Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Zeustox
Geb
Level 11
God Stats
10W - 0L
1,500 SR
Queue Stats
85W - 5L
1,908 Elo+
Party 1
Guan Yu
Guan Yu
shadowmark17
Guan Yu
Level 158
God Stats
113W - 8L
2,001 SR
Queue Stats
626W - 52L
1,985 Elo+
Party 1
Team Averages
Level 101
1,600 SR
1,678 Elo+

VS

Team Averages
Level 84
1,472 SR
1,410 Elo+
Charybdis
Charybdis
BecksGaming
Charybdis
Level 117
God Stats
6W - 7L
1,498 SR
Queue Stats
396W - 420L
1,496 Elo+
Solo
Thor
Thor
GuapoJacob
Thor
Level 63
God Stats
46W - 62L
1,391 SR
Queue Stats
274W - 335L
1,402 Elo+
Party 2
Susano
Susano
HVYxHiTR T0NY
Susano
Level 64
God Stats
7W - 7L
1,470 SR
Queue Stats
336W - 416L
1,374 Elo+
Party 2
Mercury
Mercury
Luv4Mxtt
Mercury
Level 28
God Stats
28W - 31L
1,439 SR
Queue Stats
54W - 86L
1,333 Elo+
Party 2
Anubis
Anubis
jmill40
Anubis
Level 148
God Stats
208W - 117L
1,563 SR
Queue Stats
1,270W - 1,332L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 0 / 12
11,829
1,183
16,188
13,435
21,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Loki
 
Loki
16
7 / 0 / 7
11,016
1,102
17,064
5,746
7,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
 
Persephone
16
5 / 0 / 11
10,626
1,063
15,584
5,925
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
16
0 / 0 / 16
10,864
1,086
7,777
4,967
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
shadowmark17
Guan Yu
16
1 / 1 / 12
9,810
981
15,206
12,614
13,341
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

309

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BecksGaming
Charybdis
14
0 / 1 / 1
8,810
881
7,353
9,353
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 4 / 0
9,105
911
8,759
18,516
9,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 3 / 1
9,084
908
7,368
17,982
13,024
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Luv4Mxtt
Mercury
14
0 / 7 / 0
8,894
889
4,330
19,432
7,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jmill40
Anubis
14
0 / 3 / 0
8,787
879
8,408
9,547
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
18
Kills
1
1
Deaths
18
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
12
11
W
Loki
 
Loki
7
0
7
10.5
W
Persephone
 
Persephone
5
0
11
10.5
L
Charybdis
BecksGaming
Charybdis
0
1
1
0.5
L
1
4
0
0.25
L
0
3
1
0.17
L
Mercury
Luv4Mxtt
Mercury
0
7
0
0
W
Geb
0
0
16
8
L
Anubis
jmill40
Anubis
0
3
0
0
W
Guan Yu
shadowmark17
Guan Yu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,819
Damage
36,218
42,687
Taken
74,830
52,522
Mitigated
37,481
16,773
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,188
2,763
1,887
2,586
13,435
21,402
0
3,190
10,114
0
26,169
W
Loki
 
Loki
17,064
4,429
0
0
5,746
7,299
0
844
4,902
0
31,596
W
Persephone
 
Persephone
15,584
204
0
289
5,925
3,136
0
1,477
4,448
38,089
0
L
Charybdis
BecksGaming
Charybdis
7,353
3,076
0
1,663
9,353
3,344
0
2,685
6,668
0
18,437
L
8,759
840
0
2,020
18,516
9,657
0
7,581
10,935
0
23,051
L
7,368
1,108
0
506
17,982
13,024
0
5,746
12,236
0
24,682
L
Mercury
Luv4Mxtt
Mercury
4,330
2,890
0
1,537
19,432
7,795
0
5,712
13,720
0
16,532
W
Geb
7,777
37
0
790
4,967
7,344
0
936
4,031
13,750
0
L
Anubis
jmill40
Anubis
8,408
153
162
907
9,547
3,661
0
1,637
7,910
24,540
0
W
Guan Yu
shadowmark17
Guan Yu
15,206
1,998
7,150
4,071
12,614
13,341
0
1,961
10,653
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
44,680
159
Minions Killed
169
7
Camps Cleared
5
1,036,208
Distance Traveled
877,709
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,829
1,183
18
2
0
230,391
0
W
Loki
11,016
1,102
24
2
4
218,964
0
W
Persephone
10,626
1,063
57
6
1
209,011
1
L
Charybdis
8,810
881
28
3
0
148,191
0
L
Thor
9,105
911
32
3
1
170,627
0
L
Susano
9,084
908
37
4
1
217,677
2
L
Mercury
8,894
889
26
3
2
207,041
0
W
Geb
10,864
1,086
3
0
0
173,749
4
L
Anubis
8,787
879
46
5
1
134,173
1
W
Guan Yu
9,810
981
57
6
2
204,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role