Player Matchup

Hades
Hades
DzGodsTR
Hades
Level 74
God Stats
4W - 4L
1,445 SR
Queue Stats
212W - 299L
1,296 Elo+
Party 1
Discordia
Discordia
M4KU2493
Discordia
Level 47
God Stats
32W - 42L
1,316 SR
Queue Stats
248W - 372L
1,324 Elo+
Party 1
Da Ji
Da Ji
Sai52
Da Ji
Level 108
God Stats
4W - 6L
1,418 SR
Queue Stats
550W - 607L
1,413 Elo+
Solo
Cernunnos
Cernunnos
TimpyPimpy
Cernunnos
Level 131
God Stats
2W - 3L
1,559 SR
Queue Stats
37W - 25L
1,550 Elo+
Party 2
Thanatos
Thanatos
fortnitepro93
Thanatos
Level 26
God Stats
31W - 21L
1,601 SR
Queue Stats
31W - 21L
1,546 Elo+
Party 2
Team Averages
Level 77
1,468 SR
1,426 Elo+

VS

Team Averages
Level 40
1,461 SR
1,496 Elo+
Jormungandr
Jormungandr
BIOHARZARD9338
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,680 Elo+
Party 3
Agni
Agni
DrCrocker87
Agni
Level 76
God Stats
50W - 40L
1,589 SR
Queue Stats
241W - 256L
1,458 Elo+
Solo
Cliodhna
Cliodhna
EwokCrusader
Cliodhna
Level 37
God Stats
3W - 3L
1,460 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
FoYn Maker
Danzaburou
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
HZE Zero
King Arthur
Level 63
God Stats
2W - 3L
1,255 SR
Queue Stats
24W - 36L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DzGodsTR
Hades
18
7 / 0 / 19
11,780
1,178
18,573
9,058
7,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
M4KU2493
Discordia
17
0 / 0 / 18
10,363
1,036
8,004
4,142
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sai52
Da Ji
17
1 / 2 / 19
10,880
1,088
7,050
12,299
10,784
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
TimpyPimpy
Cernunnos
18
9 / 5 / 12
11,740
1,174
29,507
15,314
7,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
fortnitepro93
Thanatos
19
17 / 0 / 12
14,532
1,453
28,227
13,409
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIOHARZARD9338
Jormungandr
16
0 / 8 / 5
10,159
1,016
5,109
21,165
15,298
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
4 / 7 / 2
10,814
1,081
17,050
19,117
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
EwokCrusader
Cliodhna
16
1 / 8 / 5
9,830
983
9,293
21,066
8,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FoYn Maker
Danzaburou
16
0 / 7 / 6
10,376
1,038
10,039
16,348
9,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
HZE Zero
King Arthur
16
2 / 4 / 4
10,191
1,019
7,508
20,947
23,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
34
Kills
7
7
Deaths
34
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIOHARZARD9338
Jormungandr
0
8
5
0.31
L
4
7
2
0.71
W
Hades
DzGodsTR
Hades
7
0
19
16.5
L
Cliodhna
EwokCrusader
Cliodhna
1
8
5
0.44
L
Danzaburou
FoYn Maker
Danzaburou
0
7
6
0.43
L
King Arthur
HZE Zero
King Arthur
2
4
4
1
W
Discordia
M4KU2493
Discordia
0
0
18
9
W
Da Ji
Sai52
Da Ji
1
2
19
5.25
W
Cernunnos
TimpyPimpy
Cernunnos
9
5
12
3
W
Thanatos
fortnitepro93
Thanatos
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,361
Damage
48,999
54,222
Taken
98,643
35,619
Mitigated
64,330
20,185
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIOHARZARD9338
Jormungandr
5,109
2,371
0
1,771
21,165
15,298
0
4,441
16,724
23,179
0
L
17,050
1,195
0
0
19,117
6,563
0
4,038
15,079
46,915
0
W
Hades
DzGodsTR
Hades
18,573
1,437
623
2,153
9,058
7,281
0
3,726
5,332
39,032
0
L
Cliodhna
EwokCrusader
Cliodhna
9,293
414
0
914
21,066
8,560
0
5,206
15,860
0
22,247
L
Danzaburou
FoYn Maker
Danzaburou
10,039
3,418
0
1,606
16,348
9,932
0
6,906
9,442
0
29,193
L
King Arthur
HZE Zero
King Arthur
7,508
107
0
0
20,947
23,977
0
5,986
14,961
0
13,012
W
Discordia
M4KU2493
Discordia
8,004
84
180
434
4,142
1,747
0
1,239
2,903
17,473
0
W
Da Ji
Sai52
Da Ji
7,050
1,332
0
477
12,299
10,784
0
5,275
7,024
0
22,276
W
Cernunnos
TimpyPimpy
Cernunnos
29,507
15,347
0
3,487
15,314
7,820
0
6,562
8,752
0
49,047
W
Thanatos
fortnitepro93
Thanatos
28,227
8,692
0
12,831
13,409
7,987
0
5,357
8,052
0
39,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,295
Gold Earned
51,370
185
Minions Killed
188
7
Camps Cleared
3
999,325
Distance Traveled
909,804
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,159
1,016
30
3
0
151,332
3
L
Agni
10,814
1,081
66
7
1
182,430
0
W
Hades
11,780
1,178
46
5
0
201,150
0
L
Cliodhna
9,830
983
26
3
2
208,742
1
L
Danzaburou
10,376
1,038
50
5
0
171,012
2
L
King Arthur
10,191
1,019
16
2
0
196,288
0
W
Discordia
10,363
1,036
26
3
1
217,579
0
W
Da Ji
10,880
1,088
44
4
1
184,486
3
W
Cernunnos
11,740
1,174
38
4
4
153,973
0
W
Thanatos
14,532
1,453
31
3
1
242,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role