Player Matchup

Chang'e
Chang'e
Err_B3r3nz
Chang'e
Level 105
God Stats
1W - 0L
1,321 SR
Queue Stats
20W - 15L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
MikeBattle71
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 29L
1,520 Elo+
Party 1
Lancelot
Lancelot
Superpants91
Lancelot
Level 122
God Stats
1W - 0L
1,395 SR
Queue Stats
59W - 32L
1,520 Elo+
Party 1
Team Averages
Level 116
1,405 SR
1,521 Elo+

VS

Team Averages
Level 105
1,403 SR
1,396 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BozoTheJester
Baron Samedi
Level 105
God Stats
8W - 10L
1,494 SR
Queue Stats
50W - 67L
1,348 Elo+
Solo
Nemesis
Nemesis
Shine3727
Nemesis
Level 63
God Stats
4W - 15L
1,216 SR
Queue Stats
189W - 298L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Err_B3r3nz
Chang'e
17
4 / 3 / 6
10,658
761
13,418
12,689
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MikeBattle71
Cthulhu
14
1 / 2 / 5
9,715
694
10,274
19,401
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Superpants91
Lancelot
16
5 / 3 / 4
10,330
738
18,078
15,193
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 1 / 2
10,580
756
12,658
20,720
31,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
BozoTheJester
Baron Samedi
12
1 / 5 / 6
8,579
613
9,122
11,257
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Shine3727
Nemesis
13
1 / 4 / 5
8,741
624
6,429
17,340
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
1
2
7
L
Baron Samedi
BozoTheJester
Baron Samedi
1
5
6
0.8
W
Chang'e
Err_B3r3nz
Chang'e
4
3
6
2.33
W
Cthulhu
MikeBattle71
Cthulhu
1
2
5
1.75
L
Nemesis
Shine3727
Nemesis
1
4
5
0.88
W
Lancelot
Superpants91
Lancelot
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
28,209
47,283
Taken
49,317
34,190
Mitigated
45,342
17,316
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,658
2,243
0
3,518
20,720
31,799
294
10,973
9,747
40,282
0
L
Baron Samedi
BozoTheJester
Baron Samedi
9,122
707
1,141
2,170
11,257
5,706
68
5,952
5,305
27,814
0
W
Chang'e
Err_B3r3nz
Chang'e
13,418
884
6,945
5,063
12,689
5,993
1,421
7,169
5,520
46,363
0
W
Cthulhu
MikeBattle71
Cthulhu
10,274
1,486
641
4,185
19,401
20,408
248
8,024
11,377
27,320
0
L
Nemesis
Shine3727
Nemesis
6,429
2,148
0
3,912
17,340
7,837
808
6,794
10,546
0
21,076
W
Lancelot
Superpants91
Lancelot
18,078
5,156
0
482
15,193
7,789
1,125
6,604
8,589
0
57,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
27,900
174
Minions Killed
125
0
Camps Cleared
0
793,654
Distance Traveled
686,463
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,580
756
49
4
0
258,596
1
L
Baron Samedi
8,579
613
44
3
0
157,650
0
W
Chang'e
10,658
761
80
6
0
241,510
0
W
Cthulhu
9,715
694
31
2
0
263,193
3
L
Nemesis
8,741
624
32
2
0
270,217
1
W
Lancelot
10,330
738
63
5
0
288,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role