Player Matchup

Lancelot
Lancelot
JustGrey72
Lancelot
Level 14
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
OpDex2254
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RRL2077
Cu Chulainn
Level 128
God Stats
20W - 18L
1,551 SR
Queue Stats
97W - 82L
1,582 Elo+
Solo
Horus
Horus
Raylaus
Horus
Level 102
God Stats
9W - 10L
1,713 SR
Queue Stats
86W - 78L
1,603 Elo+
Solo
Hades
Hades
gotmilk23orna
Hades
Level 108
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,537 Elo+

VS

Team Averages
Level 118
1,588 SR
1,463 Elo+
Ullr
Ullr
ChUnKy_MUNKiY69
Ullr
Level 86
God Stats
11W - 12L
1,432 SR
Queue Stats
344W - 355L
1,353 Elo+
Solo
Yemoja
Yemoja
EbonyGlamBarbie
Yemoja
Level 150
God Stats
86W - 85L
1,508 SR
Queue Stats
451W - 453L
1,490 Elo+
Solo
Chronos
Chronos
OGDirtyDrawers
Chronos
Level 120
God Stats
8W - 2L
1,644 SR
Queue Stats
186W - 196L
1,504 Elo+
Solo
Freya
Freya
imtayb
Freya
Level 108
God Stats
79W - 47L
1,636 SR
Queue Stats
326W - 279L
1,503 Elo+
Solo
Pele
Pele
robertarq
Pele
Level 128
God Stats
14W - 7L
1,720 SR
Queue Stats
454W - 498L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JustGrey72
Lancelot
9
0 / 11 / 0
6,080
358
1,715
13,103
4,792
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
OpDex2254
Heimdallr
10
0 / 10 / 0
6,772
398
5,334
14,756
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RRL2077
Cu Chulainn
15
5 / 3 / 0
8,995
529
9,449
14,463
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Raylaus
Horus
14
2 / 1 / 0
9,066
533
8,800
10,018
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 4
7,769
457
9,962
14,654
7,421
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,591
505
4,630
11,703
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 18
10,330
608
4,962
12,429
13,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 3
9,940
585
8,818
13,472
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
imtayb
Freya
16
20 / 0 / 2
10,717
630
21,467
22,022
12,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
15
1 / 1 / 1
8,503
500
3,227
12,607
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
27
30
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
3
0
18
12
L
Lancelot
JustGrey72
Lancelot
0
11
0
0
W
2
4
3
0.88
L
Heimdallr
OpDex2254
Heimdallr
0
10
0
0
L
Cu Chulainn
RRL2077
Cu Chulainn
5
3
0
1.67
L
Horus
Raylaus
Horus
2
1
0
2
L
1
5
4
0.6
W
Freya
imtayb
Freya
20
0
2
21
W
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
43,104
66,994
Taken
72,233
31,997
Mitigated
40,988
12,566
Healing
35,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
2,877
0
4,542
11,703
4,052
0
0
11,089
0
58,787
W
4,962
871
6,226
5,016
12,429
13,467
1,150
913
11,516
32,058
5,163
L
Lancelot
JustGrey72
Lancelot
1,715
642
0
426
13,103
4,792
229
4,907
8,196
0
23,791
W
8,818
2,657
0
3,568
13,472
6,088
1,644
5,497
7,875
87,616
0
L
Heimdallr
OpDex2254
Heimdallr
5,334
2,794
0
1,898
14,756
5,645
0
11,070
3,686
0
33,925
L
Cu Chulainn
RRL2077
Cu Chulainn
9,449
2,176
0
1,455
14,463
6,556
108
3,643
10,820
0
76,076
L
Horus
Raylaus
Horus
8,800
2,935
176
4,499
10,018
7,583
65
1,978
8,040
0
69,083
L
9,962
1,093
294
3,818
14,654
7,421
0
10,542
4,112
45,694
0
W
Freya
imtayb
Freya
21,467
7,621
0
13,678
22,022
12,515
2,043
3,256
18,766
75,596
11,974
W
Pele
3,227
822
0
2,574
12,607
4,866
0
296
12,216
0
85,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
48,081
400
Minions Killed
546
0
Camps Cleared
0
1,631,874
Distance Traveled
1,718,940
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,591
505
99
6
0
299,921
3
W
Yemoja
10,330
608
44
3
0
382,891
2
L
Lancelot
6,080
358
30
2
0
330,504
0
W
Chronos
9,940
585
169
10
0
312,616
7
L
Heimdallr
6,772
398
50
3
0
284,867
0
L
Cu Chulainn
8,995
529
109
6
0
338,579
4
L
Horus
9,066
533
138
8
0
350,406
5
L
Hades
7,769
457
73
4
0
327,518
2
W
Freya
10,717
630
111
7
0
333,076
4
W
Pele
8,503
500
123
7
0
390,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role