Player Matchup

Cabrakan
Cabrakan
deathfly1982
Cabrakan
Level 128
God Stats
10W - 12L
1,432 SR
Queue Stats
140W - 162L
1,518 Elo+
Solo
Cupid
Cupid
namechanged9619
Cupid
Level 107
God Stats
0W - 1L
1,968 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
neophoenix5150
Baron Samedi
Level 147
God Stats
44W - 40L
1,608 SR
Queue Stats
46W - 42L
1,579 Elo+
Solo
Team Averages
Level 127
1,669 SR
1,533 Elo+

VS

Team Averages
Level 135
1,411 SR
1,584 Elo+
Achilles
Achilles
AKA1 Eldier
Achilles
Level 146
God Stats
1W - 4L
1,270 SR
Queue Stats
138W - 146L
1,515 Elo+
Solo
Olorun
Olorun
AgentKemono
Olorun
Level 100
God Stats
2W - 3L
1,279 SR
Queue Stats
420W - 405L
1,569 Elo+
Solo
Ravana
Ravana
timezap
Ravana
Level 158
God Stats
31W - 26L
1,684 SR
Queue Stats
474W - 341L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
deathfly1982
Cabrakan
16
2 / 6 / 3
10,812
676
9,034
20,135
16,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 2
11,282
705
21,330
21,234
11,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
neophoenix5150
Baron Samedi
15
0 / 3 / 4
10,941
684
10,289
16,209
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKA1 Eldier
Achilles
15
3 / 2 / 5
11,221
701
12,640
21,352
26,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
17
5 / 1 / 4
11,487
718
23,146
12,134
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
timezap
Ravana
16
2 / 2 / 7
11,964
748
11,410
19,200
22,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
AKA1 Eldier
Achilles
3
2
5
2.75
W
Olorun
5
1
4
7
L
Cabrakan
deathfly1982
Cabrakan
2
6
3
0.58
L
3
1
2
4
L
Baron Samedi
neophoenix5150
Baron Samedi
0
3
4
0.67
W
Ravana
timezap
Ravana
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
47,196
57,578
Taken
52,686
38,571
Mitigated
56,640
28,982
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AKA1 Eldier
Achilles
12,640
1,584
185
3,640
21,352
26,842
0
7,710
13,642
460
34,645
W
Olorun
23,146
12,414
2,036
6,763
12,134
6,947
39
5,008
7,126
57,476
6,598
L
Cabrakan
deathfly1982
Cabrakan
9,034
720
374
7,444
20,135
16,612
0
6,002
14,133
36,388
0
L
21,330
13,623
944
11,939
21,234
11,112
841
7,782
13,452
0
84,252
L
Baron Samedi
neophoenix5150
Baron Samedi
10,289
1,080
1,610
6,671
16,209
10,847
48
7,530
8,679
26,901
0
W
Ravana
timezap
Ravana
11,410
3,289
2,435
5,237
19,200
22,851
83
6,701
12,499
67
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
34,672
194
Minions Killed
166
0
Camps Cleared
0
844,800
Distance Traveled
879,452
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,221
701
36
2
0
288,655
1
W
Olorun
11,487
718
83
5
0
282,870
2
L
Cabrakan
10,812
676
60
4
0
251,301
4
L
Cupid
11,282
705
110
7
0
303,677
3
L
Baron Samedi
10,941
684
24
2
0
289,822
1
W
Ravana
11,964
748
47
3
0
307,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role