Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jellish
Mulan
Level 124
God Stats
1W - 1L
1,486 SR
Queue Stats
33W - 22L
1,621 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KuroSenshi
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,201 SR
Queue Stats
54W - 40L
1,588 Elo+
Party 1
Team Averages
Level 139
1,396 SR
1,570 Elo+

VS

Team Averages
Level 90
1,377 SR
1,471 Elo+
Thoth
Thoth
Gallarlex
Thoth
Level 14
God Stats
2W - 2L
1,481 SR
Queue Stats
6W - 9L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
InfiniteZenith
Heimdallr
Level 129
God Stats
6W - 14L
1,395 SR
Queue Stats
29W - 49L
1,456 Elo+
Solo
Sobek
Sobek
iiTzDark
Sobek
Level 126
God Stats
0W - 1L
1,256 SR
Queue Stats
45W - 43L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 1 / 7
11,552
642
9,262
17,670
21,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Jellish
Mulan
18
3 / 1 / 4
12,016
668
14,641
14,978
10,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KuroSenshi
Morgan Le Fay
19
4 / 1 / 4
13,143
730
15,396
12,209
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gallarlex
Thoth
17
0 / 2 / 2
11,107
617
9,163
8,525
3,753
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
InfiniteZenith
Heimdallr
17
2 / 2 / 1
11,533
641
8,957
15,084
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iiTzDark
Sobek
16
1 / 4 / 2
10,916
606
13,688
21,031
26,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
L
Thoth
Gallarlex
Thoth
0
2
2
0.5
L
Heimdallr
InfiniteZenith
Heimdallr
2
2
1
1.25
W
Mulan
Jellish
Mulan
3
1
4
5
W
Morgan Le Fay
KuroSenshi
Morgan Le Fay
4
1
4
6
L
Sobek
iiTzDark
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
31,808
44,857
Taken
44,640
38,645
Mitigated
37,613
10,505
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,262
1,255
0
1,615
17,670
21,424
277
8,789
8,282
41,225
0
L
Thoth
Gallarlex
Thoth
9,163
364
0
500
8,525
3,753
536
5,433
3,092
44,480
0
L
Heimdallr
InfiniteZenith
Heimdallr
8,957
2,976
0
4,201
15,084
7,541
663
7,618
7,466
0
68,878
W
Mulan
Jellish
Mulan
14,641
1,225
0
5,540
14,978
10,736
1,677
7,012
7,551
0
40,650
W
Morgan Le Fay
KuroSenshi
Morgan Le Fay
15,396
1,529
353
2,997
12,209
6,485
963
5,745
6,123
68,141
0
L
Sobek
iiTzDark
Sobek
13,688
739
0
5,160
21,031
26,319
0
11,684
9,347
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
33,556
197
Minions Killed
225
0
Camps Cleared
0
1,097,019
Distance Traveled
954,011
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,552
642
45
3
0
391,288
2
L
Thoth
11,107
617
89
5
0
313,948
2
L
Heimdallr
11,533
641
101
6
0
338,308
6
W
Mulan
12,016
668
52
3
0
370,264
4
W
Morgan Le Fay
13,143
730
100
6
0
335,467
4
L
Sobek
10,916
606
35
2
0
301,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role