Player Matchup

Kali
Kali
Lewzzer
Kali
Level 111
God Stats
4W - 4L
1,546 SR
Queue Stats
311W - 321L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
Llanerazo
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Solo
Apollo
Apollo
Perfidious_Peace
Apollo
Level 134
God Stats
0W - 9L
980 SR
Queue Stats
767W - 778L
1,463 Elo+
Solo
Agni
Agni
jauquet11
Agni
Level 158
God Stats
6W - 12L
1,403 SR
Queue Stats
938W - 967L
1,452 Elo+
Solo
Danzaburou
Danzaburou
saltymonkey690
Danzaburou
Level 66
God Stats
6W - 6L
1,547 SR
Queue Stats
411W - 423L
1,484 Elo+
Party 2
Team Averages
Level 116
1,395 SR
1,444 Elo+

VS

Team Averages
Level 104
1,501 SR
1,457 Elo+
Arachne
Arachne
DearRuin
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
Level 109
God Stats
6W - 1L
1,514 SR
Queue Stats
145W - 148L
1,521 Elo+
Solo
Hera
Hera
DoctorDankerton
Hera
Level 124
God Stats
4W - 3L
1,538 SR
Queue Stats
156W - 127L
1,544 Elo+
Solo
Neith
Neith
LeekBBQ
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
sPectTra
Kukulkan
Level 154
God Stats
10W - 8L
1,454 SR
Queue Stats
782W - 822L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Lewzzer
Kali
19
3 / 4 / 11
11,951
664
10,177
16,965
15,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Llanerazo
Hun Batz
16
2 / 10 / 8
10,934
607
9,950
23,045
19,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 7
10,198
567
2,943
15,349
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
4 / 7 / 11
12,789
711
10,675
15,879
7,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
saltymonkey690
Danzaburou
20
8 / 4 / 6
13,728
763
19,543
16,503
8,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DearRuin
Arachne
18
8 / 8 / 11
13,062
726
9,388
21,756
20,478
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
20
8 / 4 / 13
12,645
703
26,652
18,159
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 10
13,140
730
16,094
14,037
6,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
LeekBBQ
Neith
20
6 / 2 / 13
12,542
697
17,420
10,671
5,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sPectTra
Kukulkan
20
1 / 2 / 15
12,471
693
13,432
10,750
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
17
Kills
29
30
Deaths
19
43
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
DearRuin
Arachne
8
8
11
1.69
W
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
8
4
13
3.63
W
6
3
10
3.67
W
Neith
LeekBBQ
Neith
6
2
13
6.25
L
Kali
Lewzzer
Kali
3
4
11
2.13
L
Hun Batz
Llanerazo
Hun Batz
2
10
8
0.6
L
0
5
7
0.7
L
Agni
4
7
11
1.36
W
Kukulkan
sPectTra
Kukulkan
1
2
15
4.25
L
Danzaburou
saltymonkey690
Danzaburou
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,288
Damage
82,986
87,741
Taken
75,373
58,645
Mitigated
47,599
25,333
Healing
31,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DearRuin
Arachne
9,388
6,419
2,599
2,971
21,756
20,478
210
3,126
18,630
0
15,915
W
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
26,652
2,990
2,702
5,344
18,159
9,408
1,425
3,082
15,077
48,954
0
W
16,094
3,733
3,062
4,971
14,037
6,540
2,727
2,004
12,033
48,847
0
W
Neith
LeekBBQ
Neith
17,420
8,128
2,504
3,204
10,671
5,471
2,918
886
9,785
0
31,353
L
Kali
Lewzzer
Kali
10,177
2,833
2,665
6,155
16,965
15,829
688
11,204
5,761
0
18,386
L
Hun Batz
Llanerazo
Hun Batz
9,950
1,925
1,121
1,045
23,045
19,842
0
12,759
10,286
0
18,999
L
2,943
1,378
1,144
4,344
15,349
6,935
0
9,501
5,848
0
22,537
L
Agni
10,675
436
2,058
1,000
15,879
7,736
1,216
9,330
6,549
50,660
0
W
Kukulkan
sPectTra
Kukulkan
13,432
370
1,334
3,042
10,750
5,702
1,547
1,577
9,173
36,807
0
L
Danzaburou
saltymonkey690
Danzaburou
19,543
7,929
1,095
4,706
16,503
8,303
2,922
13,384
3,119
0
51,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,600
Gold Earned
63,860
238
Minions Killed
209
0
Camps Cleared
0
1,522,820
Distance Traveled
1,598,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,062
726
8
0
0
312,147
1
W
Morgan Le Fay
12,645
703
35
2
0
332,081
0
W
Hera
13,140
730
85
5
0
303,105
2
W
Neith
12,542
697
33
2
0
349,310
0
L
Kali
11,951
664
18
1
0
368,939
0
L
Hun Batz
10,934
607
26
1
0
297,448
0
L
Apollo
10,198
567
56
3
0
270,226
4
L
Agni
12,789
711
82
5
0
256,136
0
W
Kukulkan
12,471
693
48
3
0
301,957
3
L
Danzaburou
13,728
763
56
3
0
330,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role