Queue Stats
348W - 409L
1,338 Elo+
Party 1
Freya
Freya
Kmp993
Freya
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 235L
1,341 Elo+
Party 1
Pele
Pele
Sk_Easyy
Pele
Level 101
God Stats
11W - 5L
1,694 SR
Queue Stats
184W - 176L
1,397 Elo+
Party 1
Ishtar
Ishtar
silentdje
Ishtar
Level 149
God Stats
2W - 3L
1,385 SR
Queue Stats
147W - 162L
1,335 Elo+
Solo
Shiva
Shiva
unknown9906
Shiva
Level 46
God Stats
6W - 6L
1,485 SR
Queue Stats
86W - 97L
1,365 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,355 Elo+

VS

Team Averages
Level 65
1,426 SR
1,455 Elo+
Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 67
God Stats
49W - 60L
1,454 SR
Queue Stats
65W - 71L
1,338 Elo+
Solo
Hachiman
Hachiman
PRNMYST
Hachiman
Level 89
God Stats
3W - 3L
1,385 SR
Queue Stats
91W - 85L
1,527 Elo+
Solo
Scylla
Scylla
PierryGamer5
Scylla
Level 67
God Stats
5W - 5L
1,503 SR
Queue Stats
119W - 132L
1,432 Elo+
Party 2
Horus
Horus
TOM_WRA
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,605 Elo+
Party 2
Nemesis
Nemesis
dant_fluminate
Nemesis
Level 7
God Stats
2W - 3L
1,286 SR
Queue Stats
3W - 4L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
6 / 1 / 10
13,510
520
9,795
21,118
33,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Kmp993
Freya
20
11 / 1 / 4
14,898
573
26,429
34,147
19,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
20
5 / 2 / 7
14,026
539
15,972
15,314
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
silentdje
Ishtar
18
5 / 5 / 7
12,311
474
13,003
21,799
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 1 / 11
13,423
516
18,335
24,586
19,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmodeuslust
Danzaburou
19
1 / 9 / 2
12,004
462
19,084
31,229
15,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PRNMYST
Hachiman
1
0 / 0 / 0
4,829
186
0
0
0
Scylla
17
2 / 6 / 2
10,941
421
13,179
16,527
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TOM_WRA
Horus
16
2 / 9 / 4
10,275
395
21,001
35,161
30,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 1
11,243
432
14,862
24,506
10,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
30
Kills
9
10
Deaths
31
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
1
10
11
L
Danzaburou
Asmodeuslust
Danzaburou
1
9
2
0.22
W
Freya
Kmp993
Freya
11
1
4
13
L
Hachiman
PRNMYST
Hachiman
0
0
0
0
L
Scylla
2
6
2
0.5
W
Pele
5
2
7
4.25
L
Horus
TOM_WRA
Horus
2
9
4
0.44
L
4
7
1
0.64
W
Ishtar
silentdje
Ishtar
5
5
7
1.7
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,534
Damage
68,126
116,964
Taken
107,423
88,513
Mitigated
64,528
54,982
Healing
24,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,795
1,434
812
7,469
21,118
33,057
1,202
2,116
18,243
35,255
2,056
L
Danzaburou
Asmodeuslust
Danzaburou
19,084
7,119
0
6,094
31,229
15,409
540
10,637
20,592
0
123,256
W
Freya
Kmp993
Freya
26,429
11,006
0
24,640
34,147
19,537
5,857
7,188
26,474
128,771
0
L
Hachiman
PRNMYST
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
13,179
2,287
142
1,563
16,527
7,457
100
8,367
8,160
75,580
0
W
Pele
15,972
5,029
0
3,441
15,314
6,980
2,618
2,193
13,121
0
123,819
L
Horus
TOM_WRA
Horus
21,001
9,695
1,726
12,043
35,161
30,882
370
11,330
23,831
0
66,262
L
14,862
7,704
0
3,087
24,506
10,780
542
5,588
18,918
0
59,369
W
Ishtar
silentdje
Ishtar
13,003
9,134
0
8,042
21,799
9,692
1,613
1,795
19,311
0
83,047
W
18,335
5,196
0
10,578
24,586
19,247
2,219
3,285
20,930
0
98,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
49,292
652
Minions Killed
502
0
Camps Cleared
0
2,332,714
Distance Traveled
1,750,885
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,510
520
53
2
0
424,605
2
L
Danzaburou
12,004
462
167
6
0
432,569
0
W
Freya
14,898
573
166
6
0
435,609
5
L
Hachiman
4,829
186
0
0
0
0
0
L
Scylla
10,941
421
139
5
0
378,200
3
W
Pele
14,026
539
171
7
0
573,374
0
L
Horus
10,275
395
84
3
0
449,141
2
L
Nemesis
11,243
432
112
4
0
490,975
5
W
Ishtar
12,311
474
116
4
0
389,751
2
W
Shiva
13,423
516
146
6
0
509,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role