Player Matchup

Maui
Maui
Gold IV
 
Maui
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
AIxzndr
Ne Zha
Gold V
Level 106
God Stats
60W - 44L
1,582 SR
Queue Stats
109W - 119L
1,347 MMR
Party 1
Bellona
Bellona
Gold III
JMadigan60
Bellona
Gold III
Level 148
God Stats
18W - 9L
1,748 SR
Queue Stats
181W - 180L
1,438 MMR
Solo
Poseidon
Poseidon
Gold II
Legit Swagguh
Poseidon
Gold II
Level 105
God Stats
139W - 126L
1,545 SR
Queue Stats
217W - 223L
1,521 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Tap17ee
Danzaburou
Gold III
Level 160
God Stats
12W - 14L
1,575 SR
Queue Stats
429W - 429L
1,438 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,590 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,507 SR
1,434 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Amped121
Arachne
Silver II
Level 107
God Stats
1W - 4L
1,337 SR
Queue Stats
29W - 36L
1,397 MMR
Solo
Hou Yi
Hou Yi
Gold V
DevilishRooster
Hou Yi
Gold V
Level 129
God Stats
0W - 1L
1,772 SR
Queue Stats
114W - 114L
1,441 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
FlyingDutchMon1
Ratatoskr
Gold II
Level 160
God Stats
7W - 13L
1,408 SR
Queue Stats
711W - 714L
1,464 MMR
Solo
Bacchus
Bacchus
Gold V
thirstgfc
Bacchus
Gold V
Level 128
God Stats
89W - 95L
1,520 SR
Queue Stats
629W - 660L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 2 / 8
9,828
578
5,850
15,047
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
AIxzndr
Ne Zha
16
5 / 2 / 4
9,457
556
9,041
14,947
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JMadigan60
Bellona
16
3 / 0 / 4
10,210
601
11,632
12,625
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Legit Swagguh
Poseidon
15
1 / 3 / 6
9,035
531
5,403
7,413
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Tap17ee
Danzaburou
15
7 / 2 / 8
9,888
582
21,379
18,662
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CabrakanIzanamiHadesAtlas

VS

Bans
LancelotIshtarAresNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 3 / 1
7,810
459
9,221
12,826
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Amped121
Arachne
13
1 / 4 / 4
7,973
469
4,203
19,311
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 0
7,969
469
9,429
13,471
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
FlyingDutchMon1
Ratatoskr
15
3 / 3 / 0
8,875
522
6,867
14,149
8,449
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
thirstgfc
Bacchus
12
0 / 6 / 2
7,260
427
6,110
17,973
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
9
9
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
2
8
4
L
Chang'e
 
Chang'e
2
3
1
0.83
W
Ne Zha
AIxzndr
Ne Zha
5
2
4
3.5
L
Arachne
Amped121
Arachne
1
4
4
0.75
L
3
4
0
0.75
L
Ratatoskr
FlyingDutchMon1
Ratatoskr
3
3
0
1
W
Bellona
JMadigan60
Bellona
3
0
4
5
W
Poseidon
Legit Swagguh
Poseidon
1
3
6
1.33
W
Danzaburou
Tap17ee
Danzaburou
7
2
8
5.5
L
Bacchus
thirstgfc
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,305
Damage
35,830
68,694
Taken
77,730
51,589
Mitigated
49,079
19,542
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,850
1,275
413
2,605
15,047
17,447
266
4,563
10,484
30,198
6,303
L
Chang'e
 
Chang'e
9,221
314
748
2,911
12,826
5,598
0
1,717
10,971
62,036
0
W
Ne Zha
AIxzndr
Ne Zha
9,041
3,876
0
3,711
14,947
7,084
0
1,839
13,108
0
79,243
L
Arachne
Amped121
Arachne
4,203
2,134
0
8,595
19,311
9,377
32
1,783
17,259
0
49,977
L
9,429
3,102
0
4,743
13,471
5,126
880
3,217
10,094
0
65,783
L
Ratatoskr
FlyingDutchMon1
Ratatoskr
6,867
757
0
4,213
14,149
8,449
0
365
12,884
0
69,609
W
Bellona
JMadigan60
Bellona
11,632
4,823
0
3,298
12,625
14,779
953
630
11,995
0
84,108
W
Poseidon
Legit Swagguh
Poseidon
5,403
594
417
1,170
7,413
3,026
1,778
1,740
5,673
59,889
0
W
Danzaburou
Tap17ee
Danzaburou
21,379
11,925
0
7,928
18,662
9,253
3,773
6,370
12,292
0
72,392
L
Bacchus
thirstgfc
Bacchus
6,110
648
261
2,074
17,973
20,529
0
2,954
14,854
22,198
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
39,887
567
Minions Killed
433
0
Camps Cleared
0
1,696,119
Distance Traveled
1,537,930
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,828
578
60
4
0
316,818
4
L
Chang'e
7,810
459
103
6
0
297,256
3
W
Ne Zha
9,457
556
114
7
0
364,414
0
L
Arachne
7,973
469
79
5
0
319,833
2
L
Hou Yi
7,969
469
91
5
0
271,986
0
L
Ratatoskr
8,875
522
126
7
0
324,563
4
W
Bellona
10,210
601
158
9
0
361,501
4
W
Poseidon
9,035
531
136
8
0
350,627
0
W
Danzaburou
9,888
582
99
6
0
302,759
0
L
Bacchus
7,260
427
34
2
0
324,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role