Player Matchup

Anubis
Anubis
Aidedcross55679
Anubis
Level 106
God Stats
0W - 2L
1,561 SR
Queue Stats
2W - 10L
1,247 Elo+
Party 2
Heimdallr
Heimdallr
Jotaro_Sekiro_32
Heimdallr
Level 109
God Stats
0W - 2L
1,506 SR
Queue Stats
4W - 14L
1,146 Elo+
Party 2
Tyr
Tyr
Sean__384
Tyr
Level 105
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 11L
1,160 Elo+
Party 2
Team Averages
Level 107
1,473 SR
1,184 Elo+

VS

Team Averages
Level 95
1,548 SR
1,479 Elo+
Ra
Ra
EnriHuanaSP
Ra
Level 98
God Stats
12W - 17L
1,468 SR
Queue Stats
106W - 114L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
JaviHuanaHT
Cthulhu
Level 107
God Stats
2W - 0L
1,710 SR
Queue Stats
154W - 170L
1,479 Elo+
Party 1
Skadi
Skadi
raul_reyes98
Skadi
Level 81
God Stats
16W - 12L
1,465 SR
Queue Stats
18W - 18L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,625
575
10,387
11,014
5,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
15
0 / 3 / 2
9,099
607
7,975
15,111
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 0
9,223
615
2,989
15,547
12,665
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,306
754
12,629
8,633
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JaviHuanaHT
Cthulhu
15
1 / 2 / 10
10,273
685
13,535
17,587
17,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 5
10,922
728
9,713
7,401
2,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
0
6
8
W
Cthulhu
JaviHuanaHT
Cthulhu
1
2
10
3
L
Heimdallr
0
3
2
0.33
L
1
3
0
0.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
35,877
41,672
Taken
33,621
23,839
Mitigated
23,730
11,058
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,387
468
0
2,024
11,014
5,269
0
8,049
2,581
42,511
0
W
12,629
668
2,179
2,349
8,633
3,097
296
3,092
5,541
55,644
0
W
Cthulhu
JaviHuanaHT
Cthulhu
13,535
657
734
2,382
17,587
17,903
230
4,946
12,641
36,229
0
L
Heimdallr
7,975
4,685
221
4,072
15,111
5,905
0
6,942
7,830
0
36,723
L
2,989
359
775
3,966
15,547
12,665
0
9,851
5,069
0
31,228
W
9,713
4,389
0
592
7,401
2,730
1,926
2,869
4,532
0
37,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
32,501
154
Minions Killed
163
0
Camps Cleared
0
800,380
Distance Traveled
929,894
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,625
575
68
5
0
262,224
4
W
Ra
11,306
754
74
5
0
342,284
2
W
Cthulhu
10,273
685
28
2
0
303,738
3
L
Heimdallr
9,099
607
51
3
0
238,723
1
L
Tyr
9,223
615
35
2
0
299,433
4
W
Skadi
10,922
728
61
4
0
283,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role