Player Matchup

Gilgamesh
Gilgamesh
BigWangJ11
Gilgamesh
Level 147
God Stats
7W - 7L
1,597 SR
Queue Stats
571W - 474L
1,639 Elo+
Party 1
Ymir
Ymir
I Naibu I
Ymir
Level 123
God Stats
3W - 0L
1,888 SR
Queue Stats
178W - 119L
1,636 Elo+
Party 1
Horus
Horus
Jay13418
Horus
Level 134
God Stats
25W - 15L
1,702 SR
Queue Stats
378W - 344L
1,511 Elo+
Party 1
Ra
Ra
bIake x3
Ra
Level 144
God Stats
12W - 6L
1,570 SR
Queue Stats
432W - 339L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
wwof
Danzaburou
Level 147
God Stats
6W - 6L
1,571 SR
Queue Stats
381W - 286L
1,606 Elo+
Party 1
Team Averages
Level 139
1,666 SR
1,604 Elo+

VS

Team Averages
Level 122
1,589 SR
1,615 Elo+
Tyr
Tyr
BMORE_Chaos
Tyr
Level 148
God Stats
2W - 4L
1,513 SR
Queue Stats
488W - 450L
1,618 Elo+
Party 2
Maui
Maui
DaddyNeptune
Maui
Level 126
God Stats
1W - 2L
1,444 SR
Queue Stats
264W - 230L
1,611 Elo+
Party 2
Vulcan
Vulcan
DirtyDan18675
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 405L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Ghọst
Danzaburou
Level 103
God Stats
0W - 1L
1,712 SR
Queue Stats
24W - 20L
1,640 Elo+
Party 2
Cliodhna
Cliodhna
ZoraTraps
Cliodhna
Level 149
God Stats
2W - 2L
1,775 SR
Queue Stats
43W - 45L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigWangJ11
Gilgamesh
16
0 / 0 / 0
9,310
621
4,360
12,324
11,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
11
2 / 2 / 3
7,437
496
6,412
11,260
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Jay13418
Horus
12
3 / 1 / 5
8,084
539
9,744
14,573
6,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 2 / 5
8,815
588
6,380
9,423
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wwof
Danzaburou
15
6 / 0 / 2
9,474
632
12,378
16,670
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,992
599
5,841
11,518
12,130
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 6 / 2
6,336
422
4,882
15,576
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 3 / 0
7,252
483
3,784
7,178
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Ghọst
Danzaburou
13
2 / 4 / 3
8,270
551
11,919
16,207
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
ZoraTraps
Cliodhna
13
2 / 1 / 1
7,760
517
7,496
10,092
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
BigWangJ11
Gilgamesh
0
0
0
0
L
1
6
2
0.33
L
0
3
0
0
L
Danzaburou
Ghọst
Danzaburou
2
4
3
0.88
W
Ymir
2
2
3
1.75
W
Horus
Jay13418
Horus
3
1
5
5.5
L
Cliodhna
ZoraTraps
Cliodhna
2
1
1
2.5
W
4
2
5
3.25
W
Danzaburou
wwof
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
33,922
64,250
Taken
60,571
34,888
Mitigated
32,695
29,319
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,841
346
0
5,559
11,518
12,130
0
3,597
7,921
0
87,044
W
Gilgamesh
BigWangJ11
Gilgamesh
4,360
999
0
5,503
12,324
11,710
0
0
12,324
15,427
70,320
L
4,882
1,185
0
1,937
15,576
8,518
0
3,588
11,988
12,752
0
L
3,784
1,458
0
1,490
7,178
2,459
0
2,332
4,846
52,811
0
L
Danzaburou
Ghọst
Danzaburou
11,919
5,680
0
7,464
16,207
6,127
1,392
2,140
14,067
0
69,632
W
Ymir
6,412
1,834
0
3,489
11,260
5,725
0
1,484
9,776
43,202
0
W
Horus
Jay13418
Horus
9,744
3,741
3,708
5,513
14,573
6,260
42
3,620
10,953
0
24,965
L
Cliodhna
ZoraTraps
Cliodhna
7,496
1,383
0
6,304
10,092
3,461
0
2,227
7,865
0
55,228
W
6,380
1,161
1,425
2,463
9,423
4,030
603
2,694
6,729
73,743
0
W
Danzaburou
wwof
Danzaburou
12,378
5,599
0
7,218
16,670
7,163
0
1,744
14,926
0
84,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
38,610
526
Minions Killed
471
0
Camps Cleared
0
1,559,698
Distance Traveled
1,429,591
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,992
599
166
11
0
293,020
4
W
Gilgamesh
9,310
621
176
12
0
290,229
2
L
Maui
6,336
422
12
1
0
276,235
2
L
Vulcan
7,252
483
102
7
0
224,654
2
L
Danzaburou
8,270
551
106
7
0
257,539
3
W
Ymir
7,437
496
70
5
0
337,519
1
W
Horus
8,084
539
24
2
0
327,437
5
L
Cliodhna
7,760
517
85
6
0
378,143
4
W
Ra
8,815
588
134
9
0
313,173
1
W
Danzaburou
9,474
632
122
8
0
291,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role