Player Matchup

Vamana
Vamana
GetRekdScrub757
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 183L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Lickalettuce
Kukulkan
Level 86
God Stats
4W - 1L
1,881 SR
Queue Stats
444W - 460L
1,469 Elo+
Party 1
Fenrir
Fenrir
Phoenixviper190
Fenrir
Level 60
God Stats
2W - 1L
1,514 SR
Queue Stats
78W - 52L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
bluePsychoX4
Heimdallr
Level 85
God Stats
9W - 12L
1,462 SR
Queue Stats
616W - 624L
1,461 Elo+
Party 1
Merlin
Merlin
rymaster89
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,207 Elo+
Party 1
Team Averages
Level 66
1,571 SR
1,457 Elo+

VS

Team Averages
Level 154
1,565 SR
1,501 Elo+
Cliodhna
Cliodhna
DeuceDinero23
Cliodhna
Level 157
God Stats
3W - 1L
1,653 SR
Queue Stats
184W - 171L
1,544 Elo+
Solo
Sol
Sol
Ludatheunlucky
Sol
Level 136
God Stats
3W - 3L
1,367 SR
Queue Stats
127W - 137L
1,445 Elo+
Solo
Nike
Nike
VStyle RUNO
Nike
Level 160
God Stats
2W - 0L
1,753 SR
Queue Stats
50W - 48L
1,538 Elo+
Party 2
Hera
Hera
VstyleTATO
Hera
Level 156
God Stats
3W - 0L
1,533 SR
Queue Stats
24W - 31L
1,473 Elo+
Party 2
Raijin
Raijin
coschee
Raijin
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
96W - 84L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,437
786
7,282
20,354
19,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Lickalettuce
Kukulkan
15
2 / 7 / 5
8,990
749
9,740
11,167
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 7 / 4
9,543
795
5,035
17,297
18,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
bluePsychoX4
Heimdallr
15
3 / 7 / 9
8,988
749
13,441
15,825
8,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
rymaster89
Merlin
16
2 / 5 / 5
9,148
762
6,390
10,348
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeuceDinero23
Cliodhna
16
5 / 2 / 19
10,045
837
14,416
17,294
17,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 19
10,594
883
15,661
11,984
5,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 3 / 25
10,568
881
9,061
21,881
28,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 16
11,056
921
12,139
9,023
5,057
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
coschee
Raijin
17
11 / 5 / 13
10,820
902
17,380
15,176
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
12
Kills
32
32
Deaths
14
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DeuceDinero23
Cliodhna
5
2
19
7.25
L
1
6
7
0.75
L
Kukulkan
Lickalettuce
Kukulkan
2
7
5
0.64
W
6
2
19
7.75
L
4
7
4
0.86
W
3
3
25
5.17
W
7
2
16
7.5
L
Heimdallr
bluePsychoX4
Heimdallr
3
7
9
1.07
W
Raijin
coschee
Raijin
11
5
13
3.5
L
Merlin
rymaster89
Merlin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
68,657
74,991
Taken
75,358
59,242
Mitigated
66,365
16,396
Healing
29,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DeuceDinero23
Cliodhna
14,416
2,072
2,029
6,957
17,294
17,700
683
3,765
13,529
0
27,893
L
7,282
1,887
2,703
5,663
20,354
19,898
583
11,394
8,960
0
19,349
L
Kukulkan
Lickalettuce
Kukulkan
9,740
1,181
861
715
11,167
5,439
0
6,686
4,481
20,911
0
W
15,661
3,797
1,486
5,060
11,984
5,982
5,378
3,086
8,898
30,083
0
L
5,035
435
695
1,607
17,297
18,458
0
10,774
6,523
0
7,253
W
9,061
385
1,377
4,176
21,881
28,760
550
3,949
17,932
0
14,226
W
12,139
3,004
1,997
991
9,023
5,057
1,514
2,099
6,924
30,141
0
L
Heimdallr
bluePsychoX4
Heimdallr
13,441
9,231
194
2,140
15,825
8,180
1,021
9,840
5,985
0
26,150
W
Raijin
coschee
Raijin
17,380
1,473
3,019
2,649
15,176
8,866
219
3,231
11,945
32,241
0
L
Merlin
rymaster89
Merlin
6,390
255
1,053
765
10,348
7,267
468
6,486
3,862
18,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
53,083
105
Minions Killed
131
0
Camps Cleared
0
1,086,815
Distance Traveled
1,295,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,045
837
21
2
0
258,939
0
L
Vamana
9,437
786
20
2
0
226,862
1
L
Kukulkan
8,990
749
26
2
0
201,135
0
W
Sol
10,594
883
31
3
0
265,839
0
L
Fenrir
9,543
795
6
1
0
248,465
2
W
Nike
10,568
881
6
1
0
271,984
2
W
Hera
11,056
921
43
4
0
281,314
0
L
Heimdallr
8,988
749
31
3
0
208,365
0
W
Raijin
10,820
902
30
3
0
217,698
1
L
Merlin
9,148
762
22
2
0
201,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role