Player Matchup

Ishtar
Ishtar
SemperFi6507
Ishtar
Level 86
God Stats
1W - 1L
1,665 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 2
Pele
Pele
bit8chunk
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
hutchified
Cthulhu
Level 84
God Stats
22W - 10L
1,800 SR
Queue Stats
463W - 501L
1,451 Elo+
Solo
Hel
Hel
timkranski
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Izanami
Izanami
xxMARA S0Vxx
Izanami
Level 16
God Stats
1W - 3L
1,708 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 2
Team Averages
Level 46
1,635 SR
1,443 Elo+

VS

Team Averages
Level 88
1,447 SR
1,387 Elo+
Khepri
Khepri
 
Khepri
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Buallat
Loki
Level 44
God Stats
29W - 36L
1,382 SR
Queue Stats
185W - 231L
1,314 Elo+
Solo
Ishtar
Ishtar
HOTNOGHOTDOG
Ishtar
Level 128
God Stats
30W - 20L
1,575 SR
Queue Stats
371W - 420L
1,469 Elo+
Party 3
Merlin
Merlin
nbrooks92
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,274 Elo+
Solo
Thor
Thor
werpelking
Thor
Level 160
God Stats
5W - 6L
1,276 SR
Queue Stats
460W - 490L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 3 / 1
6,682
445
7,056
12,151
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
1 / 5 / 1
6,013
401
4,434
12,227
4,023
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
hutchified
Cthulhu
12
1 / 4 / 0
7,369
491
6,297
15,524
11,367
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
6,199
413
2,548
7,228
2,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
xxMARA S0Vxx
Izanami
11
0 / 7 / 1
6,564
438
1,622
11,098
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 9
7,116
474
3,609
9,128
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Buallat
Loki
11
0 / 2 / 6
6,798
453
3,414
10,014
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
16
13 / 1 / 2
9,771
651
14,742
9,676
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
nbrooks92
Merlin
13
3 / 1 / 4
7,879
525
6,694
6,959
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 1 / 3
8,581
572
10,038
11,493
5,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
21
22
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
9
5.5
W
Loki
Buallat
Loki
0
2
6
1.5
W
Ishtar
13
1
2
14
L
Ishtar
1
3
1
0.5
L
Pele
1
5
1
0.3
L
Cthulhu
hutchified
Cthulhu
1
4
0
0.25
W
Merlin
nbrooks92
Merlin
3
1
4
5
L
0
3
1
0.17
W
4
1
3
5.5
L
Izanami
xxMARA S0Vxx
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
38,497
58,228
Taken
47,270
25,090
Mitigated
27,470
17,627
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,609
450
0
2,053
9,128
9,881
187
1,258
7,870
10,627
4,036
W
Loki
Buallat
Loki
3,414
785
0
4,587
10,014
3,625
0
292
9,722
0
42,105
W
Ishtar
14,742
9,153
0
6,196
9,676
5,536
2,091
517
9,159
0
81,048
L
Ishtar
7,056
4,780
0
4,326
12,151
4,896
0
4,476
7,675
0
42,948
L
Pele
4,434
1,780
0
2,760
12,227
4,023
0
1,995
10,232
0
30,566
L
Cthulhu
hutchified
Cthulhu
6,297
694
75
5,900
15,524
11,367
0
456
15,068
51,225
0
W
Merlin
nbrooks92
Merlin
6,694
691
0
2,202
6,959
2,873
0
797
6,162
54,407
0
L
2,548
297
1,659
1,624
7,228
2,189
540
2,185
5,043
26,930
0
W
10,038
1,858
0
5,480
11,493
5,555
82
5,981
5,512
0
61,590
L
Izanami
xxMARA S0Vxx
Izanami
1,622
1,440
0
1,283
11,098
2,615
642
434
10,664
0
40,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
40,145
333
Minions Killed
429
0
Camps Cleared
0
1,297,762
Distance Traveled
1,326,121
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,116
474
11
1
0
272,350
2
W
Loki
6,798
453
75
5
0
260,293
0
W
Ishtar
9,771
651
131
9
0
260,796
7
L
Ishtar
6,682
445
52
3
0
246,343
5
L
Pele
6,013
401
42
3
0
272,416
1
L
Cthulhu
7,369
491
100
7
0
267,257
0
W
Merlin
7,879
525
100
7
0
242,525
5
L
Hel
6,199
413
61
4
0
261,668
0
W
Thor
8,581
572
112
7
0
290,157
4
L
Izanami
6,564
438
78
5
0
250,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role