Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Atwell12
Neith
Bronze IV
Level 49
God Stats
0W - 2L
1,244 SR
Queue Stats
19W - 45L
1,263 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Cole_Wrld04
Sun Wukong
Bronze III
Level 77
God Stats
1W - 1L
1,765 SR
Queue Stats
12W - 15L
1,345 MMR
Party 1
Mercury
Mercury
Gold V
MicCh1cken
Mercury
Gold V
Level 118
God Stats
2W - 5L
1,502 SR
Queue Stats
57W - 65L
1,307 MMR
Solo
Nu Wa
Nu Wa
Silver III
Presidential-YGN
Nu Wa
Silver III
Level 102
God Stats
1W - 2L
1,509 SR
Queue Stats
26W - 36L
1,269 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,504 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,518 SR
1,340 MMR
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
HitmanIV666
Arachne
Gold V
Level 137
God Stats
41W - 39L
1,566 SR
Queue Stats
84W - 94L
1,307 MMR
Solo
Medusa
Medusa
Silver II
Original_Zee93
Medusa
Silver II
Level 88
God Stats
2W - 1L
1,335 SR
Queue Stats
10W - 14L
1,320 MMR
Solo
Sylvanus
Sylvanus
Silver I
SheLoveYadi
Sylvanus
Silver I
Level 125
God Stats
11W - 8L
1,588 SR
Queue Stats
579W - 583L
1,229 MMR
Solo
Merlin
Merlin
Gold V
bwoolgrove
Merlin
Gold V
Level 116
God Stats
12W - 13L
1,603 SR
Queue Stats
226W - 231L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 0
5,198
578
3,406
8,736
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Atwell12
Neith
7
0 / 0 / 0
4,280
476
1,819
2,838
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Cole_Wrld04
Sun Wukong
7
0 / 1 / 0
4,016
446
3,555
6,349
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
MicCh1cken
Mercury
1
0 / 0 / 0
3,153
350
0
0
0
7
0 / 2 / 0
4,272
475
1,916
6,031
2,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HadesAh Muzen CabLokiSusano

VS

Bans
Ne ZhaAtlasThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 5
4,631
515
2,126
5,539
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
HitmanIV666
Arachne
10
3 / 0 / 1
5,429
603
2,197
7,804
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 0
4,523
503
2,218
4,042
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
SheLoveYadi
Sylvanus
8
0 / 0 / 1
5,003
556
2,674
5,091
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
bwoolgrove
Merlin
9
3 / 1 / 3
5,639
627
4,611
2,521
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Neith
Atwell12
Neith
0
0
0
0
L
Sun Wukong
Cole_Wrld04
Sun Wukong
0
1
0
0
W
Arachne
HitmanIV666
Arachne
3
0
1
3.5
L
Mercury
MicCh1cken
Mercury
0
0
0
0
W
1
0
0
1
L
0
2
0
0
W
Sylvanus
SheLoveYadi
Sylvanus
0
0
1
0.5
W
Merlin
bwoolgrove
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,696
Damage
13,826
23,954
Taken
24,997
11,731
Mitigated
10,427
9,347
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,406
1,012
0
5,533
8,736
3,044
0
4,050
4,686
0
35,513
W
Cerberus
 
Cerberus
2,126
64
0
1,289
5,539
2,963
0
752
4,787
15,106
0
L
Neith
Atwell12
Neith
1,819
775
74
1,211
2,838
985
0
324
2,514
0
24,270
L
Sun Wukong
Cole_Wrld04
Sun Wukong
3,555
583
0
1,076
6,349
5,164
0
2,312
4,037
0
20,580
W
Arachne
HitmanIV666
Arachne
2,197
1,223
0
2,518
7,804
2,624
0
146
7,658
25
35,589
L
Mercury
MicCh1cken
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
2,218
1,055
0
2,267
4,042
1,199
0
590
3,452
0
22,535
L
1,916
775
0
1,453
6,031
2,538
0
2,288
3,743
20,157
1,258
W
Sylvanus
SheLoveYadi
Sylvanus
2,674
952
85
1,828
5,091
2,925
120
146
4,945
20,630
5,813
W
Merlin
bwoolgrove
Merlin
4,611
660
0
250
2,521
716
304
206
2,315
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,919
Gold Earned
25,225
167
Minions Killed
259
0
Camps Cleared
0
661,911
Distance Traveled
818,189
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,198
578
74
8
0
182,920
3
W
Cerberus
4,631
515
35
4
0
166,002
4
L
Neith
4,280
476
30
3
0
145,478
3
L
Sun Wukong
4,016
446
25
3
0
181,911
1
W
Arachne
5,429
603
76
8
0
192,294
1
L
Mercury
3,153
350
0
0
0
0
0
W
Medusa
4,523
503
30
3
0
146,230
3
L
Nu Wa
4,272
475
38
4
0
151,602
0
W
Sylvanus
5,003
556
54
6
0
142,178
1
W
Merlin
5,639
627
64
7
0
171,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role