Player Matchup

Ganesha
Ganesha
Snip3rkid
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,425 Elo+
Party 1
Charybdis
Charybdis
Switchykins
Charybdis
Level 159
God Stats
2W - 1L
1,918 SR
Queue Stats
101W - 111L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
tulllkan4uk1
Baron Samedi
Level 101
God Stats
0W - 6L
1,285 SR
Queue Stats
47W - 81L
1,295 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,381 Elo+

VS

Team Averages
Level 92
1,650 SR
1,696 Elo+
Thor
Thor
Kuroz0
Thor
Level 160
God Stats
17W - 2L
1,850 SR
Queue Stats
331W - 41L
2,121 Elo+
Solo
Erlang Shen
Erlang Shen
Payday__en
Erlang Shen
Level 109
God Stats
2W - 2L
1,598 SR
Queue Stats
110W - 111L
1,538 Elo+
Party 2
Olorun
Olorun
fuszn1
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Snip3rkid
Ganesha
20
1 / 1 / 7
13,004
684
11,456
29,773
57,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Switchykins
Charybdis
17
4 / 8 / 3
12,365
651
17,744
27,494
12,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
tulllkan4uk1
Baron Samedi
18
5 / 9 / 1
12,797
674
10,185
19,905
11,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kuroz0
Thor
20
17 / 1 / 1
16,437
865
43,846
25,015
12,920
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Payday__en
Erlang Shen
18
0 / 4 / 9
12,352
650
12,175
25,124
25,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
fuszn1
Olorun
18
1 / 5 / 8
12,668
667
14,402
14,994
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
18
18
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
Kuroz0
Thor
17
1
1
17.5
W
Erlang Shen
Payday__en
Erlang Shen
0
4
9
1.13
L
Ganesha
Snip3rkid
Ganesha
1
1
7
4.5
L
Charybdis
Switchykins
Charybdis
4
8
3
0.69
W
Olorun
fuszn1
Olorun
1
5
8
1
L
Baron Samedi
tulllkan4uk1
Baron Samedi
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,385
Damage
70,423
77,172
Taken
65,133
81,865
Mitigated
46,276
20,177
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Kuroz0
Thor
43,846
10,921
0
6,050
25,015
12,920
1,516
8,628
16,387
0
134,117
W
Erlang Shen
Payday__en
Erlang Shen
12,175
5,339
639
7,680
25,124
25,039
1,071
8,494
16,630
84
45,522
L
Ganesha
Snip3rkid
Ganesha
11,456
1,828
205
9,040
29,773
57,363
0
3,140
26,633
42,435
0
L
Charybdis
Switchykins
Charybdis
17,744
11,231
0
5,097
27,494
12,555
0
6,231
21,263
0
61,180
W
Olorun
fuszn1
Olorun
14,402
8,269
748
6,193
14,994
8,317
1,358
4,916
10,078
52,096
5,953
L
Baron Samedi
tulllkan4uk1
Baron Samedi
10,185
893
2,486
3,349
19,905
11,947
0
3,248
16,657
52,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
41,457
205
Minions Killed
270
0
Camps Cleared
0
886,571
Distance Traveled
1,019,702
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,437
865
126
7
0
386,182
5
W
Erlang Shen
12,352
650
59
3
0
348,935
1
L
Ganesha
13,004
684
7
0
0
366,029
0
L
Charybdis
12,365
651
102
5
0
255,103
3
W
Olorun
12,668
667
85
4
0
284,585
2
L
Baron Samedi
12,797
674
96
5
0
265,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role